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Added new things, updated others
+ Tab in settings for cellCamera and cellGem related things, currently includes setting camera type + cellCamera and cellGem initilization + Added cellCameraGetType * Updated asmjit and ffmpeg * Some minor optimizations
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13 changed files with 117 additions and 37 deletions
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@ -664,7 +664,7 @@ int cellHddGameCheck(u32 version, vm::ptr<const char> dirName, u32 errDialog, vm
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vm::var<CellHddGameStatGet> get;
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vm::var<CellHddGameStatSet> set;
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get->hddFreeSizeKB = 40 * 1024 * 1024; // 40 GB, TODO: Use the free space of the computer's HDD where RPCS3 is being run.
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get->hddFreeSizeKB = 419430400; // 40 MB, TODO: Use the free space of the computer's HDD where RPCS3 is being run.
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get->isNewData = CELL_HDDGAME_ISNEWDATA_EXIST;
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get->sysSizeKB = 0; // TODO
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get->st_atime__ = 0; // TODO
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@ -709,12 +709,9 @@ int cellHddGameCheck(u32 version, vm::ptr<const char> dirName, u32 errDialog, vm
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// TODO ?
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funcStat(result, get, set);
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/*
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if (result->result != CELL_HDDGAME_CBRESULT_OK && // error on compiling in MVS. Needs to use LE byte order?
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if (result->result != CELL_HDDGAME_CBRESULT_OK &&
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result->result != CELL_HDDGAME_CBRESULT_OK_CANCEL)
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return CELL_HDDGAME_ERROR_CBRESULT;
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*/
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// TODO ?
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@ -794,7 +791,7 @@ int cellWebBrowserEstimate2(const vm::ptr<const CellWebBrowserConfig2> config, v
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// TODO: When cellWebBrowser stuff is implemented, change this to some real
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// needed memory buffer size.
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*memSize = 1024 * 1024 * 1; // 1 MB
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*memSize = 1048576; // 1 MB
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return CELL_OK;
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}
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