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rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011)
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56 changed files with 3682 additions and 213 deletions
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@ -534,9 +534,8 @@ error_code sceNpTrophyUnlockTrophy(u32 context, u32 handle, s32 trophyId, vm::pt
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sceNpTrophy.error("Failed to get info for trophy dialog. Error code %x", ret);
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*details = SceNpTrophyDetails();
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}
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Emu.CallAfter([det = *details, trophyIconData]() {
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Emu.GetCallbacks().get_trophy_notification_dialog()->ShowTrophyNotification(det, trophyIconData);
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});
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Emu.GetCallbacks().get_trophy_notification_dialog()->ShowTrophyNotification(*details, trophyIconData);
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}
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return CELL_OK;
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