make it compilable, don't merge this, string logs are broken and paths absolute to my machine

This commit is contained in:
Peter Tissen 2014-02-10 02:13:13 +01:00
parent 6dcfaf8617
commit 59dcbd3ba3
31 changed files with 465 additions and 227 deletions

View file

@ -192,7 +192,7 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
Emu.Stop();
if(Emu.BootGame(ctrl.GetPath().c_str()))
if(Emu.BootGame(ctrl.GetPath().ToStdString()))
{
ConLog.Success("Game: boot done.");
}
@ -242,7 +242,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
wxString mainDir = wxGetCwd();
wxString gamePath = "\\dev_hdd0\\game\\";
wxString pkgDir = wxT(mainDir + gamePath + titleID);
wxString pkgDir = mainDir + gamePath + titleID;
// Save the title ID.
Emu.SetTitleID(titleID);
@ -250,7 +250,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
//Refresh game list
m_game_viewer->Refresh();
if(Emu.BootGame(pkgDir.c_str()))
if(Emu.BootGame(pkgDir.ToStdString()))
{
ConLog.Success("Game: boot done.");
}
@ -770,13 +770,13 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
wxMenuItem& send_open_menu = *menubar.FindItem( id_sys_send_open_menu );
pause.SetText(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.SetItemLabel(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
//send_exit.Enable(false);
bool enable_commands = !is_stopped && Emu.GetCallbackManager().m_exit_callback.m_callbacks.GetCount();
send_open_menu.SetText(wxString::Format("Send %s system menu cmd", m_sys_menu_opened ? "close" : "open"));
send_open_menu.SetItemLabel(wxString::Format("Send %s system menu cmd", m_sys_menu_opened ? "close" : "open"));
send_open_menu.Enable(enable_commands);
send_exit.Enable(enable_commands);