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Better evdev joystick axis scaling (#3202)
Fix evdev scaling when the minimum value is <0 Declare a trigger as pressed as long as any value >0 is given
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2 changed files with 37 additions and 24 deletions
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@ -44,7 +44,6 @@ struct evdev_joystick_config final : cfg::node
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cfg::_bool lxreverse{this, "Reverse left stick X axis", false};
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cfg::_bool lyreverse{this, "Reverse left stick Y axis", false};
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cfg::_bool needscale{this, "Axis scaling", true};
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cfg::_bool axistrigger{this, "Z axis triggers", true};
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bool load()
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@ -76,6 +75,7 @@ public:
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private:
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void update_devs();
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bool try_open_dev(u32 index);
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int scale_axis(int axis, int value);
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void thread_func();
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std::unique_ptr<std::thread> joy_thread;
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@ -85,6 +85,7 @@ private:
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std::vector<std::vector<int>> joy_button_maps;
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std::vector<std::vector<int>> joy_axis_maps;
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std::vector<int> joy_hat_ids;
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bool needscale, axistrigger;
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bool axistrigger;
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std::map<int, std::pair<int, int>> axis_ranges;
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std::vector<bool> revaxis;
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};
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