mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-12 01:38:37 +12:00
[Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4 * Input: Improve pad_settings_dialog a bit and begin Remapping for XInput * Input: begin evdev remapping and change all handlers to use cfg::string * Input: finish work on remapping evdev and some more crap * Input: finish work on remapping Xinput and DS4 * Input: add DS4 Colors to DS4 config * Input: Improve DS4 deadzone scaling Jarves made some mistakes, so I'll fix them in the follow up commit * Input: fix Jarves fixes on DS4 deadzone and remove unnecessary usage of toUtf8 * Input: add primitive batterychecks to XInput and DS4 * Input: add mmjoystick remapping * Input: Fix evdev and some Vibration issues * Input: adjust capabilities to fix stick input for games like LoS 2 also fix threshold slider minimum also add ps button to all the handlers * Input: Further evdev work based on danilaml code review and own debugging: Fixed path issue, <= 0 issue, some captures, const, axis with same codes. Adds a map to each device that differentiates negative and positive axis mappings. adjusted rest of the file to tabs (ListDevices and beginning of threadProc) * Input: use 20ms vibration update time for xbox one elite controllers. * Input: Fix return type of Clamp() * Input: Evdev Fix * Input: Evdev Optional GetNextButtonPress presumably better than the other * Input: review changes * Input: evdev: fix wrong index in axis handling move bindpadtodevice down to keep consistency between handlers and not get crazy * Input: evdev: fix expensive add_device in GetNextButtonPress * cleanup * Input: mmjoy: fix type * Input: evdev: final fixes * Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4 * Input: add deadzone preview by passing necessary values in callback use 0.5 of max value for threshold in pad dialog * Input: get rid of all-uppercase variables
This commit is contained in:
parent
695b4c1f06
commit
662fe8cc95
33 changed files with 3573 additions and 1796 deletions
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@ -6,7 +6,8 @@
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#include "rpcs3qt/pad_settings_dialog.h"
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keyboard_pad_config g_kbpad_config;
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inline std::string sstr(const QString& _in) { return _in.toStdString(); }
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constexpr auto qstr = QString::fromStdString;
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bool keyboard_pad_handler::Init()
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{
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@ -15,17 +16,48 @@ bool keyboard_pad_handler::Init()
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keyboard_pad_handler::keyboard_pad_handler() : QObject()
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{
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b_has_config = true;
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}
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// Set this handler's type and save location
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m_pad_config.cfg_type = "keyboard";
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m_pad_config.cfg_name = fs::get_config_dir() + "/config_kbpad_qt.yml";
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void keyboard_pad_handler::ConfigController(std::string device)
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{
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pad_settings_dialog dlg;
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dlg.exec();
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// Set default button mapping
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m_pad_config.ls_left.def = GetKeyName(Qt::Key_A);
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m_pad_config.ls_down.def = GetKeyName(Qt::Key_S);
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m_pad_config.ls_right.def = GetKeyName(Qt::Key_D);
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m_pad_config.ls_up.def = GetKeyName(Qt::Key_W);
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m_pad_config.rs_left.def = GetKeyName(Qt::Key_Home);
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m_pad_config.rs_down.def = GetKeyName(Qt::Key_PageDown);
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m_pad_config.rs_right.def = GetKeyName(Qt::Key_End);
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m_pad_config.rs_up.def = GetKeyName(Qt::Key_PageUp);
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m_pad_config.start.def = GetKeyName(Qt::Key_Return);
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m_pad_config.select.def = GetKeyName(Qt::Key_Space);
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m_pad_config.ps.def = GetKeyName(Qt::Key_Backspace);
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m_pad_config.square.def = GetKeyName(Qt::Key_Z);
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m_pad_config.cross.def = GetKeyName(Qt::Key_X);
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m_pad_config.circle.def = GetKeyName(Qt::Key_C);
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m_pad_config.triangle.def = GetKeyName(Qt::Key_V);
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m_pad_config.left.def = GetKeyName(Qt::Key_Left);
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m_pad_config.down.def = GetKeyName(Qt::Key_Down);
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m_pad_config.right.def = GetKeyName(Qt::Key_Right);
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m_pad_config.up.def = GetKeyName(Qt::Key_Up);
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m_pad_config.r1.def = GetKeyName(Qt::Key_E);
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m_pad_config.r2.def = GetKeyName(Qt::Key_T);
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m_pad_config.r3.def = GetKeyName(Qt::Key_G);
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m_pad_config.l1.def = GetKeyName(Qt::Key_Q);
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m_pad_config.l2.def = GetKeyName(Qt::Key_R);
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m_pad_config.l3.def = GetKeyName(Qt::Key_F);
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// apply defaults
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m_pad_config.from_default();
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// set capabilities
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b_has_config = true;
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}
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void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
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{
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value = Clamp0To255(value);
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for (auto pad : bindings)
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{
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for (Button& button : pad->m_buttons)
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@ -33,13 +65,10 @@ void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
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if (button.m_keyCode != code)
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continue;
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if (value >= 256) { value = 255; }
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//Todo: Is this flush necessary once games hit decent speeds?
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if (button.m_pressed && !pressed)
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{
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button.m_flush = true;
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}
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else
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{
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@ -76,7 +105,6 @@ void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value)
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}
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}
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bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev)
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{
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// !m_target is for future proofing when gsrender isn't automatically initialized on load.
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@ -123,36 +151,29 @@ void keyboard_pad_handler::keyPressEvent(QKeyEvent* event)
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{
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case Qt::Key_L:
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if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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case Qt::Key_Return:
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if (!(event->modifiers() == Qt::AltModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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case Qt::Key_Escape:
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event->ignore();
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break;
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case Qt::Key_P:
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if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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case Qt::Key_S:
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if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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case Qt::Key_R:
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if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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case Qt::Key_E:
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if (!(event->modifiers() == Qt::ControlModifier)) { Key(event->key(), 1); }
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event->ignore();
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break;
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default:
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Key(event->key(), 1);
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event->ignore();
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break;
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}
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event->ignore();
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}
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void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event)
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@ -174,42 +195,119 @@ std::vector<std::string> keyboard_pad_handler::ListDevices()
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return list_devices;
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}
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std::string keyboard_pad_handler::GetKeyName(const QKeyEvent* keyEvent)
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{
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//TODO what about numpad?
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// Fix some unknown button names
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switch (keyEvent->key())
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{
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case Qt::Key_Alt:
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return "Alt";
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case Qt::Key_AltGr:
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return "AltGr";
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case Qt::Key_Shift:
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return "Shift";
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case Qt::Key_Control:
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return "Ctrl";
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case Qt::Key_NumLock:
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return sstr(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText));
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default:
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break;
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}
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return sstr(QKeySequence(keyEvent->key() | keyEvent->modifiers()).toString(QKeySequence::NativeText));
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}
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std::string keyboard_pad_handler::GetKeyName(const u32& keyCode)
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{
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//TODO what about numpad?
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return sstr(QKeySequence(keyCode).toString(QKeySequence::NativeText));
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}
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u32 keyboard_pad_handler::GetKeyCode(const std::string& keyName)
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{
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if (keyName == "Alt")
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return Qt::Key_Alt;
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else if (keyName == "AltGr")
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return Qt::Key_AltGr;
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else if (keyName == "Shift")
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return Qt::Key_Shift;
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else if (keyName == "Ctrl")
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return Qt::Key_Control;
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QString key = qstr(keyName);
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QKeySequence seq(key);
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u32 keyCode;
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// We should only working with a single key here
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if (seq.count() == 1)
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{
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keyCode = seq[0];
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}
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else
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{
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// Should be here only if a modifier key (e.g. Ctrl, Alt) is pressed.
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if (seq.count() != 0)
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{
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return 0;
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}
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// Add a non-modifier key "A" to the picture because QKeySequence
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// seems to need that to acknowledge the modifier. We know that A has
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// a keyCode of 65 (or 0x41 in hex)
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seq = QKeySequence(key + "+A");
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if (seq.count() != 0 || seq[0] <= 65)
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{
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return 0;
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}
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keyCode = seq[0] - 65;
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}
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return keyCode;
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}
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bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
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{
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if (device != "Keyboard") return false;
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g_kbpad_config.load();
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m_pad_config.load();
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//Fixed assign change, default is both sensor and press off
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pad->Init(
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pad->Init
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(
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CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.left, CELL_PAD_CTRL_LEFT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.down, CELL_PAD_CTRL_DOWN);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.right, CELL_PAD_CTRL_RIGHT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.up, CELL_PAD_CTRL_UP);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.start, CELL_PAD_CTRL_START);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.r3, CELL_PAD_CTRL_R3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.l3, CELL_PAD_CTRL_L3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, g_kbpad_config.select, CELL_PAD_CTRL_SELECT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.left), CELL_PAD_CTRL_LEFT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.down), CELL_PAD_CTRL_DOWN);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.right), CELL_PAD_CTRL_RIGHT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.up), CELL_PAD_CTRL_UP);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.start), CELL_PAD_CTRL_START);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.r3), CELL_PAD_CTRL_R3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.l3), CELL_PAD_CTRL_L3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, GetKeyCode(m_pad_config.select), CELL_PAD_CTRL_SELECT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.square), CELL_PAD_CTRL_SQUARE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.cross), CELL_PAD_CTRL_CROSS);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.circle), CELL_PAD_CTRL_CIRCLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.triangle), CELL_PAD_CTRL_TRIANGLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.r1), CELL_PAD_CTRL_R1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.l1), CELL_PAD_CTRL_L1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.r2), CELL_PAD_CTRL_R2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, GetKeyCode(m_pad_config.l2), CELL_PAD_CTRL_L2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.square, CELL_PAD_CTRL_SQUARE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.cross, CELL_PAD_CTRL_CROSS);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.circle, CELL_PAD_CTRL_CIRCLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.triangle, CELL_PAD_CTRL_TRIANGLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r1, CELL_PAD_CTRL_R1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l1, CELL_PAD_CTRL_L1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.r2, CELL_PAD_CTRL_R2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, g_kbpad_config.l2, CELL_PAD_CTRL_L2);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, GetKeyCode(m_pad_config.ls_left), GetKeyCode(m_pad_config.ls_right));
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, GetKeyCode(m_pad_config.ls_up), GetKeyCode(m_pad_config.ls_down));
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, GetKeyCode(m_pad_config.rs_left), GetKeyCode(m_pad_config.rs_right));
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, GetKeyCode(m_pad_config.rs_up), GetKeyCode(m_pad_config.rs_down));
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, g_kbpad_config.left_stick_left, g_kbpad_config.left_stick_right);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, g_kbpad_config.left_stick_up, g_kbpad_config.left_stick_down);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, g_kbpad_config.right_stick_left, g_kbpad_config.right_stick_right);
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pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, g_kbpad_config.right_stick_up, g_kbpad_config.right_stick_down);
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pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
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pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
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pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
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pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);
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pad->m_vibrateMotors.emplace_back(true, 0);
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pad->m_vibrateMotors.emplace_back(false, 0);
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bindings.push_back(pad);
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