[Qt/Input] Improve pad_settings_dialog a bit (#3611)

* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
This commit is contained in:
Megamouse 2017-11-27 22:31:15 +01:00 committed by Ivan
parent 695b4c1f06
commit 662fe8cc95
33 changed files with 3573 additions and 1796 deletions

View file

@ -6,7 +6,8 @@
#include "rpcs3qt/pad_settings_dialog.h"
keyboard_pad_config g_kbpad_config;
inline std::string sstr(const QString& _in) { return _in.toStdString(); }
constexpr auto qstr = QString::fromStdString;
bool keyboard_pad_handler::Init()
{
@ -15,17 +16,48 @@ bool keyboard_pad_handler::Init()
keyboard_pad_handler::keyboard_pad_handler() : QObject()
{
b_has_config = true;
}
// Set this handler's type and save location
m_pad_config.cfg_type = "keyboard";
m_pad_config.cfg_name = fs::get_config_dir() + "/config_kbpad_qt.yml";
void keyboard_pad_handler::ConfigController(std::string device)
{
pad_settings_dialog dlg;
dlg.exec();
// Set default button mapping
m_pad_config.ls_left.def = GetKeyName(Qt::Key_A);
m_pad_config.ls_down.def = GetKeyName(Qt::Key_S);
m_pad_config.ls_right.def = GetKeyName(Qt::Key_D);
m_pad_config.ls_up.def = GetKeyName(Qt::Key_W);
m_pad_config.rs_left.def = GetKeyName(Qt::Key_Home);
m_pad_config.rs_down.def = GetKeyName(Qt::Key_PageDown);
m_pad_config.rs_right.def = GetKeyName(Qt::Key_End);
m_pad_config.rs_up.def = GetKeyName(Qt::Key_PageUp);
m_pad_config.start.def = GetKeyName(Qt::Key_Return);
m_pad_config.select.def = GetKeyName(Qt::Key_Space);
m_pad_config.ps.def = GetKeyName(Qt::Key_Backspace);
m_pad_config.square.def = GetKeyName(Qt::Key_Z);
m_pad_config.cross.def = GetKeyName(Qt::Key_X);
m_pad_config.circle.def = GetKeyName(Qt::Key_C);
m_pad_config.triangle.def = GetKeyName(Qt::Key_V);
m_pad_config.left.def = GetKeyName(Qt::Key_Left);
m_pad_config.down.def = GetKeyName(Qt::Key_Down);
m_pad_config.right.def = GetKeyName(Qt::Key_Right);
m_pad_config.up.def = GetKeyName(Qt::Key_Up);
m_pad_config.r1.def = GetKeyName(Qt::Key_E);
m_pad_config.r2.def = GetKeyName(Qt::Key_T);
m_pad_config.r3.def = GetKeyName(Qt::Key_G);
m_pad_config.l1.def = GetKeyName(Qt::Key_Q);
m_pad_config.l2.def = GetKeyName(Qt::Key_R);
m_pad_config.l3.def = GetKeyName(Qt::Key_F);
// apply defaults
m_pad_config.from_default();
// set capabilities
b_has_config = true;
}
void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
{
value = Clamp0To255(value);
for (auto pad : bindings)
{
for (Button& button : pad->m_buttons)
@ -33,13 +65,10 @@ void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
if (button.m_keyCode != code)
continue;
if (value >= 256) { value = 255; }
//Todo: Is this flush necessary once games hit decent speeds?
if (button.m_pressed && !pressed)
{
button.m_flush = true;
}
else
{
@ -76,7 +105,6 @@ void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
}
}
bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev)
{
// !m_target is for future proofing when gsrender isn't automatically initialized on load.
@ -123,36 +151,29 @@ void keyboard_pad_handler::keyPressEvent(QKeyEvent* event)
{
case Qt::Key_L:
if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); }
event->ignore();
break;
case Qt::Key_Return:
if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); }
event->ignore();
break;
case Qt::Key_Escape:
event->ignore();
break;
case Qt::Key_P:
if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
event->ignore();
break;
case Qt::Key_S:
if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
event->ignore();
break;
case Qt::Key_R:
if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
event->ignore();
break;
case Qt::Key_E:
if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
event->ignore();
break;
default:
Key(event->key(), 1);
event->ignore();
break;
}
event->ignore();
}
void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event)
@ -174,42 +195,119 @@ std::vector<std::string> keyboard_pad_handler::ListDevices()
return list_devices;
}
std::string keyboard_pad_handler::GetKeyName(const QKeyEvent* keyEvent)
{
//TODO what about numpad?
// Fix some unknown button names
switch (keyEvent->key())
{
case Qt::Key_Alt:
return "Alt";
case Qt::Key_AltGr:
return "AltGr";
case Qt::Key_Shift:
return "Shift";
case Qt::Key_Control:
return "Ctrl";
case Qt::Key_NumLock:
return sstr(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
default:
break;
}
return sstr(QKeySequence(keyEvent->key() | keyEvent->modifiers()).toString(QKeySequence::NativeText));
}
std::string keyboard_pad_handler::GetKeyName(const u32& keyCode)
{
//TODO what about numpad?
return sstr(QKeySequence(keyCode).toString(QKeySequence::NativeText));
}
u32 keyboard_pad_handler::GetKeyCode(const std::string& keyName)
{
if (keyName == "Alt")
return Qt::Key_Alt;
else if (keyName == "AltGr")
return Qt::Key_AltGr;
else if (keyName == "Shift")
return Qt::Key_Shift;
else if (keyName == "Ctrl")
return Qt::Key_Control;
QString key = qstr(keyName);
QKeySequence seq(key);
u32 keyCode;
// We should only working with a single key here
if (seq.count() == 1)
{
keyCode = seq[0];
}
else
{
// Should be here only if a modifier key (e.g. Ctrl, Alt) is pressed.
if (seq.count() != 0)
{
return 0;
}
// Add a non-modifier key "A" to the picture because QKeySequence
// seems to need that to acknowledge the modifier. We know that A has
// a keyCode of 65 (or 0x41 in hex)
seq = QKeySequence(key + "+A");
if (seq.count() != 0 || seq[0] <= 65)
{
return 0;
}
keyCode = seq[0] - 65;
}
return keyCode;
}
bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
{
if (device != "Keyboard") return false;
g_kbpad_config.load();
m_pad_config.load();
//Fixed assign change, default is both sensor and press off
pad->Init(
pad->Init
(
CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
CELL_PAD_DEV_TYPE_STANDARD
);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.left, CELL_PAD_CTRL_LEFT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.down, CELL_PAD_CTRL_DOWN);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.right, CELL_PAD_CTRL_RIGHT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.up, CELL_PAD_CTRL_UP);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.start, CELL_PAD_CTRL_START);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.r3, CELL_PAD_CTRL_R3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.l3, CELL_PAD_CTRL_L3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.select, CELL_PAD_CTRL_SELECT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.left), CELL_PAD_CTRL_LEFT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.down), CELL_PAD_CTRL_DOWN);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.right), CELL_PAD_CTRL_RIGHT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.up), CELL_PAD_CTRL_UP);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.start), CELL_PAD_CTRL_START);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.r3), CELL_PAD_CTRL_R3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.l3), CELL_PAD_CTRL_L3);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.select), CELL_PAD_CTRL_SELECT);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.square), CELL_PAD_CTRL_SQUARE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.cross), CELL_PAD_CTRL_CROSS);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.circle), CELL_PAD_CTRL_CIRCLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.triangle), CELL_PAD_CTRL_TRIANGLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.r1), CELL_PAD_CTRL_R1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.l1), CELL_PAD_CTRL_L1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.r2), CELL_PAD_CTRL_R2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.l2), CELL_PAD_CTRL_L2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.square, CELL_PAD_CTRL_SQUARE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.cross, CELL_PAD_CTRL_CROSS);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.circle, CELL_PAD_CTRL_CIRCLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.triangle, CELL_PAD_CTRL_TRIANGLE);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r1, CELL_PAD_CTRL_R1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l1, CELL_PAD_CTRL_L1);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r2, CELL_PAD_CTRL_R2);
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l2, CELL_PAD_CTRL_L2);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, GetKeyCode(m_pad_config.ls_left), GetKeyCode(m_pad_config.ls_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, GetKeyCode(m_pad_config.ls_up), GetKeyCode(m_pad_config.ls_down));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, GetKeyCode(m_pad_config.rs_left), GetKeyCode(m_pad_config.rs_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, GetKeyCode(m_pad_config.rs_up), GetKeyCode(m_pad_config.rs_down));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, g_kbpad_config.left_stick_left, g_kbpad_config.left_stick_right);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, g_kbpad_config.left_stick_up, g_kbpad_config.left_stick_down);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, g_kbpad_config.right_stick_left, g_kbpad_config.right_stick_right);
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, g_kbpad_config.right_stick_up, g_kbpad_config.right_stick_down);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);
pad->m_vibrateMotors.emplace_back(true, 0);
pad->m_vibrateMotors.emplace_back(false, 0);
bindings.push_back(pad);