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Added sceNpBasicGetFriendListEntryCount and sceNpBasicGetMessageEntryCount
Fixed (?) sometimes functions being unloaded when they shouldn't. Also reverted the SPUThread hack.
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df84e89d46
commit
6360ef1790
5 changed files with 62 additions and 12 deletions
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@ -89,10 +89,11 @@ void Module::UnLoad()
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if(m_unload_func) m_unload_func();
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for(u32 i=0; i<m_funcs_list.size(); ++i)
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{
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Emu.GetModuleManager().UnloadFunc(m_funcs_list[i]->id);
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}
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// TODO: Re-enable this when needed
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//for(u32 i=0; i<m_funcs_list.size(); ++i)
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//{
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// Emu.GetModuleManager().UnloadFunc(m_funcs_list[i]->id);
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//}
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SetLoaded(false);
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}
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