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Savestates: Move "Start Paused" setting to UI
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7 changed files with 15 additions and 9 deletions
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@ -2644,13 +2644,6 @@ std::shared_ptr<utils::serial> Emulator::Kill(bool allow_autoexit, bool savestat
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m_ar.reset();
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read_used_savestate_versions();
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if (savestate && !g_cfg.savestate.suspend_emu)
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{
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to_ar.reset();
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BootGame(m_path);
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return to_ar;
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}
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// Always Enable display sleep, not only if it was prevented.
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enable_display_sleep();
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