Partial commit: Modules (cell)

This commit is contained in:
Nekotekina 2016-03-21 22:43:03 +03:00
parent 7e30a0f464
commit 5637c22363
140 changed files with 7290 additions and 8243 deletions

View file

@ -0,0 +1,679 @@
#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "Emu/Cell/PPUModule.h"
#include "cellSysutil.h"
#include "cellMsgDialog.h"
#include "cellGame.h"
#include <future>
LOG_CHANNEL(cellGame);
// Normal content directory (if is_temporary is not involved):
// contentInfo = dir
// usrdir = dir + "/USRDIR"
// Temporary content directory:
// contentInfo = "/dev_hdd1/game/" + dir
// usrdir = "/dev_hdd1/game/" + dir + "/USRDIR"
// Usual (persistent) content directory (if is_temporary):
// contentInfo = "/dev_hdd0/game/" + dir
// usrdir = "/dev_hdd0/game/" + dir + "/USRDIR"
struct content_permission_t final
{
// content directory name or path
const std::string dir;
// true if temporary directory is created and must be moved or deleted
bool is_temporary = false;
content_permission_t(const std::string& dir, bool is_temp)
: dir(dir)
, is_temporary(is_temp)
{
}
~content_permission_t()
{
if (is_temporary)
{
fs::remove_all(vfs::get("/dev_hdd1/game/" + dir));
}
}
};
s32 cellHddGameCheck(PPUThread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, vm::ptr<CellHddGameStatCallback> funcStat, u32 container)
{
cellGame.error("cellHddGameCheck(version=%d, dirName=*0x%x, errDialog=%d, funcStat=*0x%x, container=%d)", version, dirName, errDialog, funcStat, container);
std::string dir = dirName.get_ptr();
if (dir.size() != 9)
{
return CELL_HDDGAME_ERROR_PARAM;
}
vm::var<CellHddGameCBResult> result;
vm::var<CellHddGameStatGet> get;
vm::var<CellHddGameStatSet> set;
get->hddFreeSizeKB = 40 * 1024 * 1024; // 40 GB, TODO: Use the free space of the computer's HDD where RPCS3 is being run.
get->isNewData = CELL_HDDGAME_ISNEWDATA_EXIST;
get->sysSizeKB = 0; // TODO
get->atime = 0; // TODO
get->ctime = 0; // TODO
get->mtime = 0; // TODO
get->sizeKB = CELL_HDDGAME_SIZEKB_NOTCALC;
strcpy_trunc(get->contentInfoPath, "/dev_hdd0/game/" + dir);
strcpy_trunc(get->hddGamePath, "/dev_hdd0/game/" + dir + "/USRDIR");
const std::string& local_dir = vfs::get("/dev_hdd0/game/" + dir);
if (!fs::is_dir(local_dir))
{
get->isNewData = CELL_HDDGAME_ISNEWDATA_NODIR;
get->getParam = {};
}
else
{
// TODO: Is cellHddGameCheck really responsible for writing the information in get->getParam ? (If not, delete this else)
const auto& psf = psf::load_object(fs::file(local_dir +"/PARAM.SFO"));
get->getParam.parentalLevel = psf.at("PARENTAL_LEVEL").as_integer();
get->getParam.attribute = psf.at("ATTRIBUTE").as_integer();
get->getParam.resolution = psf.at("RESOLUTION").as_integer();
get->getParam.soundFormat = psf.at("SOUND_FORMAT").as_integer();
strcpy_trunc(get->getParam.title, psf.at("TITLE").as_string());
strcpy_trunc(get->getParam.dataVersion, psf.at("APP_VER").as_string());
strcpy_trunc(get->getParam.titleId, psf.at("TITLE_ID").as_string());
for (u32 i = 0; i < CELL_HDDGAME_SYSP_LANGUAGE_NUM; i++)
{
strcpy_trunc(get->getParam.titleLang[i], psf::get_string(psf, fmt::format("TITLE_%02d", i)));
}
}
// TODO ?
funcStat(ppu, result, get, set);
if (result->result != CELL_HDDGAME_CBRESULT_OK && result->result != CELL_HDDGAME_CBRESULT_OK_CANCEL)
{
return CELL_HDDGAME_ERROR_CBRESULT;
}
// TODO ?
return CELL_OK;
}
s32 cellHddGameCheck2()
{
throw EXCEPTION("");
}
s32 cellHddGameGetSizeKB()
{
throw EXCEPTION("");
}
s32 cellHddGameSetSystemVer()
{
throw EXCEPTION("");
}
s32 cellHddGameExitBroken()
{
throw EXCEPTION("");
}
s32 cellGameDataGetSizeKB()
{
throw EXCEPTION("");
}
s32 cellGameDataSetSystemVer()
{
throw EXCEPTION("");
}
s32 cellGameDataExitBroken()
{
throw EXCEPTION("");
}
s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGameContentSize> size, vm::ptr<char[CELL_GAME_DIRNAME_SIZE]> dirName)
{
cellGame.warning("cellGameBootCheck(type=*0x%x, attributes=*0x%x, size=*0x%x, dirName=*0x%x)", type, attributes, size, dirName);
if (size)
{
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; // 40 GB
// TODO: Calculate data size for HG and DG games, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0;
}
// According to testing (in debug mode) cellGameBootCheck doesn't return an error code, when PARAM.SFO doesn't exist.
const std::string& category = psf::get_string(Emu.GetPSF(), "CATEGORY");
if (category == "DG")
{
*type = CELL_GAME_GAMETYPE_DISC;
*attributes = 0; // TODO
if (dirName) strcpy_trunc(*dirName, ""); // ???
if (!fxm::make<content_permission_t>("/dev_bdvd/PS3_GAME", false))
{
return CELL_GAME_ERROR_BUSY;
}
}
else if (category == "HG")
{
*type = CELL_GAME_GAMETYPE_HDD;
*attributes = 0; // TODO
if (dirName) strcpy_trunc(*dirName, Emu.GetTitleID());
if (!fxm::make<content_permission_t>("/dev_hdd0/game/" + Emu.GetTitleID(), false))
{
return CELL_GAME_ERROR_BUSY;
}
}
else if (category == "GD")
{
*type = CELL_GAME_GAMETYPE_DISC;
*attributes = CELL_GAME_ATTRIBUTE_PATCH; // TODO
if (dirName) strcpy_trunc(*dirName, Emu.GetTitleID()); // ???
if (!fxm::make<content_permission_t>("/dev_bdvd/PS3_GAME", false))
{
return CELL_GAME_ERROR_BUSY;
}
}
else
{
cellGame.error("cellGameBootCheck(): Unknown CATEGORY value: %s", category);
}
return CELL_GAME_RET_OK;
}
s32 cellGamePatchCheck(vm::ptr<CellGameContentSize> size, vm::ptr<void> reserved)
{
cellGame.warning("cellGamePatchCheck(size=*0x%x, reserved=*0x%x)", size, reserved);
if (size)
{
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; // 40 GB
// TODO: Calculate data size for patch data, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0;
}
if (psf::get_string(Emu.GetPSF(), "CATEGORY") != "GD")
{
cellGame.error("cellGamePatchCheck(): CELL_GAME_ERROR_NOTPATCH");
return CELL_GAME_ERROR_NOTPATCH;
}
if (!fxm::make<content_permission_t>("/dev_hdd0/game/" + Emu.GetTitleID(), false))
{
return CELL_GAME_ERROR_BUSY;
}
return CELL_OK;
}
s32 cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentSize> size)
{
cellGame.warning("cellGameDataCheck(type=%d, dirName=*0x%x, size=*0x%x)", type, dirName, size);
if ((type - 1) >= 3)
{
cellGame.error("cellGameDataCheck(): CELL_GAME_ERROR_PARAM");
return CELL_GAME_ERROR_PARAM;
}
if (size)
{
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
size->hddFreeSizeKB = 40000000; //40 GB
// TODO: Calculate data size for game data, if necessary.
size->sizeKB = CELL_GAME_SIZEKB_NOTCALC;
size->sysSizeKB = 0;
}
// TODO: not sure what should be checked there
const std::string& dir = type == CELL_GAME_GAMETYPE_DISC ? "/dev_bdvd/PS3_GAME"s : "/dev_hdd0/game/"s + dirName.get_ptr();
if (!fs::is_dir(vfs::get(dir)))
{
cellGame.warning("cellGameDataCheck(): '%s' directory not found", dir.c_str());
return CELL_GAME_RET_NONE;
}
if (!fxm::make<content_permission_t>(dir, false))
{
return CELL_GAME_ERROR_BUSY;
}
return CELL_GAME_RET_OK;
}
s32 cellGameContentPermit(vm::ptr<char[CELL_GAME_PATH_MAX]> contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> usrdirPath)
{
cellGame.warning("cellGameContentPermit(contentInfoPath=*0x%x, usrdirPath=*0x%x)", contentInfoPath, usrdirPath);
if (!contentInfoPath && !usrdirPath)
{
return CELL_GAME_ERROR_PARAM;
}
const auto path_set = fxm::withdraw<content_permission_t>();
if (!path_set)
{
return CELL_GAME_ERROR_FAILURE;
}
if (path_set->is_temporary)
{
const std::string& dir = "/dev_hdd0/game/" + path_set->dir;
// Make temporary directory persistent
fs::remove_all(vfs::get(dir));
if (fs::rename(vfs::get("/dev_hdd1/game/" + path_set->dir), vfs::get(dir)))
{
cellGame.success("cellGameContentPermit(): created directory %s", dir);
}
else
{
throw fmt::exception("cellGameContentPermit(): failed to rename to %s", dir);
}
// Disable deletion
path_set->is_temporary = false;
strcpy_trunc(*contentInfoPath, dir);
strcpy_trunc(*usrdirPath, dir + "/USRDIR");
}
else
{
strcpy_trunc(*contentInfoPath, path_set->dir);
strcpy_trunc(*usrdirPath, path_set->dir + "/USRDIR");
}
return CELL_OK;
}
s32 cellGameDataCheckCreate2(PPUThread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, vm::ptr<CellGameDataStatCallback> funcStat, u32 container)
{
cellGame.error("cellGameDataCheckCreate2(version=0x%x, dirName=*0x%x, errDialog=0x%x, funcStat=*0x%x, container=%d)", version, dirName, errDialog, funcStat, container);
if (version != CELL_GAMEDATA_VERSION_CURRENT || errDialog > 1)
{
cellGame.error("cellGameDataCheckCreate2(): CELL_GAMEDATA_ERROR_PARAM");
return CELL_GAMEDATA_ERROR_PARAM;
}
// TODO: output errors (errDialog)
const std::string& dir = "/dev_hdd0/game/"s + dirName.get_ptr();
if (!fs::is_dir(vfs::get(dir)))
{
cellGame.todo("cellGameDataCheckCreate2(): should create directory %s", dir);
// TODO: create data
return CELL_GAMEDATA_RET_OK;
}
vm::var<CellGameDataCBResult> cbResult;
vm::var<CellGameDataStatGet> cbGet;
vm::var<CellGameDataStatSet> cbSet;
// TODO: Use the free space of the computer's HDD where RPCS3 is being run.
cbGet->hddFreeSizeKB = 40000000; //40 GB
cbGet->isNewData = CELL_GAMEDATA_ISNEWDATA_NO;
strcpy_trunc(cbGet->contentInfoPath, dir);
strcpy_trunc(cbGet->gameDataPath, dir + "/USRDIR");
// TODO: set correct time
cbGet->st_atime_ = 0;
cbGet->st_ctime_ = 0;
cbGet->st_mtime_ = 0;
// TODO: calculate data size, if necessary
cbGet->sizeKB = CELL_GAMEDATA_SIZEKB_NOTCALC;
cbGet->sysSizeKB = 0;
cbGet->getParam.attribute = CELL_GAMEDATA_ATTR_NORMAL;
cbGet->getParam.parentalLevel = Emu.GetPSF().at("PARENTAL_LEVEL").as_integer();
strcpy_trunc(cbGet->getParam.dataVersion, Emu.GetPSF().at("APP_VER").as_string());
strcpy_trunc(cbGet->getParam.titleId, Emu.GetPSF().at("TITLE_ID").as_string());
strcpy_trunc(cbGet->getParam.title, Emu.GetPSF().at("TITLE").as_string());
// TODO: write lang titles
funcStat(ppu, cbResult, cbGet, cbSet);
if (cbSet->setParam)
{
// TODO: write PARAM.SFO from cbSet
cellGame.todo("cellGameDataCheckCreate2(): writing PARAM.SFO parameters (addr=0x%x)", cbSet->setParam);
}
switch ((s32)cbResult->result)
{
case CELL_GAMEDATA_CBRESULT_OK_CANCEL:
// TODO: do not process game data
cellGame.warning("cellGameDataCheckCreate2(): callback returned CELL_GAMEDATA_CBRESULT_OK_CANCEL");
case CELL_GAMEDATA_CBRESULT_OK:
return CELL_GAMEDATA_RET_OK;
case CELL_GAMEDATA_CBRESULT_ERR_NOSPACE: // TODO: process errors, error message and needSizeKB result
cellGame.error("cellGameDataCheckCreate2(): callback returned CELL_GAMEDATA_CBRESULT_ERR_NOSPACE");
return CELL_GAMEDATA_ERROR_CBRESULT;
case CELL_GAMEDATA_CBRESULT_ERR_BROKEN:
cellGame.error("cellGameDataCheckCreate2(): callback returned CELL_GAMEDATA_CBRESULT_ERR_BROKEN");
return CELL_GAMEDATA_ERROR_CBRESULT;
case CELL_GAMEDATA_CBRESULT_ERR_NODATA:
cellGame.error("cellGameDataCheckCreate2(): callback returned CELL_GAMEDATA_CBRESULT_ERR_NODATA");
return CELL_GAMEDATA_ERROR_CBRESULT;
case CELL_GAMEDATA_CBRESULT_ERR_INVALID:
cellGame.error("cellGameDataCheckCreate2(): callback returned CELL_GAMEDATA_CBRESULT_ERR_INVALID");
return CELL_GAMEDATA_ERROR_CBRESULT;
default:
cellGame.error("cellGameDataCheckCreate2(): callback returned unknown error (code=0x%x)");
return CELL_GAMEDATA_ERROR_CBRESULT;
}
}
s32 cellGameDataCheckCreate(PPUThread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, vm::ptr<CellGameDataStatCallback> funcStat, u32 container)
{
cellGame.warning("cellGameDataCheckCreate(version=0x%x, dirName=*0x%x, errDialog=0x%x, funcStat=*0x%x, container=%d)", version, dirName, errDialog, funcStat, container);
// TODO: almost identical, the only difference is that this function will always calculate the size of game data
return cellGameDataCheckCreate2(ppu, version, dirName, errDialog, funcStat, container);
}
s32 cellGameCreateGameData(vm::ptr<CellGameSetInitParams> init, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_usrdirPath)
{
cellGame.error("cellGameCreateGameData(init=*0x%x, tmp_contentInfoPath=*0x%x, tmp_usrdirPath=*0x%x)", init, tmp_contentInfoPath, tmp_usrdirPath);
std::string dir = init->titleId;
std::string tmp_contentInfo = "/dev_hdd1/game/" + dir;
std::string tmp_usrdir = "/dev_hdd1/game/" + dir + "/USRDIR";
if (!fs::create_dir(vfs::get(tmp_contentInfo)))
{
cellGame.error("cellGameCreateGameData(): failed to create content directory %s", tmp_contentInfo);
return CELL_GAME_ERROR_ACCESS_ERROR; // ???
}
if (!fs::create_dir(vfs::get(tmp_usrdir)))
{
cellGame.error("cellGameCreateGameData(): failed to create USRDIR directory %s", tmp_usrdir);
return CELL_GAME_ERROR_ACCESS_ERROR; // ???
}
if (!fxm::make<content_permission_t>(dir, true))
{
return CELL_GAME_ERROR_BUSY;
}
// cellGameContentPermit should then move files in non-temporary location and return their non-temporary displacement
strcpy_trunc(*tmp_contentInfoPath, tmp_contentInfo);
strcpy_trunc(*tmp_usrdirPath, tmp_usrdir);
cellGame.success("cellGameCreateGameData(): temporary gamedata directory created ('%s')", tmp_contentInfo);
// TODO: set initial PARAM.SFO parameters
return CELL_OK;
}
s32 cellGameDeleteGameData()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameGetParamInt(u32 id, vm::ptr<u32> value)
{
cellGame.warning("cellGameGetParamInt(id=%d, value=*0x%x)", id, value);
std::string key;
switch(id)
{
case CELL_GAME_PARAMID_PARENTAL_LEVEL: key = "PARENTAL_LEVEL"; break;
case CELL_GAME_PARAMID_RESOLUTION: key = "RESOLUTION"; break;
case CELL_GAME_PARAMID_SOUND_FORMAT: key = "SOUND_FORMAT"; break;
default:
cellGame.error("cellGameGetParamInt(): Unimplemented parameter (%d)", id);
return CELL_GAME_ERROR_INVALID_ID;
}
*value = Emu.GetPSF().at(key).as_integer();
return CELL_OK;
}
s32 cellGameGetParamString(u32 id, vm::ptr<char> buf, u32 bufsize)
{
cellGame.warning("cellGameGetParamString(id=%d, buf=*0x%x, bufsize=%d)", id, buf, bufsize);
std::string key;
switch(id)
{
case CELL_GAME_PARAMID_TITLE: key = "TITLE"; break; // TODO: Is this value correct?
case CELL_GAME_PARAMID_TITLE_DEFAULT: key = "TITLE"; break;
case CELL_GAME_PARAMID_TITLE_JAPANESE: key = "TITLE_00"; break;
case CELL_GAME_PARAMID_TITLE_ENGLISH: key = "TITLE_01"; break;
case CELL_GAME_PARAMID_TITLE_FRENCH: key = "TITLE_02"; break;
case CELL_GAME_PARAMID_TITLE_SPANISH: key = "TITLE_03"; break;
case CELL_GAME_PARAMID_TITLE_GERMAN: key = "TITLE_04"; break;
case CELL_GAME_PARAMID_TITLE_ITALIAN: key = "TITLE_05"; break;
case CELL_GAME_PARAMID_TITLE_DUTCH: key = "TITLE_06"; break;
case CELL_GAME_PARAMID_TITLE_PORTUGUESE: key = "TITLE_07"; break;
case CELL_GAME_PARAMID_TITLE_RUSSIAN: key = "TITLE_08"; break;
case CELL_GAME_PARAMID_TITLE_KOREAN: key = "TITLE_09"; break;
case CELL_GAME_PARAMID_TITLE_CHINESE_T: key = "TITLE_10"; break;
case CELL_GAME_PARAMID_TITLE_CHINESE_S: key = "TITLE_11"; break;
case CELL_GAME_PARAMID_TITLE_FINNISH: key = "TITLE_12"; break;
case CELL_GAME_PARAMID_TITLE_SWEDISH: key = "TITLE_13"; break;
case CELL_GAME_PARAMID_TITLE_DANISH: key = "TITLE_14"; break;
case CELL_GAME_PARAMID_TITLE_NORWEGIAN: key = "TITLE_15"; break;
case CELL_GAME_PARAMID_TITLE_POLISH: key = "TITLE_16"; break;
case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: key = "TITLE_17"; break;
case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: key = "TITLE_18"; break;
case CELL_GAME_PARAMID_TITLE_ID: key = "TITLE_ID"; break;
case CELL_GAME_PARAMID_VERSION: key = "PS3_SYSTEM_VER"; break;
case CELL_GAME_PARAMID_APP_VER: key = "APP_VER"; break;
default:
cellGame.error("cellGameGetParamString(): Unimplemented parameter (%d)", id);
return CELL_GAME_ERROR_INVALID_ID;
}
const std::string& value = Emu.GetPSF().at(key).as_string().substr(0, bufsize - 1);
std::copy_n(value.c_str(), value.size() + 1, buf.get_ptr());
return CELL_OK;
}
s32 cellGameSetParamString()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameGetSizeKB()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameGetDiscContentInfoUpdatePath()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameGetLocalWebContentPath()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, vm::cptr<char> dirName)
{
cellGame.warning("cellGameContentErrorDialog(type=%d, errNeedSizeKB=%d, dirName=*0x%x)", type, errNeedSizeKB, dirName);
std::string errorName;
switch (type)
{
case CELL_GAME_ERRDIALOG_BROKEN_GAMEDATA: errorName = "Game data is corrupted (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_HDDGAME: errorName = "HDD boot game is corrupted (can be continued)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE: errorName = "Not enough available space (can be continued)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_GAMEDATA: errorName = "Game data is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_BROKEN_EXIT_HDDGAME: errorName = "HDD boot game is corrupted (terminate application)."; break;
case CELL_GAME_ERRDIALOG_NOSPACE_EXIT: errorName = "Not enough available space (terminate application)."; break;
default: return CELL_GAME_ERROR_PARAM;
}
std::string errorMsg;
if (type == CELL_GAME_ERRDIALOG_NOSPACE || type == CELL_GAME_ERRDIALOG_NOSPACE_EXIT)
{
errorMsg = fmt::format("ERROR: %s\nSpace needed: %d KB", errorName, errNeedSizeKB);
}
else
{
errorMsg = fmt::format("ERROR: %s", errorName);
}
if (dirName)
{
errorMsg += fmt::format("\nDirectory name: %s", dirName.get_ptr());
}
const auto dlg = Emu.GetCallbacks().get_msg_dialog();
dlg->type.bg_invisible = true;
dlg->type.button_type = 2; // OK
dlg->type.disable_cancel = true;
const auto p = std::make_shared<std::promise<void>>();
std::future<void> future = p->get_future();
dlg->on_close = [=](s32 status)
{
p->set_value();
};
dlg->Create(errorMsg);
future.get();
return CELL_OK;
}
s32 cellGameThemeInstall()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellGameThemeInstallFromBuffer()
{
UNIMPLEMENTED_FUNC(cellGame);
return CELL_OK;
}
s32 cellDiscGameGetBootDiscInfo()
{
throw EXCEPTION("");
}
s32 cellDiscGameRegisterDiscChangeCallback()
{
throw EXCEPTION("");
}
s32 cellDiscGameUnregisterDiscChangeCallback()
{
throw EXCEPTION("");
}
s32 cellGameRegisterDiscChangeCallback()
{
throw EXCEPTION("");
}
s32 cellGameUnregisterDiscChangeCallback()
{
throw EXCEPTION("");
}
void cellSysutil_GameData_init()
{
REG_FUNC(cellSysutil, cellHddGameCheck);
REG_FUNC(cellSysutil, cellHddGameCheck2);
REG_FUNC(cellSysutil, cellHddGameGetSizeKB);
REG_FUNC(cellSysutil, cellHddGameSetSystemVer);
REG_FUNC(cellSysutil, cellHddGameExitBroken);
REG_FUNC(cellSysutil, cellGameDataGetSizeKB);
REG_FUNC(cellSysutil, cellGameDataSetSystemVer);
REG_FUNC(cellSysutil, cellGameDataExitBroken);
REG_FUNC(cellSysutil, cellGameDataCheckCreate);
REG_FUNC(cellSysutil, cellGameDataCheckCreate2);
REG_FUNC(cellSysutil, cellDiscGameGetBootDiscInfo);
REG_FUNC(cellSysutil, cellDiscGameRegisterDiscChangeCallback);
REG_FUNC(cellSysutil, cellDiscGameUnregisterDiscChangeCallback);
REG_FUNC(cellSysutil, cellGameRegisterDiscChangeCallback);
REG_FUNC(cellSysutil, cellGameUnregisterDiscChangeCallback);
}
DECLARE(ppu_module_manager::cellGame)("cellGame", []()
{
REG_FUNC(cellGame, cellGameBootCheck);
REG_FUNC(cellGame, cellGamePatchCheck);
REG_FUNC(cellGame, cellGameDataCheck);
REG_FUNC(cellGame, cellGameContentPermit);
REG_FUNC(cellGame, cellGameCreateGameData);
REG_FUNC(cellGame, cellGameDeleteGameData);
REG_FUNC(cellGame, cellGameGetParamInt);
REG_FUNC(cellGame, cellGameGetParamString);
REG_FUNC(cellGame, cellGameSetParamString);
REG_FUNC(cellGame, cellGameGetSizeKB);
REG_FUNC(cellGame, cellGameGetDiscContentInfoUpdatePath);
REG_FUNC(cellGame, cellGameGetLocalWebContentPath);
REG_FUNC(cellGame, cellGameContentErrorDialog);
REG_FUNC(cellGame, cellGameThemeInstall);
REG_FUNC(cellGame, cellGameThemeInstallFromBuffer);
});