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Qt/Input: fix default pad handler
We accidentally always saved keyboard to Player 1 if null was selected. The new code will only apply keyboard by default if the config file was not found.
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4 changed files with 21 additions and 9 deletions
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@ -1138,7 +1138,7 @@ void pad_settings_dialog::ChangeInputType()
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bool force_enable = false; // enable configs even with disconnected devices
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const int player = ui->tabWidget->currentIndex();
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const bool is_ldd_pad = GetIsLddPad(player);
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std::string handler;
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std::string device;
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std::string profile;
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