Vulkan/DX12: Texture format fixes

DX12 also had a couple fixes
This commit is contained in:
Raul Tambre 2016-04-05 20:27:29 +03:00
parent 1ff4f77eaf
commit 5ad060f150
5 changed files with 82 additions and 60 deletions

View file

@ -152,7 +152,6 @@ std::vector<rsx_subresource_layout> get_subresources_layout(const rsx::texture &
{
case CELL_GCM_TEXTURE_B8:
return get_subresources_layout_impl<1, u8>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
@ -161,28 +160,24 @@ std::vector<rsx_subresource_layout> get_subresources_layout(const rsx::texture &
case CELL_GCM_TEXTURE_DEPTH16_FLOAT: // Untested
case CELL_GCM_TEXTURE_D1R5G5B5:
case CELL_GCM_TEXTURE_A1R5G5B5:
case CELL_GCM_TEXTURE_R5G5B5A1:
case CELL_GCM_TEXTURE_A4R4G4B4:
case CELL_GCM_TEXTURE_R5G5B5A1:
case CELL_GCM_TEXTURE_R5G6B5:
case CELL_GCM_TEXTURE_R6G5B5:
case CELL_GCM_TEXTURE_G8B8:
case CELL_GCM_TEXTURE_X16:
return get_subresources_layout_impl<1, u16>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
case CELL_GCM_TEXTURE_DEPTH24_D8: // Untested
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: // Untested
case CELL_GCM_TEXTURE_D8R8G8B8:
case CELL_GCM_TEXTURE_A8R8G8B8:
case CELL_GCM_TEXTURE_Y16_X16: // Untested
case CELL_GCM_TEXTURE_Y16_X16_FLOAT: // Untested
case CELL_GCM_TEXTURE_Y16_X16:
case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
return get_subresources_layout_impl<1, u32>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
return get_subresources_layout_impl<1, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
return get_subresources_layout_impl<4, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
return get_subresources_layout_impl<4, u128>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled);
@ -206,20 +201,20 @@ void upload_texture_subresource(gsl::span<gsl::byte> dst_buffer, const rsx_subre
break;
}
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8: // Untested
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8: // Untested
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT: // Untested
case CELL_GCM_TEXTURE_D1R5G5B5:
case CELL_GCM_TEXTURE_A1R5G5B5:
case CELL_GCM_TEXTURE_R5G5B5A1:
case CELL_GCM_TEXTURE_A4R4G4B4:
case CELL_GCM_TEXTURE_R5G5B5A1:
case CELL_GCM_TEXTURE_R5G6B5:
case CELL_GCM_TEXTURE_R6G5B5: // Untested
case CELL_GCM_TEXTURE_R6G5B5:
case CELL_GCM_TEXTURE_G8B8:
case CELL_GCM_TEXTURE_X16: // Untested
case CELL_GCM_TEXTURE_X16:
{
if (is_swizzled)
copy_unmodified_block_swizzled::copy_mipmap_level(as_span_workaround<u16>(dst_buffer), gsl::as_span<const be_t<u16>>(src_layout.data), w, h, depth, get_row_pitch_in_block<u16>(w, dst_row_pitch_multiple_of));