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Add Q_EMITs and clean up a couple signals.
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parent
5543441618
commit
6648084c64
7 changed files with 16 additions and 17 deletions
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@ -222,16 +222,16 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> settings, const R
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connect(m_xgrid, &QTableWidget::doubleClicked, this, &game_list_frame::doubleClickedSlot);
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connect(m_xgrid, &QTableWidget::customContextMenuRequested, this, &game_list_frame::ShowContextMenu);
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connect(m_Slider_Size, &QSlider::valueChanged, [=](int value) { RequestIconSizeActSet(value); });
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connect(m_Slider_Size, &QSlider::valueChanged, this, &game_list_frame::RequestIconSizeActSet);
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connect(m_modeActs, &QActionGroup::triggered, [=](QAction* act) {
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RequestListModeActSet(act == m_modeActList.action);
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Q_EMIT RequestListModeActSet(act == m_modeActList.action);
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m_modeActList.action->setIcon(m_isListLayout ? m_modeActList.colored : m_modeActList.gray);
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m_modeActGrid.action->setIcon(m_isListLayout ? m_modeActGrid.gray : m_modeActGrid.colored);
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});
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connect(m_categoryActs, &QActionGroup::triggered, [=](QAction* act) {
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RequestCategoryActSet(m_categoryActs->actions().indexOf(act));
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Q_EMIT RequestCategoryActSet(m_categoryActs->actions().indexOf(act));
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});
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for (int col = 0; col < columnActs.count(); ++col)
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@ -549,7 +549,7 @@ void game_list_frame::doubleClickedSlot(const QModelIndex& index)
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if (1)
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{
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RequestIconPathSet(m_game_data[i].info.path);
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Q_EMIT RequestIconPathSet(m_game_data[i].info.path);
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Emu.Stop();
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@ -560,7 +560,7 @@ void game_list_frame::doubleClickedSlot(const QModelIndex& index)
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else
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{
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LOG_SUCCESS(LOADER, "Boot from gamelist per doubleclick: done");
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RequestAddRecentGame(q_string_pair(qstr(Emu.GetBoot()), qstr("[" + m_game_data[i].info.serial + "] " + m_game_data[i].info.name)));
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Q_EMIT RequestAddRecentGame(q_string_pair(qstr(Emu.GetBoot()), qstr("[" + m_game_data[i].info.serial + "] " + m_game_data[i].info.name)));
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Refresh(true);
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}
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}
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@ -682,7 +682,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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void game_list_frame::Boot(int row)
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{
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RequestIconPathSet(m_game_data[row].info.path);
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Q_EMIT RequestIconPathSet(m_game_data[row].info.path);
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Emu.Stop();
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@ -694,7 +694,7 @@ void game_list_frame::Boot(int row)
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else
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{
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LOG_SUCCESS(LOADER, "Boot from gamelist per Boot: done");
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RequestAddRecentGame(q_string_pair(qstr(Emu.GetBoot()), qstr("[" + m_game_data[row].info.serial + "] " + m_game_data[row].info.name)));
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Q_EMIT RequestAddRecentGame(q_string_pair(qstr(Emu.GetBoot()), qstr("[" + m_game_data[row].info.serial + "] " + m_game_data[row].info.name)));
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Refresh(true);
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}
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}
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@ -819,7 +819,7 @@ void game_list_frame::RepaintToolBarIcons()
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void game_list_frame::closeEvent(QCloseEvent *event)
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{
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QDockWidget::closeEvent(event);
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game_list_frameClosed();
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Q_EMIT GameListFrameClosed();
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}
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void game_list_frame::resizeEvent(QResizeEvent *event)
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