mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-04 05:51:27 +12:00
input: add made up CELL_PAD_CTRL_PS enum
And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
This commit is contained in:
parent
26475f8f40
commit
56241838c0
4 changed files with 18 additions and 20 deletions
|
@ -485,8 +485,7 @@ bool PadHandlerBase::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::r3], CELL_PAD_CTRL_R3);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::r3], CELL_PAD_CTRL_R3);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::start], CELL_PAD_CTRL_START);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::start], CELL_PAD_CTRL_START);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::select], CELL_PAD_CTRL_SELECT);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, mapping[button::select], CELL_PAD_CTRL_SELECT);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, mapping[button::ps], 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, mapping[button::ps], CELL_PAD_CTRL_PS);
|
||||||
//pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved (and currently not in use by rpcs3 at all)
|
|
||||||
|
|
||||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, mapping[button::ls_left], mapping[button::ls_right]);
|
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, mapping[button::ls_left], mapping[button::ls_right]);
|
||||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, mapping[button::ls_down], mapping[button::ls_up]);
|
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, mapping[button::ls_down], mapping[button::ls_up]);
|
||||||
|
|
|
@ -28,26 +28,27 @@ enum PortSettings
|
||||||
|
|
||||||
enum Digital1Flags
|
enum Digital1Flags
|
||||||
{
|
{
|
||||||
CELL_PAD_CTRL_LEFT = 0x00000080,
|
|
||||||
CELL_PAD_CTRL_DOWN = 0x00000040,
|
|
||||||
CELL_PAD_CTRL_RIGHT = 0x00000020,
|
|
||||||
CELL_PAD_CTRL_UP = 0x00000010,
|
|
||||||
CELL_PAD_CTRL_START = 0x00000008,
|
|
||||||
CELL_PAD_CTRL_R3 = 0x00000004,
|
|
||||||
CELL_PAD_CTRL_L3 = 0x00000002,
|
|
||||||
CELL_PAD_CTRL_SELECT = 0x00000001,
|
CELL_PAD_CTRL_SELECT = 0x00000001,
|
||||||
|
CELL_PAD_CTRL_L3 = 0x00000002,
|
||||||
|
CELL_PAD_CTRL_R3 = 0x00000004,
|
||||||
|
CELL_PAD_CTRL_START = 0x00000008,
|
||||||
|
CELL_PAD_CTRL_UP = 0x00000010,
|
||||||
|
CELL_PAD_CTRL_RIGHT = 0x00000020,
|
||||||
|
CELL_PAD_CTRL_DOWN = 0x00000040,
|
||||||
|
CELL_PAD_CTRL_LEFT = 0x00000080,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum Digital2Flags
|
enum Digital2Flags
|
||||||
{
|
{
|
||||||
CELL_PAD_CTRL_SQUARE = 0x00000080,
|
|
||||||
CELL_PAD_CTRL_CROSS = 0x00000040,
|
|
||||||
CELL_PAD_CTRL_CIRCLE = 0x00000020,
|
|
||||||
CELL_PAD_CTRL_TRIANGLE = 0x00000010,
|
|
||||||
CELL_PAD_CTRL_R1 = 0x00000008,
|
|
||||||
CELL_PAD_CTRL_L1 = 0x00000004,
|
|
||||||
CELL_PAD_CTRL_R2 = 0x00000002,
|
|
||||||
CELL_PAD_CTRL_L2 = 0x00000001,
|
CELL_PAD_CTRL_L2 = 0x00000001,
|
||||||
|
CELL_PAD_CTRL_R2 = 0x00000002,
|
||||||
|
CELL_PAD_CTRL_L1 = 0x00000004,
|
||||||
|
CELL_PAD_CTRL_R1 = 0x00000008,
|
||||||
|
CELL_PAD_CTRL_TRIANGLE = 0x00000010,
|
||||||
|
CELL_PAD_CTRL_CIRCLE = 0x00000020,
|
||||||
|
CELL_PAD_CTRL_CROSS = 0x00000040,
|
||||||
|
CELL_PAD_CTRL_SQUARE = 0x00000080,
|
||||||
|
CELL_PAD_CTRL_PS = 0x00000100, // Speculative
|
||||||
};
|
};
|
||||||
|
|
||||||
enum DeviceCapability
|
enum DeviceCapability
|
||||||
|
|
|
@ -997,12 +997,11 @@ bool evdev_joystick_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->select).code, CELL_PAD_CTRL_SELECT);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->select).code, CELL_PAD_CTRL_SELECT);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->l3).code, CELL_PAD_CTRL_L3);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->l3).code, CELL_PAD_CTRL_L3);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->r3).code, CELL_PAD_CTRL_R3);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->r3).code, CELL_PAD_CTRL_R3);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, evdevbutton(cfg->ps).code, 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, evdevbutton(cfg->ps).code, CELL_PAD_CTRL_PS);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->up).code, CELL_PAD_CTRL_UP);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->up).code, CELL_PAD_CTRL_UP);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->down).code, CELL_PAD_CTRL_DOWN);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->down).code, CELL_PAD_CTRL_DOWN);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->left).code, CELL_PAD_CTRL_LEFT);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->left).code, CELL_PAD_CTRL_LEFT);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->right).code, CELL_PAD_CTRL_RIGHT);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, evdevbutton(cfg->right).code, CELL_PAD_CTRL_RIGHT);
|
||||||
//pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved (and currently not in use by rpcs3 at all)
|
|
||||||
|
|
||||||
m_dev->axis_left[0] = evdevbutton(cfg->ls_right);
|
m_dev->axis_left[0] = evdevbutton(cfg->ls_right);
|
||||||
m_dev->axis_left[1] = evdevbutton(cfg->ls_left);
|
m_dev->axis_left[1] = evdevbutton(cfg->ls_left);
|
||||||
|
|
|
@ -784,8 +784,7 @@ bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->r3), CELL_PAD_CTRL_R3);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->r3), CELL_PAD_CTRL_R3);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->l3), CELL_PAD_CTRL_L3);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->l3), CELL_PAD_CTRL_L3);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->select), CELL_PAD_CTRL_SELECT);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(cfg->select), CELL_PAD_CTRL_SELECT);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->ps), CELL_PAD_CTRL_PS);
|
||||||
//pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved (and currently not in use by rpcs3 at all)
|
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->square), CELL_PAD_CTRL_SQUARE);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->square), CELL_PAD_CTRL_SQUARE);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->cross), CELL_PAD_CTRL_CROSS);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->cross), CELL_PAD_CTRL_CROSS);
|
||||||
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->circle), CELL_PAD_CTRL_CIRCLE);
|
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(cfg->circle), CELL_PAD_CTRL_CIRCLE);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue