audio: rename audio channels to audio downmix

The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
This commit is contained in:
Megamouse 2020-07-08 20:42:45 +02:00
parent e2fd4e46f7
commit 53b95fea19
10 changed files with 50 additions and 50 deletions

View file

@ -692,12 +692,12 @@ QString emu_settings::GetLocalizedSetting(const QString& original, emu_settings_
}
break;
case emu_settings_type::AudioChannels:
switch (static_cast<audio_channels>(index))
switch (static_cast<audio_downmix>(index))
{
case audio_channels::use_application_settings: return tr("Use application settings", "Audio channels");
case audio_channels::downmix_to_stereo: return tr("Downmix to Stereo", "Audio channels");
case audio_channels::downmix_to_5_1: return tr("Downmix to 5.1", "Audio channels");
case audio_channels::surround_7_1: return tr("Surround 7.1", "Audio channels");
case audio_downmix::no_downmix: return tr("Surround 7.1", "Audio downmix");
case audio_downmix::downmix_to_stereo: return tr("Downmix to Stereo", "Audio downmix");
case audio_downmix::downmix_to_5_1: return tr("Downmix to 5.1", "Audio downmix");
case audio_downmix::use_application_settings: return tr("Use application settings", "Audio downmix");
}
break;
default: