rsx: Texture cache improvements

- Limits buffer size to min 720 in the Y axis (1024 section causes conflicts in some cases - TODO)
rsx: Fixups to allow large textures for blit operation
- Also includes checks for both leaking sections and blit regions for vulkan
hotfix for hanging when using WCB
addendum - unlock both ro and no blocks before attempting to copy memory blocks
gl: Fixups for ARB_explicit_uniform_location
- Forces glsl v 430 to make use of the extension
rsx/vk: Rework texture cache to minimize recursive access violations
- Also modifies the vulkan commandbuffer begin/end/submit mechanism
gl: Fix cached_texture_section::is_flushable to take memory protection into account
rsx: Fix blit dst offset calculation
This commit is contained in:
kd-11 2017-09-15 01:32:23 +03:00
parent 10e25eb362
commit 571dbfb7b1
11 changed files with 168 additions and 94 deletions

View file

@ -661,6 +661,8 @@ namespace rsx
dst_info.compressed_x = true;
break;
}
dst_info.max_tile_h = static_cast<u16>((dst_region.tile->size - dst_region.base) / out_pitch);
}
if (dst_dma == CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER)