mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-08 07:51:28 +12:00
- Improved sc function binder.
- Improved GLGSRender.
This commit is contained in:
parent
3bb7a299ca
commit
5753edf6ef
133 changed files with 13624 additions and 3898 deletions
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@ -6,10 +6,11 @@
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#include "Emu/Cell/PPCThreadManager.h"
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#include "Emu/Cell/PPUThread.h"
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#include "Emu/Cell/SPUThread.h"
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#include "Gui/CompilerELF.h"
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#include "Emu/SysCalls/SysCalls.h"
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using namespace PPU_opcodes;
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SysCalls SysCallsManager;
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//SysCalls SysCallsManager;
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Emulator::Emulator()
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: m_status(Stopped)
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@ -55,7 +56,7 @@ void Emulator::CheckStatus()
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}
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if(IsAllPaused)
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{
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ConLog.Warning("all paused!");
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//ConLog.Warning("all paused!");
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Pause();
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return;
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}
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@ -69,41 +70,41 @@ void Emulator::CheckStatus()
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}
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if(IsAllStoped)
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{
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ConLog.Warning("all stoped!");
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//ConLog.Warning("all stoped!");
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Pause(); //Stop();
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}
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}
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void Emulator::Run()
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void Emulator::Load()
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{
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if(IsRunned()) Stop();
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if(IsPaused())
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{
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Resume();
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return;
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}
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//ConLog.Write("run...");
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m_status = Runned;
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if(!wxFileExists(m_path)) return;
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ConLog.Write("loading '%s'...", m_path);
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Memory.Init();
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GetInfo().Reset();
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//SetTLSData(0, 0, 0);
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//SetMallocPageSize(0x100000);
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Loader l(m_path);
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if(!l.Load())
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Memory.Write64(Memory.PRXMem.Alloc(8), 0xDEADBEEFABADCAFE);
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bool is_error;
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vfsLocalFile f(m_path);
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Loader l(f);
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try
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{
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Memory.Close();
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Stop();
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return;
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is_error = !l.Load() || l.GetMachine() == MACHINE_Unknown;
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}
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if(l.GetMachine() == MACHINE_Unknown)
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catch(const wxString& e)
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{
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ConLog.Error(e);
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is_error = true;
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}
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catch(...)
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{
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ConLog.Error("Unhandled loader error.");
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is_error = true;
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}
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if(is_error)
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{
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ConLog.Error("Unknown machine type");
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Memory.Close();
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Stop();
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return;
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@ -111,38 +112,76 @@ void Emulator::Run()
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PPCThread& thread = GetCPU().AddThread(l.GetMachine() == MACHINE_PPC64);
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Memory.MainMem.Alloc(0x10000000, 0x10010000);
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Memory.PRXMem.Write64(Memory.PRXMem.GetStartAddr(), 0xDEADBEEFABADCAFE);
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thread.SetPc(l.GetEntry());
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thread.SetEntry(l.GetEntry());
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thread.SetArg(thread.GetId());
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Memory.StackMem.Alloc(0x1000);
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thread.InitStack();
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thread.AddArgv(m_path);
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//thread.AddArgv("-emu");
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m_rsx_callback = Memory.MainMem.Alloc(0x10) + 4;
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m_rsx_callback = Memory.MainMem.Alloc(4 * 4) + 4;
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Memory.Write32(m_rsx_callback - 4, m_rsx_callback);
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mem32_t callback_data(m_rsx_callback);
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callback_data += ToOpcode(ADDI) | ToRD(11) | ToRA(0) | ToIMM16(0x3ff);
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callback_data += ToOpcode(SC) | ToSYS(2);
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callback_data += ToOpcode(G_13) | SetField(BCLR, 21, 30) | ToBO(0x10 | 0x04) | ToBI(0) | ToLK(0);
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m_ppu_thr_exit = Memory.MainMem.Alloc(4 * 3);
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mem32_t ppu_thr_exit_data(m_ppu_thr_exit);
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ppu_thr_exit_data += ToOpcode(ADDI) | ToRD(11) | ToRA(0) | ToIMM16(41);
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ppu_thr_exit_data += ToOpcode(SC) | ToSYS(2);
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ppu_thr_exit_data += ToOpcode(G_13) | SetField(BCLR, 21, 30) | ToBO(0x10 | 0x04) | ToBI(0) | ToLK(0);
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thread.Run();
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wxGetApp().m_MainFrame->UpdateUI();
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Ready;
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}
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void Emulator::Run()
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{
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if(!IsReady())
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{
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Load();
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if(!IsReady()) return;
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}
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if(IsRunned()) Stop();
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if(IsPaused())
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{
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Resume();
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return;
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}
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wxCriticalSectionLocker lock(m_cs_status);
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//ConLog.Write("run...");
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m_status = Runned;
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m_vfs.Mount("/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
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m_vfs.Mount("/dev_hdd0/", wxGetCwd() + "\\dev_hdd0\\", new vfsLocalFile());
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m_vfs.Mount("/app_home/", vfsDevice::GetRoot(m_path), new vfsLocalFile());
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m_vfs.Mount(vfsDevice::GetRootPs3(m_path), vfsDevice::GetRoot(m_path), new vfsLocalFile());
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for(uint i=0; i<m_vfs.m_devices.GetCount(); ++i) ConLog.Write("%s -> %s", m_vfs.m_devices[i].GetPs3Path(), m_vfs.m_devices[i].GetLocalPath());
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//if(m_memory_viewer && m_memory_viewer->exit) safe_delete(m_memory_viewer);
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//m_memory_viewer->SetPC(loader.GetEntry());
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//m_memory_viewer->Show();
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//m_memory_viewer->ShowPC();
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wxGetApp().SendDbgCommand(DID_START_EMU);
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wxGetApp().m_MainFrame->UpdateUI();
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if(!m_dbg_console) m_dbg_console = new DbgConsole();
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GetGSManager().Init();
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GetCallbackManager().Init();
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if(Ini.CPUDecoderMode.GetValue() != 1)
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{
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GetCPU().Start();
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GetCPU().Exec();
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}
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GetCPU().Exec();
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}
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void Emulator::Pause()
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@ -150,7 +189,9 @@ void Emulator::Pause()
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if(!IsRunned()) return;
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//ConLog.Write("pause...");
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Paused;
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wxGetApp().SendDbgCommand(DID_PAUSE_EMU);
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wxGetApp().m_MainFrame->UpdateUI();
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}
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@ -159,7 +200,9 @@ void Emulator::Resume()
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if(!IsPaused()) return;
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//ConLog.Write("resume...");
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Runned;
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wxGetApp().SendDbgCommand(DID_RESUME_EMU);
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wxGetApp().m_MainFrame->UpdateUI();
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CheckStatus();
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@ -170,16 +213,22 @@ void Emulator::Stop()
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{
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if(IsStopped()) return;
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//ConLog.Write("shutdown...");
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{
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Stopped;
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}
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m_rsx_callback = 0;
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m_status = Stopped;
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wxGetApp().SendDbgCommand(DID_STOP_EMU);
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wxGetApp().m_MainFrame->UpdateUI();
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GetGSManager().Close();
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GetCPU().Close();
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SysCallsManager.Close();
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//SysCallsManager.Close();
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GetIdManager().Clear();
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GetPadManager().Close();
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GetCallbackManager().Clear();
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UnloadModules();
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CurGameInfo.Reset();
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Memory.Close();
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@ -187,7 +236,7 @@ void Emulator::Stop()
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if(m_dbg_console)
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{
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GetDbgCon().Close();
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m_dbg_console = NULL;
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GetDbgCon().Clear();
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}
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//if(m_memory_viewer && m_memory_viewer->IsShown()) m_memory_viewer->Hide();
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}
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