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rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011)
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56 changed files with 3682 additions and 213 deletions
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@ -721,6 +721,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
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xemu_settings->EnhanceCheckBox(ui->showTrophyPopups, emu_settings::ShowTrophyPopups);
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SubscribeTooltip(ui->showTrophyPopups, json_emu_misc["showTrophyPopups"].toString());
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xemu_settings->EnhanceCheckBox(ui->useNativeInterface, emu_settings::UseNativeInterface);
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SubscribeTooltip(ui->useNativeInterface, json_emu_misc["useNativeInterface"].toString());
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if (game)
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{
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ui->gb_stylesheets->setEnabled(false);
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