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Qt: smoother batch package installation
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parent
be2d225d96
commit
542d2ef8da
7 changed files with 79 additions and 53 deletions
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@ -1373,7 +1373,7 @@ void game_list_frame::BatchCreatePPUCaches()
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return;
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}
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progress_dialog* pdlg = new progress_dialog(tr("PPU Cache Batch Creation"), tr("Creating all PPU caches"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("PPU Cache Batch Creation"), tr("Creating all PPU caches"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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@ -1418,7 +1418,7 @@ void game_list_frame::BatchRemovePPUCaches()
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return;
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}
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progress_dialog* pdlg = new progress_dialog(tr("PPU Cache Batch Removal"), tr("Removing all PPU caches"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("PPU Cache Batch Removal"), tr("Removing all PPU caches"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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@ -1503,7 +1503,7 @@ void game_list_frame::BatchRemoveCustomConfigurations()
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return;
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}
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progress_dialog* pdlg = new progress_dialog(tr("Custom Configuration Batch Removal"), tr("Removing all custom configurations"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("Custom Configuration Batch Removal"), tr("Removing all custom configurations"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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@ -1548,7 +1548,7 @@ void game_list_frame::BatchRemoveCustomPadConfigurations()
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return;
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}
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progress_dialog* pdlg = new progress_dialog(tr("Custom Pad Configuration Batch Removal"), tr("Removing all custom pad configurations"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("Custom Pad Configuration Batch Removal"), tr("Removing all custom pad configurations"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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@ -1590,7 +1590,7 @@ void game_list_frame::BatchRemoveShaderCaches()
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return;
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}
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progress_dialog* pdlg = new progress_dialog(tr("Shader Cache Batch Removal"), tr("Removing all shader caches"), tr("Cancel"), 0, total, this);
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progress_dialog* pdlg = new progress_dialog(tr("Shader Cache Batch Removal"), tr("Removing all shader caches"), tr("Cancel"), 0, total, true, this);
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pdlg->setAutoClose(false);
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pdlg->setAutoReset(false);
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pdlg->show();
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