mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-04 22:11:26 +12:00
Merge pull request #1447 from RPCS3/rsx_cache
RSX vertex/OpenGL texture cache preparation
This commit is contained in:
commit
52110e0647
26 changed files with 925 additions and 827 deletions
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@ -794,16 +794,18 @@ size_t get_x64_access_size(x64_context* context, x64_op_t op, x64_reg_t reg, siz
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return d_size;
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}
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/**
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* Callback that can be customised by GSRender backends to track memory access.
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* Backends can protect memory pages and get this callback called when an access
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* violation is met.
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* Should return true if the backend handles the access violation.
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*/
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std::function<bool(u32 addr)> gfxHandler = [](u32) { return false; };
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namespace rsx
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{
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extern std::function<bool(u32 addr, bool is_writing)> g_access_violation_handler;
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}
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bool handle_access_violation(u32 addr, bool is_writing, x64_context* context)
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{
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if (rsx::g_access_violation_handler && rsx::g_access_violation_handler(addr, is_writing))
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{
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return true;
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}
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auto code = (const u8*)RIP(context);
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x64_op_t op;
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@ -811,9 +813,6 @@ bool handle_access_violation(u32 addr, bool is_writing, x64_context* context)
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size_t d_size;
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size_t i_size;
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if (gfxHandler(addr))
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return true;
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// decode single x64 instruction that causes memory access
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decode_x64_reg_op(code, op, reg, d_size, i_size);
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@ -50,12 +50,12 @@ void write_vertex_array_data_to_buffer(void *buffer, u32 first, u32 count, size_
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switch (vertex_array_desc.type)
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{
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case Vertex_base_type::ub:
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case rsx::vertex_base_type::ub:
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memcpy(dst, src, vertex_array_desc.size);
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break;
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case Vertex_base_type::s1:
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case Vertex_base_type::sf:
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case rsx::vertex_base_type::s1:
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case rsx::vertex_base_type::sf:
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{
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auto* c_src = (const be_t<u16>*)src;
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u16* c_dst = (u16*)dst;
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@ -69,9 +69,9 @@ void write_vertex_array_data_to_buffer(void *buffer, u32 first, u32 count, size_
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break;
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}
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case Vertex_base_type::f:
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case Vertex_base_type::s32k:
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case Vertex_base_type::ub256:
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case rsx::vertex_base_type::f:
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case rsx::vertex_base_type::s32k:
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case rsx::vertex_base_type::ub256:
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{
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auto* c_src = (const be_t<u32>*)src;
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u32* c_dst = (u32*)dst;
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@ -82,7 +82,7 @@ void write_vertex_array_data_to_buffer(void *buffer, u32 first, u32 count, size_
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}
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break;
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}
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case Vertex_base_type::cmp:
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case rsx::vertex_base_type::cmp:
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{
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auto* c_src = (const be_t<u32>*)src;
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const auto& decoded_vector = decode_cmp_vector(*c_src);
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@ -244,21 +244,21 @@ std::tuple<T, T> expand_indexed_quads(gsl::span<to_be_t<const T>> src, gsl::span
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}
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// Only handle quads and triangle fan now
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bool is_primitive_native(Primitive_type m_draw_mode)
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bool is_primitive_native(rsx::primitive_type draw_mode)
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{
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switch (m_draw_mode)
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switch (draw_mode)
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{
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case Primitive_type::points:
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case Primitive_type::lines:
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case Primitive_type::line_loop:
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case Primitive_type::line_strip:
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case Primitive_type::triangles:
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case Primitive_type::triangle_strip:
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case Primitive_type::quad_strip:
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case rsx::primitive_type::points:
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case rsx::primitive_type::lines:
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case rsx::primitive_type::line_loop:
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case rsx::primitive_type::line_strip:
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case rsx::primitive_type::triangles:
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case rsx::primitive_type::triangle_strip:
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case rsx::primitive_type::quad_strip:
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return true;
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case Primitive_type::polygon:
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case Primitive_type::triangle_fan:
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case Primitive_type::quads:
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case rsx::primitive_type::polygon:
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case rsx::primitive_type::triangle_fan:
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case rsx::primitive_type::quads:
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return false;
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}
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throw new EXCEPTION("Wrong primitive type");
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@ -269,41 +269,41 @@ bool is_primitive_native(Primitive_type m_draw_mode)
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* see http://www.gamedev.net/page/resources/_/technical/graphics-programming-and-theory/polygon-triangulation-r3334
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*/
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size_t get_index_count(Primitive_type m_draw_mode, unsigned initial_index_count)
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size_t get_index_count(rsx::primitive_type draw_mode, unsigned initial_index_count)
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{
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// Index count
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if (is_primitive_native(m_draw_mode))
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if (is_primitive_native(draw_mode))
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return initial_index_count;
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switch (m_draw_mode)
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switch (draw_mode)
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{
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case Primitive_type::polygon:
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case Primitive_type::triangle_fan:
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case rsx::primitive_type::polygon:
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case rsx::primitive_type::triangle_fan:
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return (initial_index_count - 2) * 3;
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case Primitive_type::quads:
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case rsx::primitive_type::quads:
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return (6 * initial_index_count) / 4;
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default:
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return 0;
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}
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}
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size_t get_index_type_size(Index_array_type type)
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size_t get_index_type_size(rsx::index_array_type type)
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{
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switch (type)
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{
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case Index_array_type::unsigned_16b: return 2;
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case Index_array_type::unsigned_32b: return 4;
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case rsx::index_array_type::u16: return sizeof(u16);
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case rsx::index_array_type::u32: return sizeof(u32);
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}
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throw new EXCEPTION("Wrong index type");
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}
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void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst, Primitive_type draw_mode, unsigned first, unsigned count)
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void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst, rsx::primitive_type draw_mode, unsigned first, unsigned count)
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{
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unsigned short *typedDst = (unsigned short *)(dst);
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switch (draw_mode)
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{
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case Primitive_type::triangle_fan:
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case Primitive_type::polygon:
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case rsx::primitive_type::triangle_fan:
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case rsx::primitive_type::polygon:
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for (unsigned i = 0; i < (count - 2); i++)
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{
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typedDst[3 * i] = first;
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@ -311,7 +311,7 @@ void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst,
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typedDst[3 * i + 2] = i + 2;
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}
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return;
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case Primitive_type::quads:
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case rsx::primitive_type::quads:
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for (unsigned i = 0; i < count / 4; i++)
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{
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// First triangle
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@ -324,13 +324,13 @@ void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst,
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typedDst[6 * i + 5] = 4 * i + first;
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}
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return;
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case Primitive_type::points:
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case Primitive_type::lines:
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case Primitive_type::line_loop:
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case Primitive_type::line_strip:
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case Primitive_type::triangles:
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case Primitive_type::triangle_strip:
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case Primitive_type::quad_strip:
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case rsx::primitive_type::points:
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case rsx::primitive_type::lines:
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case rsx::primitive_type::line_loop:
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case rsx::primitive_type::line_strip:
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case rsx::primitive_type::triangles:
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case rsx::primitive_type::triangle_strip:
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case rsx::primitive_type::quad_strip:
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throw new EXCEPTION("Native primitive type doesn't require expansion");
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}
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}
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@ -338,10 +338,10 @@ void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst,
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// TODO: Unify indexed and non indexed primitive expansion ?
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template<typename T>
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std::tuple<T, T> write_index_array_data_to_buffer_impl(gsl::span<T, gsl::dynamic_range> dst, Primitive_type m_draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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std::tuple<T, T> write_index_array_data_to_buffer_impl(gsl::span<T, gsl::dynamic_range> dst, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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{
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u32 address = rsx::get_address(rsx::method_registers[NV4097_SET_INDEX_ARRAY_ADDRESS], rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] & 0xf);
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Index_array_type type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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rsx::index_array_type type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
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@ -362,40 +362,40 @@ std::tuple<T, T> write_index_array_data_to_buffer_impl(gsl::span<T, gsl::dynamic
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u32 count = std::get<0>(first_count_arguments.back()) + std::get<1>(first_count_arguments.back()) - first;
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auto ptr = vm::ps3::_ptr<const T>(address + first * type_size);
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switch (m_draw_mode)
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switch (draw_mode)
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{
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case Primitive_type::points:
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case Primitive_type::lines:
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case Primitive_type::line_loop:
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case Primitive_type::line_strip:
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case Primitive_type::triangles:
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case Primitive_type::triangle_strip:
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case Primitive_type::quad_strip:
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case rsx::primitive_type::points:
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case rsx::primitive_type::lines:
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case rsx::primitive_type::line_loop:
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case rsx::primitive_type::line_strip:
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case rsx::primitive_type::triangles:
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case rsx::primitive_type::triangle_strip:
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case rsx::primitive_type::quad_strip:
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return upload_untouched<T>({ ptr, count }, dst, is_primitive_restart_enabled, primitive_restart_index);
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case Primitive_type::polygon:
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case Primitive_type::triangle_fan:
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case rsx::primitive_type::polygon:
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case rsx::primitive_type::triangle_fan:
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return expand_indexed_triangle_fan<T>({ ptr, count }, dst, is_primitive_restart_enabled, primitive_restart_index);
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case Primitive_type::quads:
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case rsx::primitive_type::quads:
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return expand_indexed_quads<T>({ ptr, count }, dst, is_primitive_restart_enabled, primitive_restart_index);
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}
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throw new EXCEPTION("Unknow draw mode");
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}
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std::tuple<u32, u32> write_index_array_data_to_buffer(gsl::span<u32, gsl::dynamic_range> dst, Primitive_type m_draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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std::tuple<u32, u32> write_index_array_data_to_buffer(gsl::span<u32, gsl::dynamic_range> dst, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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{
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return write_index_array_data_to_buffer_impl(dst, m_draw_mode, first_count_arguments);
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return write_index_array_data_to_buffer_impl(dst, draw_mode, first_count_arguments);
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}
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std::tuple<u16, u16> write_index_array_data_to_buffer(gsl::span<u16, gsl::dynamic_range> dst, Primitive_type m_draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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std::tuple<u16, u16> write_index_array_data_to_buffer(gsl::span<u16, gsl::dynamic_range> dst, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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{
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return write_index_array_data_to_buffer_impl(dst, m_draw_mode, first_count_arguments);
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return write_index_array_data_to_buffer_impl(dst, draw_mode, first_count_arguments);
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}
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std::tuple<u32, u32> write_index_array_data_to_buffer_untouched(gsl::span<u32, gsl::dynamic_range> dst, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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{
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u32 address = rsx::get_address(rsx::method_registers[NV4097_SET_INDEX_ARRAY_ADDRESS], rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] & 0xf);
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Index_array_type type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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rsx::index_array_type type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
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bool is_primitive_restart_enabled = !!rsx::method_registers[NV4097_SET_RESTART_INDEX_ENABLE];
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@ -418,7 +418,7 @@ std::tuple<u32, u32> write_index_array_data_to_buffer_untouched(gsl::span<u32, g
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std::tuple<u16, u16> write_index_array_data_to_buffer_untouched(gsl::span<u16, gsl::dynamic_range> dst, const std::vector<std::pair<u32, u32> > &first_count_arguments)
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{
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u32 address = rsx::get_address(rsx::method_registers[NV4097_SET_INDEX_ARRAY_ADDRESS], rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] & 0xf);
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Index_array_type type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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rsx::index_array_type type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
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u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
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bool is_primitive_restart_enabled = !!rsx::method_registers[NV4097_SET_RESTART_INDEX_ENABLE];
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@ -11,25 +11,25 @@ void write_vertex_array_data_to_buffer(void *buffer, u32 first, u32 count, size_
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/*
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* If primitive mode is not supported and need to be emulated (using an index buffer) returns false.
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*/
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bool is_primitive_native(Primitive_type m_draw_mode);
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bool is_primitive_native(rsx::primitive_type m_draw_mode);
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/**
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* Returns a fixed index count for emulated primitive, otherwise returns initial_index_count
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*/
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size_t get_index_count(Primitive_type m_draw_mode, unsigned initial_index_count);
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size_t get_index_count(rsx::primitive_type m_draw_mode, unsigned initial_index_count);
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/**
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* Returns index type size in byte
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*/
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size_t get_index_type_size(Index_array_type type);
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size_t get_index_type_size(rsx::index_array_type type);
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/**
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* Write count indexes using (first, first + count) ranges.
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* Returns min/max index found during the process.
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* The function expands index buffer for non native primitive type.
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*/
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std::tuple<u32, u32> write_index_array_data_to_buffer(gsl::span<u32, gsl::dynamic_range> dst, Primitive_type m_draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments);
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std::tuple<u16, u16> write_index_array_data_to_buffer(gsl::span<u16, gsl::dynamic_range> dst, Primitive_type m_draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments);
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std::tuple<u32, u32> write_index_array_data_to_buffer(gsl::span<u32, gsl::dynamic_range> dst, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments);
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std::tuple<u16, u16> write_index_array_data_to_buffer(gsl::span<u16, gsl::dynamic_range> dst, rsx::primitive_type draw_mode, const std::vector<std::pair<u32, u32> > &first_count_arguments);
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/**
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* Doesn't expand index
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@ -40,7 +40,7 @@ std::tuple<u16, u16> write_index_array_data_to_buffer_untouched(gsl::span<u16, g
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/**
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* Write index data needed to emulate non indexed non native primitive mode.
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*/
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void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst, Primitive_type m_draw_mode, unsigned first, unsigned count);
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void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst, rsx::primitive_type draw_mode, unsigned first, unsigned count);
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/**
|
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* Stream a 128 bits vector to dst.
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|
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|
@ -5,60 +5,60 @@ namespace rsx
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{
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namespace utility
|
||||
{
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std::vector<u8> get_rtt_indexes(Surface_target color_target)
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std::vector<u8> get_rtt_indexes(surface_target color_target)
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{
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switch (color_target)
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{
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case Surface_target::none: return{};
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case Surface_target::surface_a: return{ 0 };
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case Surface_target::surface_b: return{ 1 };
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case Surface_target::surfaces_a_b: return{ 0, 1 };
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case Surface_target::surfaces_a_b_c: return{ 0, 1, 2 };
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case Surface_target::surfaces_a_b_c_d: return{ 0, 1, 2, 3 };
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case surface_target::none: return{};
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case surface_target::surface_a: return{ 0 };
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case surface_target::surface_b: return{ 1 };
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case surface_target::surfaces_a_b: return{ 0, 1 };
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case surface_target::surfaces_a_b_c: return{ 0, 1, 2 };
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case surface_target::surfaces_a_b_c_d: return{ 0, 1, 2, 3 };
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}
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throw EXCEPTION("Wrong color_target");
|
||||
}
|
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|
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size_t get_aligned_pitch(Surface_color_format format, u32 width)
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size_t get_aligned_pitch(surface_color_format format, u32 width)
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{
|
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switch (format)
|
||||
{
|
||||
case Surface_color_format::b8: return align(width, 256);
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case Surface_color_format::g8b8:
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||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
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case Surface_color_format::r5g6b5: return align(width * 2, 256);
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case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case Surface_color_format::a8r8g8b8: return align(width * 4, 256);
|
||||
case Surface_color_format::w16z16y16x16: return align(width * 8, 256);
|
||||
case Surface_color_format::w32z32y32x32: return align(width * 16, 256);
|
||||
case surface_color_format::b8: return align(width, 256);
|
||||
case surface_color_format::g8b8:
|
||||
case surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case surface_color_format::r5g6b5: return align(width * 2, 256);
|
||||
case surface_color_format::a8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case surface_color_format::x32:
|
||||
case surface_color_format::a8r8g8b8: return align(width * 4, 256);
|
||||
case surface_color_format::w16z16y16x16: return align(width * 8, 256);
|
||||
case surface_color_format::w32z32y32x32: return align(width * 16, 256);
|
||||
}
|
||||
throw EXCEPTION("Unknow color surface format");
|
||||
}
|
||||
|
||||
size_t get_packed_pitch(Surface_color_format format, u32 width)
|
||||
size_t get_packed_pitch(surface_color_format format, u32 width)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_color_format::b8: return width;
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case Surface_color_format::r5g6b5: return width * 2;
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case Surface_color_format::a8r8g8b8: return width * 4;
|
||||
case Surface_color_format::w16z16y16x16: return width * 8;
|
||||
case Surface_color_format::w32z32y32x32: return width * 16;
|
||||
case surface_color_format::b8: return width;
|
||||
case surface_color_format::g8b8:
|
||||
case surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case surface_color_format::r5g6b5: return width * 2;
|
||||
case surface_color_format::a8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case surface_color_format::x32:
|
||||
case surface_color_format::a8r8g8b8: return width * 4;
|
||||
case surface_color_format::w16z16y16x16: return width * 8;
|
||||
case surface_color_format::w32z32y32x32: return width * 16;
|
||||
}
|
||||
throw EXCEPTION("Unknow color surface format");
|
||||
}
|
||||
|
|
|
@ -7,9 +7,9 @@ namespace rsx
|
|||
{
|
||||
namespace utility
|
||||
{
|
||||
std::vector<u8> get_rtt_indexes(Surface_target color_target);
|
||||
size_t get_aligned_pitch(Surface_color_format format, u32 width);
|
||||
size_t get_packed_pitch(Surface_color_format format, u32 width);
|
||||
std::vector<u8> get_rtt_indexes(surface_target color_target);
|
||||
size_t get_aligned_pitch(surface_color_format format, u32 width);
|
||||
size_t get_packed_pitch(surface_color_format format, u32 width);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -86,7 +86,7 @@ namespace rsx
|
|||
gsl::not_null<surface_type> bind_address_as_render_targets(
|
||||
command_list_type command_list,
|
||||
u32 address,
|
||||
Surface_color_format surface_color_format, size_t width, size_t height,
|
||||
surface_color_format color_format, size_t width, size_t height,
|
||||
Args&&... extra_params)
|
||||
{
|
||||
auto It = m_render_targets_storage.find(address);
|
||||
|
@ -96,7 +96,7 @@ namespace rsx
|
|||
if (It != m_render_targets_storage.end())
|
||||
{
|
||||
surface_storage_type &rtt = It->second;
|
||||
if (Traits::rtt_has_format_width_height(rtt, surface_color_format, width, height))
|
||||
if (Traits::rtt_has_format_width_height(rtt, color_format, width, height))
|
||||
{
|
||||
Traits::prepare_rtt_for_drawing(command_list, Traits::get(rtt));
|
||||
return Traits::get(rtt);
|
||||
|
@ -105,7 +105,7 @@ namespace rsx
|
|||
m_render_targets_storage.erase(address);
|
||||
}
|
||||
|
||||
m_render_targets_storage[address] = Traits::create_new_surface(address, surface_color_format, width, height, std::forward<Args>(extra_params)...);
|
||||
m_render_targets_storage[address] = Traits::create_new_surface(address, color_format, width, height, std::forward<Args>(extra_params)...);
|
||||
return Traits::get(m_render_targets_storage[address]);
|
||||
}
|
||||
|
||||
|
@ -113,14 +113,14 @@ namespace rsx
|
|||
gsl::not_null<surface_type> bind_address_as_depth_stencil(
|
||||
command_list_type command_list,
|
||||
u32 address,
|
||||
Surface_depth_format surface_depth_format, size_t width, size_t height,
|
||||
surface_depth_format depth_format, size_t width, size_t height,
|
||||
Args&&... extra_params)
|
||||
{
|
||||
auto It = m_depth_stencil_storage.find(address);
|
||||
if (It != m_depth_stencil_storage.end())
|
||||
{
|
||||
surface_storage_type &ds = It->second;
|
||||
if (Traits::ds_has_format_width_height(ds, surface_depth_format, width, height))
|
||||
if (Traits::ds_has_format_width_height(ds, depth_format, width, height))
|
||||
{
|
||||
Traits::prepare_ds_for_drawing(command_list, Traits::get(ds));
|
||||
return Traits::get(ds);
|
||||
|
@ -129,7 +129,7 @@ namespace rsx
|
|||
m_depth_stencil_storage.erase(address);
|
||||
}
|
||||
|
||||
m_depth_stencil_storage[address] = Traits::create_new_surface(address, surface_depth_format, width, height, std::forward<Args>(extra_params)...);
|
||||
m_depth_stencil_storage[address] = Traits::create_new_surface(address, depth_format, width, height, std::forward<Args>(extra_params)...);
|
||||
return Traits::get(m_depth_stencil_storage[address]);
|
||||
}
|
||||
public:
|
||||
|
@ -142,7 +142,7 @@ namespace rsx
|
|||
command_list_type command_list,
|
||||
u32 set_surface_format_reg,
|
||||
u32 clip_horizontal_reg, u32 clip_vertical_reg,
|
||||
Surface_target set_surface_target,
|
||||
surface_target set_surface_target,
|
||||
const std::array<u32, 4> &surface_addresses, u32 address_z,
|
||||
Args&&... extra_params)
|
||||
{
|
||||
|
@ -151,8 +151,8 @@ namespace rsx
|
|||
u32 clip_x = clip_horizontal_reg;
|
||||
u32 clip_y = clip_vertical_reg;
|
||||
|
||||
Surface_color_format color_format = to_surface_color_format(set_surface_format_reg & 0x1f);
|
||||
Surface_depth_format depth_format = to_surface_depth_format((set_surface_format_reg >> 5) & 0x7);
|
||||
surface_color_format color_format = to_surface_color_format(set_surface_format_reg & 0x1f);
|
||||
surface_depth_format depth_format = to_surface_depth_format((set_surface_format_reg >> 5) & 0x7);
|
||||
|
||||
// Make previous RTTs sampleable
|
||||
for (std::tuple<u32, surface_type> &rtt : m_bound_render_targets)
|
||||
|
@ -216,7 +216,7 @@ namespace rsx
|
|||
*/
|
||||
template <typename... Args>
|
||||
std::array<std::vector<gsl::byte>, 4> get_render_targets_data(
|
||||
Surface_color_format surface_color_format, size_t width, size_t height,
|
||||
surface_color_format color_format, size_t width, size_t height,
|
||||
Args&& ...args
|
||||
)
|
||||
{
|
||||
|
@ -230,7 +230,7 @@ namespace rsx
|
|||
|
||||
surface_type surface_resource = std::get<1>(m_bound_render_targets[i]);
|
||||
download_data[i] = std::move(
|
||||
Traits::issue_download_command(surface_resource, surface_color_format, width, height, std::forward<Args&&>(args)...)
|
||||
Traits::issue_download_command(surface_resource, color_format, width, height, std::forward<Args&&>(args)...)
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -244,50 +244,50 @@ namespace rsx
|
|||
|
||||
gsl::span<const gsl::byte> raw_src = Traits::map_downloaded_buffer(download_data[i], std::forward<Args&&>(args)...);
|
||||
|
||||
size_t src_pitch = utility::get_aligned_pitch(surface_color_format, gsl::narrow<u32>(width));
|
||||
size_t dst_pitch = utility::get_packed_pitch(surface_color_format, gsl::narrow<u32>(width));
|
||||
size_t src_pitch = utility::get_aligned_pitch(color_format, gsl::narrow<u32>(width));
|
||||
size_t dst_pitch = utility::get_packed_pitch(color_format, gsl::narrow<u32>(width));
|
||||
|
||||
result[i].resize(dst_pitch * height);
|
||||
|
||||
// Note: MSVC + GSL doesn't support span<byte> -> span<T> for non const span atm
|
||||
// thus manual conversion
|
||||
switch (surface_color_format)
|
||||
switch (color_format)
|
||||
{
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::a8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case surface_color_format::a8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case surface_color_format::a8r8g8b8:
|
||||
case surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case surface_color_format::x32:
|
||||
{
|
||||
gsl::span<be_t<u32>> dst_span{ (be_t<u32>*)result[i].data(), gsl::narrow<int>(dst_pitch * width / sizeof(be_t<u32>)) };
|
||||
copy_pitched_src_to_dst(dst_span, gsl::as_span<const u32>(raw_src), src_pitch, width, height);
|
||||
break;
|
||||
}
|
||||
case Surface_color_format::b8:
|
||||
case surface_color_format::b8:
|
||||
{
|
||||
gsl::span<u8> dst_span{ (u8*)result[i].data(), gsl::narrow<int>(dst_pitch * width / sizeof(u8)) };
|
||||
copy_pitched_src_to_dst(dst_span, gsl::as_span<const u8>(raw_src), src_pitch, width, height);
|
||||
break;
|
||||
}
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::r5g6b5:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case surface_color_format::g8b8:
|
||||
case surface_color_format::r5g6b5:
|
||||
case surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
{
|
||||
gsl::span<be_t<u16>> dst_span{ (be_t<u16>*)result[i].data(), gsl::narrow<int>(dst_pitch * width / sizeof(be_t<u16>)) };
|
||||
copy_pitched_src_to_dst(dst_span, gsl::as_span<const u16>(raw_src), src_pitch, width, height);
|
||||
break;
|
||||
}
|
||||
// Note : may require some big endian swap
|
||||
case Surface_color_format::w32z32y32x32:
|
||||
case surface_color_format::w32z32y32x32:
|
||||
{
|
||||
gsl::span<u128> dst_span{ (u128*)result[i].data(), gsl::narrow<int>(dst_pitch * width / sizeof(u128)) };
|
||||
copy_pitched_src_to_dst(dst_span, gsl::as_span<const u128>(raw_src), src_pitch, width, height);
|
||||
break;
|
||||
}
|
||||
case Surface_color_format::w16z16y16x16:
|
||||
case surface_color_format::w16z16y16x16:
|
||||
{
|
||||
gsl::span<u64> dst_span{ (u64*)result[i].data(), gsl::narrow<int>(dst_pitch * width / sizeof(u64)) };
|
||||
copy_pitched_src_to_dst(dst_span, gsl::as_span<const u64>(raw_src), src_pitch, width, height);
|
||||
|
@ -305,7 +305,7 @@ namespace rsx
|
|||
*/
|
||||
template <typename... Args>
|
||||
std::array<std::vector<gsl::byte>, 2> get_depth_stencil_data(
|
||||
Surface_depth_format surface_depth_format, size_t width, size_t height,
|
||||
surface_depth_format depth_format, size_t width, size_t height,
|
||||
Args&& ...args
|
||||
)
|
||||
{
|
||||
|
@ -315,18 +315,18 @@ namespace rsx
|
|||
size_t row_pitch = align(width * 4, 256);
|
||||
|
||||
download_buffer_object stencil_data = {};
|
||||
download_buffer_object depth_data = Traits::issue_depth_download_command(std::get<1>(m_bound_depth_stencil), surface_depth_format, width, height, std::forward<Args&&>(args)...);
|
||||
if (surface_depth_format == Surface_depth_format::z24s8)
|
||||
download_buffer_object depth_data = Traits::issue_depth_download_command(std::get<1>(m_bound_depth_stencil), depth_format, width, height, std::forward<Args&&>(args)...);
|
||||
if (depth_format == surface_depth_format::z24s8)
|
||||
stencil_data = std::move(Traits::issue_stencil_download_command(std::get<1>(m_bound_depth_stencil), width, height, std::forward<Args&&>(args)...));
|
||||
|
||||
gsl::span<const gsl::byte> depth_buffer_raw_src = Traits::map_downloaded_buffer(depth_data, std::forward<Args&&>(args)...);
|
||||
if (surface_depth_format == Surface_depth_format::z16)
|
||||
if (depth_format == surface_depth_format::z16)
|
||||
{
|
||||
result[0].resize(width * height * 2);
|
||||
gsl::span<u16> dest{ (u16*)result[0].data(), gsl::narrow<int>(width * height) };
|
||||
copy_pitched_src_to_dst(dest, gsl::as_span<const u16>(depth_buffer_raw_src), row_pitch, width, height);
|
||||
}
|
||||
if (surface_depth_format == Surface_depth_format::z24s8)
|
||||
if (depth_format == surface_depth_format::z24s8)
|
||||
{
|
||||
result[0].resize(width * height * 4);
|
||||
gsl::span<u32> dest{ (u32*)result[0].data(), gsl::narrow<int>(width * height) };
|
||||
|
@ -334,7 +334,7 @@ namespace rsx
|
|||
}
|
||||
Traits::unmap_downloaded_buffer(depth_data, std::forward<Args&&>(args)...);
|
||||
|
||||
if (surface_depth_format == Surface_depth_format::z16)
|
||||
if (depth_format == surface_depth_format::z16)
|
||||
return result;
|
||||
|
||||
gsl::span<const gsl::byte> stencil_buffer_raw_src = Traits::map_downloaded_buffer(stencil_data, std::forward<Args&&>(args)...);
|
||||
|
|
|
@ -13,7 +13,7 @@ std::vector<D3D12_VERTEX_BUFFER_VIEW> D3D12GSRender::upload_vertex_attributes(co
|
|||
{
|
||||
std::vector<D3D12_VERTEX_BUFFER_VIEW> vertex_buffer_views;
|
||||
|
||||
m_IASet.clear();
|
||||
m_ia_set.clear();
|
||||
size_t input_slot = 0;
|
||||
|
||||
size_t vertex_count = 0;
|
||||
|
@ -55,7 +55,7 @@ std::vector<D3D12_VERTEX_BUFFER_VIEW> D3D12GSRender::upload_vertex_attributes(co
|
|||
};
|
||||
vertex_buffer_views.push_back(vertex_buffer_view);
|
||||
|
||||
m_timers.m_buffer_upload_size += buffer_size;
|
||||
m_timers.buffer_upload_size += buffer_size;
|
||||
|
||||
D3D12_INPUT_ELEMENT_DESC IAElement = {};
|
||||
IAElement.SemanticName = "TEXCOORD";
|
||||
|
@ -65,7 +65,7 @@ std::vector<D3D12_VERTEX_BUFFER_VIEW> D3D12GSRender::upload_vertex_attributes(co
|
|||
IAElement.AlignedByteOffset = 0;
|
||||
IAElement.InputSlotClass = D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA;
|
||||
IAElement.InstanceDataStepRate = 0;
|
||||
m_IASet.push_back(IAElement);
|
||||
m_ia_set.push_back(IAElement);
|
||||
}
|
||||
else if (register_vertex_info[index].size > 0)
|
||||
{
|
||||
|
@ -98,7 +98,7 @@ std::vector<D3D12_VERTEX_BUFFER_VIEW> D3D12GSRender::upload_vertex_attributes(co
|
|||
IAElement.AlignedByteOffset = 0;
|
||||
IAElement.InputSlotClass = D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA;
|
||||
IAElement.InstanceDataStepRate = 1;
|
||||
m_IASet.push_back(IAElement);
|
||||
m_ia_set.push_back(IAElement);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -141,7 +141,7 @@ void D3D12GSRender::upload_and_bind_scale_offset_matrix(size_t descriptorIndex)
|
|||
};
|
||||
m_device->CreateConstantBufferView(&constant_buffer_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)descriptorIndex, g_descriptor_stride_srv_cbv_uav));
|
||||
.Offset((INT)descriptorIndex, m_descriptor_stride_srv_cbv_uav));
|
||||
}
|
||||
|
||||
void D3D12GSRender::upload_and_bind_vertex_shader_constants(size_t descriptor_index)
|
||||
|
@ -160,13 +160,13 @@ void D3D12GSRender::upload_and_bind_vertex_shader_constants(size_t descriptor_in
|
|||
};
|
||||
m_device->CreateConstantBufferView(&constant_buffer_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)descriptor_index, g_descriptor_stride_srv_cbv_uav));
|
||||
.Offset((INT)descriptor_index, m_descriptor_stride_srv_cbv_uav));
|
||||
}
|
||||
|
||||
void D3D12GSRender::upload_and_bind_fragment_shader_constants(size_t descriptor_index)
|
||||
{
|
||||
// Get constant from fragment program
|
||||
size_t buffer_size = m_pso_cache.get_fragment_constants_buffer_size(fragment_program);
|
||||
size_t buffer_size = m_pso_cache.get_fragment_constants_buffer_size(m_fragment_program);
|
||||
// Multiple of 256 never 0
|
||||
buffer_size = (buffer_size + 255) & ~255;
|
||||
|
||||
|
@ -174,7 +174,7 @@ void D3D12GSRender::upload_and_bind_fragment_shader_constants(size_t descriptor_
|
|||
|
||||
size_t offset = 0;
|
||||
float *mapped_buffer = m_buffer_data.map<float>(CD3DX12_RANGE(heap_offset, heap_offset + buffer_size));
|
||||
m_pso_cache.fill_fragment_constans_buffer({ mapped_buffer, gsl::narrow<int>(buffer_size) }, fragment_program);
|
||||
m_pso_cache.fill_fragment_constans_buffer({ mapped_buffer, gsl::narrow<int>(buffer_size) }, m_fragment_program);
|
||||
m_buffer_data.unmap(CD3DX12_RANGE(heap_offset, heap_offset + buffer_size));
|
||||
|
||||
D3D12_CONSTANT_BUFFER_VIEW_DESC constant_buffer_view_desc = {
|
||||
|
@ -183,14 +183,14 @@ void D3D12GSRender::upload_and_bind_fragment_shader_constants(size_t descriptor_
|
|||
};
|
||||
m_device->CreateConstantBufferView(&constant_buffer_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)descriptor_index, g_descriptor_stride_srv_cbv_uav));
|
||||
.Offset((INT)descriptor_index, m_descriptor_stride_srv_cbv_uav));
|
||||
}
|
||||
|
||||
|
||||
std::tuple<D3D12_VERTEX_BUFFER_VIEW, size_t> D3D12GSRender::upload_inlined_vertex_array()
|
||||
{
|
||||
UINT offset = 0;
|
||||
m_IASet.clear();
|
||||
m_ia_set.clear();
|
||||
// Bind attributes
|
||||
for (int index = 0; index < rsx::limits::vertex_count; ++index)
|
||||
{
|
||||
|
@ -207,7 +207,7 @@ std::tuple<D3D12_VERTEX_BUFFER_VIEW, size_t> D3D12GSRender::upload_inlined_verte
|
|||
IAElement.AlignedByteOffset = offset;
|
||||
IAElement.InputSlotClass = D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA;
|
||||
IAElement.InstanceDataStepRate = 0;
|
||||
m_IASet.push_back(IAElement);
|
||||
m_ia_set.push_back(IAElement);
|
||||
|
||||
offset += rsx::get_vertex_type_size_on_host(info.type, info.size);
|
||||
}
|
||||
|
@ -260,7 +260,7 @@ std::tuple<D3D12_INDEX_BUFFER_VIEW, size_t> D3D12GSRender::generate_index_buffer
|
|||
|
||||
std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12GraphicsCommandList *command_list)
|
||||
{
|
||||
if (draw_command == Draw_command::draw_command_inlined_array)
|
||||
if (draw_command == rsx::draw_command::inlined_array)
|
||||
{
|
||||
size_t vertex_count;
|
||||
D3D12_VERTEX_BUFFER_VIEW vertex_buffer_view;
|
||||
|
@ -277,7 +277,7 @@ std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12G
|
|||
return std::make_tuple(true, index_count);
|
||||
}
|
||||
|
||||
if (draw_command == Draw_command::draw_command_array)
|
||||
if (draw_command == rsx::draw_command::array)
|
||||
{
|
||||
const std::vector<D3D12_VERTEX_BUFFER_VIEW> &vertex_buffer_views = upload_vertex_attributes(first_count_commands);
|
||||
command_list->IASetVertexBuffers(0, (UINT)vertex_buffer_views.size(), vertex_buffer_views.data());
|
||||
|
@ -298,7 +298,7 @@ std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12G
|
|||
return std::make_tuple(true, index_count);
|
||||
}
|
||||
|
||||
assert(draw_command == Draw_command::draw_command_indexed);
|
||||
assert(draw_command == rsx::draw_command::indexed);
|
||||
|
||||
// Index count
|
||||
size_t index_count = 0;
|
||||
|
@ -306,7 +306,7 @@ std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12G
|
|||
index_count += pair.second;
|
||||
index_count = get_index_count(draw_mode, gsl::narrow<int>(index_count));
|
||||
|
||||
Index_array_type indexed_type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
rsx::index_array_type indexed_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
size_t index_size = get_index_type_size(indexed_type);
|
||||
|
||||
// Alloc
|
||||
|
@ -316,13 +316,13 @@ std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12G
|
|||
void *mapped_buffer = m_buffer_data.map<void>(CD3DX12_RANGE(heap_offset, heap_offset + buffer_size));
|
||||
u32 min_index, max_index;
|
||||
|
||||
if (indexed_type == Index_array_type::unsigned_16b)
|
||||
if (indexed_type == rsx::index_array_type::u16)
|
||||
{
|
||||
gsl::span<u16> dst = { (u16*)mapped_buffer, gsl::narrow<int>(buffer_size / index_size) };
|
||||
std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, draw_mode, first_count_commands);
|
||||
}
|
||||
|
||||
if (indexed_type == Index_array_type::unsigned_32b)
|
||||
if (indexed_type == rsx::index_array_type::u32)
|
||||
{
|
||||
gsl::span<u32> dst = { (u32*)mapped_buffer, gsl::narrow<int>(buffer_size / index_size) };
|
||||
std::tie(min_index, max_index) = write_index_array_data_to_buffer(dst, draw_mode, first_count_commands);
|
||||
|
@ -334,7 +334,7 @@ std::tuple<bool, size_t> D3D12GSRender::upload_and_set_vertex_index_data(ID3D12G
|
|||
(UINT)buffer_size,
|
||||
get_index_type(indexed_type)
|
||||
};
|
||||
m_timers.m_buffer_upload_size += buffer_size;
|
||||
m_timers.buffer_upload_size += buffer_size;
|
||||
command_list->IASetIndexBuffer(&index_buffer_view);
|
||||
|
||||
const std::vector<D3D12_VERTEX_BUFFER_VIEW> &vertex_buffer_views = upload_vertex_attributes({ std::make_pair(0, max_index + 1) });
|
||||
|
|
|
@ -262,99 +262,99 @@ D3D12_FILTER get_texture_filter(u8 min_filter, u8 mag_filter)
|
|||
return D3D12_ENCODE_BASIC_FILTER(min, mag, mip, D3D12_FILTER_REDUCTION_TYPE_STANDARD);
|
||||
}
|
||||
|
||||
D3D12_PRIMITIVE_TOPOLOGY get_primitive_topology(Primitive_type draw_mode)
|
||||
D3D12_PRIMITIVE_TOPOLOGY get_primitive_topology(rsx::primitive_type draw_mode)
|
||||
{
|
||||
switch (draw_mode)
|
||||
{
|
||||
case Primitive_type::points: return D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
|
||||
case Primitive_type::lines: return D3D_PRIMITIVE_TOPOLOGY_LINELIST;
|
||||
case Primitive_type::line_loop: return D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ;
|
||||
case Primitive_type::line_strip: return D3D_PRIMITIVE_TOPOLOGY_LINESTRIP;
|
||||
case Primitive_type::triangles: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case Primitive_type::triangle_strip: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP;
|
||||
case Primitive_type::triangle_fan: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case Primitive_type::quads: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case Primitive_type::quad_strip: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case Primitive_type::polygon: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case rsx::primitive_type::points: return D3D_PRIMITIVE_TOPOLOGY_POINTLIST;
|
||||
case rsx::primitive_type::lines: return D3D_PRIMITIVE_TOPOLOGY_LINELIST;
|
||||
case rsx::primitive_type::line_loop: return D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ;
|
||||
case rsx::primitive_type::line_strip: return D3D_PRIMITIVE_TOPOLOGY_LINESTRIP;
|
||||
case rsx::primitive_type::triangles: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case rsx::primitive_type::triangle_strip: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP;
|
||||
case rsx::primitive_type::triangle_fan: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case rsx::primitive_type::quads: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case rsx::primitive_type::quad_strip: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
case rsx::primitive_type::polygon: return D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST;
|
||||
}
|
||||
throw EXCEPTION("Invalid draw mode (0x%x)", draw_mode);
|
||||
}
|
||||
|
||||
D3D12_PRIMITIVE_TOPOLOGY_TYPE get_primitive_topology_type(Primitive_type draw_mode)
|
||||
D3D12_PRIMITIVE_TOPOLOGY_TYPE get_primitive_topology_type(rsx::primitive_type draw_mode)
|
||||
{
|
||||
switch (draw_mode)
|
||||
{
|
||||
case Primitive_type::points: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT;
|
||||
case Primitive_type::lines: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
case Primitive_type::line_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
case Primitive_type::triangles: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::triangle_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::triangle_fan: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::quads: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::quad_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::polygon: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case Primitive_type::line_loop: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
case rsx::primitive_type::points: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT;
|
||||
case rsx::primitive_type::lines: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
case rsx::primitive_type::line_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
case rsx::primitive_type::triangles: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::triangle_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::triangle_fan: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::quads: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::quad_strip: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::polygon: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
case rsx::primitive_type::line_loop: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
|
||||
}
|
||||
throw EXCEPTION("Invalid or unsupported draw mode (0x%x)", draw_mode);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_color_surface_format(Surface_color_format format)
|
||||
DXGI_FORMAT get_color_surface_format(rsx::surface_color_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_color_format::r5g6b5: return DXGI_FORMAT_B5G6R5_UNORM;
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case rsx::surface_color_format::r5g6b5: return DXGI_FORMAT_B5G6R5_UNORM;
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
return DXGI_FORMAT_B8G8R8X8_UNORM; //BIT.TRIP Runner2 use this
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::a8r8g8b8: return DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
case Surface_color_format::b8: return DXGI_FORMAT_R8_UNORM;
|
||||
case Surface_color_format::g8b8: return DXGI_FORMAT_R8G8_UNORM;
|
||||
case Surface_color_format::w16z16y16x16: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
||||
case Surface_color_format::w32z32y32x32: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
case Surface_color_format::x32: return DXGI_FORMAT_R32_FLOAT;
|
||||
case rsx::surface_color_format::a8b8g8r8:
|
||||
case rsx::surface_color_format::a8r8g8b8: return DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
case rsx::surface_color_format::b8: return DXGI_FORMAT_R8_UNORM;
|
||||
case rsx::surface_color_format::g8b8: return DXGI_FORMAT_R8G8_UNORM;
|
||||
case rsx::surface_color_format::w16z16y16x16: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
||||
case rsx::surface_color_format::w32z32y32x32: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
case rsx::surface_color_format::x32: return DXGI_FORMAT_R32_FLOAT;
|
||||
}
|
||||
throw EXCEPTION("Invalid format (0x%x)", format);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_depth_stencil_surface_format(Surface_depth_format format)
|
||||
DXGI_FORMAT get_depth_stencil_surface_format(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return DXGI_FORMAT_D16_UNORM;
|
||||
case Surface_depth_format::z24s8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
||||
case rsx::surface_depth_format::z16: return DXGI_FORMAT_D16_UNORM;
|
||||
case rsx::surface_depth_format::z24s8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
throw EXCEPTION("Invalid format (0x%x)", format);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_depth_stencil_surface_clear_format(Surface_depth_format format)
|
||||
DXGI_FORMAT get_depth_stencil_surface_clear_format(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return DXGI_FORMAT_D16_UNORM;
|
||||
case Surface_depth_format::z24s8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
||||
case rsx::surface_depth_format::z16: return DXGI_FORMAT_D16_UNORM;
|
||||
case rsx::surface_depth_format::z24s8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
throw EXCEPTION("Invalid format (0x%x)", format);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_depth_stencil_typeless_surface_format(Surface_depth_format format)
|
||||
DXGI_FORMAT get_depth_stencil_typeless_surface_format(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return DXGI_FORMAT_R16_TYPELESS;
|
||||
case Surface_depth_format::z24s8: return DXGI_FORMAT_R24G8_TYPELESS;
|
||||
case rsx::surface_depth_format::z16: return DXGI_FORMAT_R16_TYPELESS;
|
||||
case rsx::surface_depth_format::z24s8: return DXGI_FORMAT_R24G8_TYPELESS;
|
||||
}
|
||||
throw EXCEPTION("Invalid format (0x%x)", format);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_depth_samplable_surface_format(Surface_depth_format format)
|
||||
DXGI_FORMAT get_depth_samplable_surface_format(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return DXGI_FORMAT_R16_UNORM;
|
||||
case Surface_depth_format::z24s8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
|
||||
case rsx::surface_depth_format::z16: return DXGI_FORMAT_R16_UNORM;
|
||||
case rsx::surface_depth_format::z24s8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
|
||||
}
|
||||
throw EXCEPTION("Invalid format (0x%x)", format);
|
||||
}
|
||||
|
@ -370,21 +370,21 @@ BOOL get_front_face_ccw(u32 ffv)
|
|||
throw EXCEPTION("Invalid front face value (0x%x)", ffv);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_index_type(Index_array_type index_type)
|
||||
DXGI_FORMAT get_index_type(rsx::index_array_type index_type)
|
||||
{
|
||||
switch (index_type)
|
||||
{
|
||||
case Index_array_type::unsigned_16b: return DXGI_FORMAT_R16_UINT;
|
||||
case Index_array_type::unsigned_32b: return DXGI_FORMAT_R32_UINT;
|
||||
case rsx::index_array_type::u16: return DXGI_FORMAT_R16_UINT;
|
||||
case rsx::index_array_type::u32: return DXGI_FORMAT_R32_UINT;
|
||||
}
|
||||
throw EXCEPTION("Invalid index_type (0x%x)", index_type);
|
||||
}
|
||||
|
||||
DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
||||
DXGI_FORMAT get_vertex_attribute_format(rsx::vertex_base_type type, u8 size)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Vertex_base_type::s1:
|
||||
case rsx::vertex_base_type::s1:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -395,7 +395,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::f:
|
||||
case rsx::vertex_base_type::f:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -406,7 +406,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::sf:
|
||||
case rsx::vertex_base_type::sf:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -417,7 +417,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::ub:
|
||||
case rsx::vertex_base_type::ub:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -428,7 +428,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::s32k:
|
||||
case rsx::vertex_base_type::s32k:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -439,7 +439,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::cmp:
|
||||
case rsx::vertex_base_type::cmp:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
@ -450,7 +450,7 @@ DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case Vertex_base_type::ub256:
|
||||
case rsx::vertex_base_type::ub256:
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
|
|
|
@ -56,37 +56,37 @@ D3D12_FILTER get_texture_filter(u8 min_filter, u8 mag_filter);
|
|||
/**
|
||||
* Convert draw mode to D3D12_PRIMITIVE_TOPOLOGY
|
||||
*/
|
||||
D3D12_PRIMITIVE_TOPOLOGY get_primitive_topology(Primitive_type draw_mode);
|
||||
D3D12_PRIMITIVE_TOPOLOGY get_primitive_topology(rsx::primitive_type draw_mode);
|
||||
|
||||
/**
|
||||
* Convert draw mode to D3D12_PRIMITIVE_TOPOLOGY_TYPE
|
||||
*/
|
||||
D3D12_PRIMITIVE_TOPOLOGY_TYPE get_primitive_topology_type(Primitive_type draw_mode);
|
||||
D3D12_PRIMITIVE_TOPOLOGY_TYPE get_primitive_topology_type(rsx::primitive_type draw_mode);
|
||||
|
||||
/**
|
||||
* Convert color surface format to DXGI_FORMAT
|
||||
*/
|
||||
DXGI_FORMAT get_color_surface_format(Surface_color_format format);
|
||||
DXGI_FORMAT get_color_surface_format(rsx::surface_color_format format);
|
||||
|
||||
/**
|
||||
* Convert depth stencil surface format to DXGI_FORMAT
|
||||
*/
|
||||
DXGI_FORMAT get_depth_stencil_surface_format(Surface_depth_format format);
|
||||
DXGI_FORMAT get_depth_stencil_surface_format(rsx::surface_depth_format format);
|
||||
|
||||
/**
|
||||
*Convert depth stencil surface format to DXGI_FORMAT suited for clear value
|
||||
*/
|
||||
DXGI_FORMAT get_depth_stencil_surface_clear_format(Surface_depth_format format);
|
||||
DXGI_FORMAT get_depth_stencil_surface_clear_format(rsx::surface_depth_format format);
|
||||
|
||||
/**
|
||||
* Convert depth surface format to a typeless DXGI_FORMAT
|
||||
*/
|
||||
DXGI_FORMAT get_depth_stencil_typeless_surface_format(Surface_depth_format format);
|
||||
DXGI_FORMAT get_depth_stencil_typeless_surface_format(rsx::surface_depth_format format);
|
||||
|
||||
/**
|
||||
* Convert depth surface format to a DXGI_FORMAT that can be depth sampled
|
||||
*/
|
||||
DXGI_FORMAT get_depth_samplable_surface_format(Surface_depth_format format);
|
||||
DXGI_FORMAT get_depth_samplable_surface_format(rsx::surface_depth_format format);
|
||||
|
||||
/**
|
||||
* Convert front face value to bool value telling wheter front face is counterclockwise or not
|
||||
|
@ -96,12 +96,12 @@ BOOL get_front_face_ccw(u32 set_front_face_value);
|
|||
/**
|
||||
* Convert index type to DXGI_FORMAT
|
||||
*/
|
||||
DXGI_FORMAT get_index_type(Index_array_type index_type);
|
||||
DXGI_FORMAT get_index_type(rsx::index_array_type index_type);
|
||||
|
||||
/**
|
||||
* Convert vertex attribute format and size to DXGI_FORMAT
|
||||
*/
|
||||
DXGI_FORMAT get_vertex_attribute_format(Vertex_base_type type, u8 size);
|
||||
DXGI_FORMAT get_vertex_attribute_format(rsx::vertex_base_type type, u8 size);
|
||||
|
||||
/**
|
||||
* Convert scissor register value to D3D12_RECT
|
||||
|
|
|
@ -58,17 +58,15 @@ void wait_for_command_queue(ID3D12Device *device, ID3D12CommandQueue *command_qu
|
|||
}
|
||||
}
|
||||
|
||||
void D3D12GSRender::Shader::Release()
|
||||
void D3D12GSRender::shader::release()
|
||||
{
|
||||
m_PSO->Release();
|
||||
m_rootSignature->Release();
|
||||
m_vertexBuffer->Release();
|
||||
m_textureDescriptorHeap->Release();
|
||||
m_samplerDescriptorHeap->Release();
|
||||
pso->Release();
|
||||
root_signature->Release();
|
||||
vertex_buffer->Release();
|
||||
texture_descriptor_heap->Release();
|
||||
sampler_descriptor_heap->Release();
|
||||
}
|
||||
|
||||
extern std::function<bool(u32 addr)> gfxHandler;
|
||||
|
||||
bool D3D12GSRender::invalidate_address(u32 addr)
|
||||
{
|
||||
bool result = false;
|
||||
|
@ -89,12 +87,6 @@ D3D12DLLManagement::~D3D12DLLManagement()
|
|||
D3D12GSRender::D3D12GSRender()
|
||||
: GSRender(frame_type::DX12), m_d3d12_lib(), m_current_pso({})
|
||||
{
|
||||
gfxHandler = [this](u32 addr) {
|
||||
bool result = invalidate_address(addr);
|
||||
if (result)
|
||||
LOG_WARNING(RSX, "Reporting Cell writing to 0x%x", addr);
|
||||
return result;
|
||||
};
|
||||
if (rpcs3::config.rsx.d3d12.debug_output.value())
|
||||
{
|
||||
Microsoft::WRL::ComPtr<ID3D12Debug> debugInterface;
|
||||
|
@ -113,10 +105,10 @@ D3D12GSRender::D3D12GSRender()
|
|||
D3D12_COMMAND_QUEUE_DESC graphic_queue_desc = { D3D12_COMMAND_LIST_TYPE_DIRECT };
|
||||
CHECK_HRESULT(m_device->CreateCommandQueue(&graphic_queue_desc, IID_PPV_ARGS(m_command_queue.GetAddressOf())));
|
||||
|
||||
g_descriptor_stride_srv_cbv_uav = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV);
|
||||
g_descriptor_stride_dsv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_DSV);
|
||||
g_descriptor_stride_rtv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_RTV);
|
||||
g_descriptor_stride_samplers = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER);
|
||||
m_descriptor_stride_srv_cbv_uav = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV);
|
||||
m_descriptor_stride_dsv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_DSV);
|
||||
m_descriptor_stride_rtv = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_RTV);
|
||||
m_descriptor_stride_samplers = m_device->GetDescriptorHandleIncrementSize(D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER);
|
||||
|
||||
// Create swap chain and put them in a descriptor heap as rendertarget
|
||||
DXGI_SWAP_CHAIN_DESC swap_chain = {};
|
||||
|
@ -177,8 +169,8 @@ D3D12GSRender::D3D12GSRender()
|
|||
m_per_frame_storage[1].init(m_device.Get());
|
||||
m_per_frame_storage[1].reset();
|
||||
|
||||
initConvertShader();
|
||||
m_output_scaling_pass.Init(m_device.Get(), m_command_queue.Get());
|
||||
init_convert_shader();
|
||||
m_output_scaling_pass.init(m_device.Get(), m_command_queue.Get());
|
||||
|
||||
CHECK_HRESULT(
|
||||
m_device->CreateCommittedResource(
|
||||
|
@ -204,13 +196,12 @@ D3D12GSRender::~D3D12GSRender()
|
|||
|
||||
m_texture_cache.unprotect_all();
|
||||
|
||||
gfxHandler = [this](u32) { return false; };
|
||||
m_dummy_texture->Release();
|
||||
m_convertPSO->Release();
|
||||
m_convertRootSignature->Release();
|
||||
m_convert_pso->Release();
|
||||
m_convert_root_signature->Release();
|
||||
m_per_frame_storage[0].release();
|
||||
m_per_frame_storage[1].release();
|
||||
m_output_scaling_pass.Release();
|
||||
m_output_scaling_pass.release();
|
||||
|
||||
release_d2d_structures();
|
||||
}
|
||||
|
@ -246,7 +237,7 @@ void D3D12GSRender::end()
|
|||
prepare_render_targets(get_current_resource_storage().command_list.Get());
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> rtt_duration_end = std::chrono::system_clock::now();
|
||||
m_timers.m_prepare_rtt_duration += std::chrono::duration_cast<std::chrono::microseconds>(rtt_duration_end - rtt_duration_start).count();
|
||||
m_timers.prepare_rtt_duration += std::chrono::duration_cast<std::chrono::microseconds>(rtt_duration_end - rtt_duration_start).count();
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> vertex_index_duration_start = std::chrono::system_clock::now();
|
||||
|
||||
|
@ -255,12 +246,12 @@ void D3D12GSRender::end()
|
|||
std::tie(indexed_draw, vertex_count) = upload_and_set_vertex_index_data(get_current_resource_storage().command_list.Get());
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> vertex_index_duration_end = std::chrono::system_clock::now();
|
||||
m_timers.m_vertex_index_duration += std::chrono::duration_cast<std::chrono::microseconds>(vertex_index_duration_end - vertex_index_duration_start).count();
|
||||
m_timers.vertex_index_duration += std::chrono::duration_cast<std::chrono::microseconds>(vertex_index_duration_end - vertex_index_duration_start).count();
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> program_load_start = std::chrono::system_clock::now();
|
||||
load_program();
|
||||
std::chrono::time_point<std::chrono::system_clock> program_load_end = std::chrono::system_clock::now();
|
||||
m_timers.m_program_load_duration += std::chrono::duration_cast<std::chrono::microseconds>(program_load_end - program_load_start).count();
|
||||
m_timers.program_load_duration += std::chrono::duration_cast<std::chrono::microseconds>(program_load_end - program_load_start).count();
|
||||
|
||||
get_current_resource_storage().command_list->SetGraphicsRootSignature(m_root_signatures[std::get<2>(m_current_pso)].Get());
|
||||
get_current_resource_storage().command_list->OMSetStencilRef(rsx::method_registers[NV4097_SET_STENCIL_FUNC_REF]);
|
||||
|
@ -274,7 +265,7 @@ void D3D12GSRender::end()
|
|||
upload_and_bind_fragment_shader_constants(currentDescriptorIndex + 2);
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> constants_duration_end = std::chrono::system_clock::now();
|
||||
m_timers.m_constants_duration += std::chrono::duration_cast<std::chrono::microseconds>(constants_duration_end - constants_duration_start).count();
|
||||
m_timers.constants_duration += std::chrono::duration_cast<std::chrono::microseconds>(constants_duration_end - constants_duration_start).count();
|
||||
|
||||
get_current_resource_storage().command_list->SetPipelineState(std::get<0>(m_current_pso).Get());
|
||||
|
||||
|
@ -286,11 +277,11 @@ void D3D12GSRender::end()
|
|||
|
||||
get_current_resource_storage().command_list->SetGraphicsRootDescriptorTable(0,
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetGPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)currentDescriptorIndex, g_descriptor_stride_srv_cbv_uav)
|
||||
.Offset((INT)currentDescriptorIndex, m_descriptor_stride_srv_cbv_uav)
|
||||
);
|
||||
get_current_resource_storage().command_list->SetGraphicsRootDescriptorTable(1,
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(get_current_resource_storage().sampler_descriptor_heap[get_current_resource_storage().sampler_descriptors_heap_index]->GetGPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)get_current_resource_storage().current_sampler_index, g_descriptor_stride_samplers)
|
||||
.Offset((INT)get_current_resource_storage().current_sampler_index, m_descriptor_stride_samplers)
|
||||
);
|
||||
|
||||
get_current_resource_storage().current_sampler_index += std::get<2>(m_current_pso);
|
||||
|
@ -301,13 +292,13 @@ void D3D12GSRender::end()
|
|||
get_current_resource_storage().command_list->SetDescriptorHeaps(1, get_current_resource_storage().descriptors_heap.GetAddressOf());
|
||||
get_current_resource_storage().command_list->SetGraphicsRootDescriptorTable(0,
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetGPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)currentDescriptorIndex, g_descriptor_stride_srv_cbv_uav)
|
||||
.Offset((INT)currentDescriptorIndex, m_descriptor_stride_srv_cbv_uav)
|
||||
);
|
||||
get_current_resource_storage().descriptors_heap_index += 3;
|
||||
}
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> texture_duration_end = std::chrono::system_clock::now();
|
||||
m_timers.m_texture_duration += std::chrono::duration_cast<std::chrono::microseconds>(texture_duration_end - texture_duration_start).count();
|
||||
m_timers.texture_duration += std::chrono::duration_cast<std::chrono::microseconds>(texture_duration_end - texture_duration_start).count();
|
||||
set_rtt_and_ds(get_current_resource_storage().command_list.Get());
|
||||
|
||||
int clip_w = rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL] >> 16;
|
||||
|
@ -334,8 +325,8 @@ void D3D12GSRender::end()
|
|||
get_current_resource_storage().command_list->DrawInstanced((UINT)vertex_count, 1, 0, 0);
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> end_duration = std::chrono::system_clock::now();
|
||||
m_timers.m_draw_calls_duration += std::chrono::duration_cast<std::chrono::microseconds>(end_duration - start_duration).count();
|
||||
m_timers.m_draw_calls_count++;
|
||||
m_timers.draw_calls_duration += std::chrono::duration_cast<std::chrono::microseconds>(end_duration - start_duration).count();
|
||||
m_timers.draw_calls_count++;
|
||||
|
||||
if (rpcs3::config.rsx.d3d12.debug_output.value())
|
||||
{
|
||||
|
@ -348,17 +339,17 @@ void D3D12GSRender::end()
|
|||
|
||||
namespace
|
||||
{
|
||||
bool is_flip_surface_in_global_memory(Surface_target color_target)
|
||||
bool is_flip_surface_in_global_memory(rsx::surface_target color_target)
|
||||
{
|
||||
switch (color_target)
|
||||
{
|
||||
case Surface_target::surface_a:
|
||||
case Surface_target::surface_b:
|
||||
case Surface_target::surfaces_a_b:
|
||||
case Surface_target::surfaces_a_b_c:
|
||||
case Surface_target::surfaces_a_b_c_d:
|
||||
case rsx::surface_target::surface_a:
|
||||
case rsx::surface_target::surface_b:
|
||||
case rsx::surface_target::surfaces_a_b:
|
||||
case rsx::surface_target::surfaces_a_b_c:
|
||||
case rsx::surface_target::surfaces_a_b_c_d:
|
||||
return true;
|
||||
case Surface_target::none:
|
||||
case rsx::surface_target::none:
|
||||
return false;
|
||||
}
|
||||
throw EXCEPTION("Wrong color_target");
|
||||
|
@ -370,7 +361,7 @@ void D3D12GSRender::flip(int buffer)
|
|||
ID3D12Resource *resource_to_flip;
|
||||
float viewport_w, viewport_h;
|
||||
|
||||
if (!is_flip_surface_in_global_memory(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
if (!is_flip_surface_in_global_memory(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
{
|
||||
resource_storage &storage = get_current_resource_storage();
|
||||
assert(storage.ram_framebuffer == nullptr);
|
||||
|
@ -451,15 +442,15 @@ void D3D12GSRender::flip(int buffer)
|
|||
(LONG)m_backbuffer[m_swap_chain->GetCurrentBackBufferIndex()]->GetDesc().Height,
|
||||
};
|
||||
get_current_resource_storage().command_list->RSSetScissorRects(1, &box);
|
||||
get_current_resource_storage().command_list->SetGraphicsRootSignature(m_output_scaling_pass.m_rootSignature);
|
||||
get_current_resource_storage().command_list->SetPipelineState(m_output_scaling_pass.m_PSO);
|
||||
get_current_resource_storage().command_list->SetGraphicsRootSignature(m_output_scaling_pass.root_signature);
|
||||
get_current_resource_storage().command_list->SetPipelineState(m_output_scaling_pass.pso);
|
||||
|
||||
D3D12_SHADER_RESOURCE_VIEW_DESC shader_resource_view_desc = {};
|
||||
// FIXME: Not always true
|
||||
shader_resource_view_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
shader_resource_view_desc.ViewDimension = D3D12_SRV_DIMENSION_TEXTURE2D;
|
||||
shader_resource_view_desc.Texture2D.MipLevels = 1;
|
||||
if (is_flip_surface_in_global_memory(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
if (is_flip_surface_in_global_memory(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
shader_resource_view_desc.Shader4ComponentMapping = D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING;
|
||||
else
|
||||
shader_resource_view_desc.Shader4ComponentMapping = D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(
|
||||
|
@ -469,7 +460,7 @@ void D3D12GSRender::flip(int buffer)
|
|||
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
|
||||
);
|
||||
m_device->CreateShaderResourceView(resource_to_flip, &shader_resource_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.m_textureDescriptorHeap->GetCPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), g_descriptor_stride_srv_cbv_uav));
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.texture_descriptor_heap->GetCPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), m_descriptor_stride_srv_cbv_uav));
|
||||
|
||||
D3D12_SAMPLER_DESC sampler_desc = {};
|
||||
sampler_desc.Filter = D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT;
|
||||
|
@ -477,24 +468,24 @@ void D3D12GSRender::flip(int buffer)
|
|||
sampler_desc.AddressV = D3D12_TEXTURE_ADDRESS_MODE_WRAP;
|
||||
sampler_desc.AddressW = D3D12_TEXTURE_ADDRESS_MODE_WRAP;
|
||||
m_device->CreateSampler(&sampler_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.m_samplerDescriptorHeap->GetCPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), g_descriptor_stride_samplers));
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.sampler_descriptor_heap->GetCPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), m_descriptor_stride_samplers));
|
||||
|
||||
ID3D12DescriptorHeap *descriptors_heaps[] =
|
||||
{
|
||||
m_output_scaling_pass.m_textureDescriptorHeap,
|
||||
m_output_scaling_pass.m_samplerDescriptorHeap
|
||||
m_output_scaling_pass.texture_descriptor_heap,
|
||||
m_output_scaling_pass.sampler_descriptor_heap
|
||||
};
|
||||
get_current_resource_storage().command_list->SetDescriptorHeaps(2, descriptors_heaps);
|
||||
get_current_resource_storage().command_list->SetGraphicsRootDescriptorTable(0,
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.m_textureDescriptorHeap->GetGPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), g_descriptor_stride_srv_cbv_uav));
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.texture_descriptor_heap->GetGPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), m_descriptor_stride_srv_cbv_uav));
|
||||
get_current_resource_storage().command_list->SetGraphicsRootDescriptorTable(1,
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.m_samplerDescriptorHeap->GetGPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), g_descriptor_stride_samplers));
|
||||
CD3DX12_GPU_DESCRIPTOR_HANDLE(m_output_scaling_pass.sampler_descriptor_heap->GetGPUDescriptorHandleForHeapStart()).Offset(m_swap_chain->GetCurrentBackBufferIndex(), m_descriptor_stride_samplers));
|
||||
|
||||
get_current_resource_storage().command_list->OMSetRenderTargets(1,
|
||||
&CD3DX12_CPU_DESCRIPTOR_HANDLE(m_backbuffer_descriptor_heap[m_swap_chain->GetCurrentBackBufferIndex()]->GetCPUDescriptorHandleForHeapStart()),
|
||||
true, nullptr);
|
||||
D3D12_VERTEX_BUFFER_VIEW vertex_buffer_view = {};
|
||||
vertex_buffer_view.BufferLocation = m_output_scaling_pass.m_vertexBuffer->GetGPUVirtualAddress();
|
||||
vertex_buffer_view.BufferLocation = m_output_scaling_pass.vertex_buffer->GetGPUVirtualAddress();
|
||||
vertex_buffer_view.StrideInBytes = 4 * sizeof(float);
|
||||
vertex_buffer_view.SizeInBytes = 16 * sizeof(float);
|
||||
get_current_resource_storage().command_list->IASetVertexBuffers(0, 1, &vertex_buffer_view);
|
||||
|
@ -504,7 +495,7 @@ void D3D12GSRender::flip(int buffer)
|
|||
|
||||
if (!rpcs3::config.rsx.d3d12.overlay.value())
|
||||
get_current_resource_storage().command_list->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(m_backbuffer[m_swap_chain->GetCurrentBackBufferIndex()].Get(), D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_PRESENT));
|
||||
if (is_flip_surface_in_global_memory(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])) && resource_to_flip != nullptr)
|
||||
if (is_flip_surface_in_global_memory(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])) && resource_to_flip != nullptr)
|
||||
get_current_resource_storage().command_list->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(resource_to_flip, D3D12_RESOURCE_STATE_GENERIC_READ, D3D12_RESOURCE_STATE_RENDER_TARGET));
|
||||
CHECK_HRESULT(get_current_resource_storage().command_list->Close());
|
||||
m_command_queue->ExecuteCommandLists(1, (ID3D12CommandList**)get_current_resource_storage().command_list.GetAddressOf());
|
||||
|
@ -549,20 +540,36 @@ void D3D12GSRender::flip(int buffer)
|
|||
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> flip_end = std::chrono::system_clock::now();
|
||||
m_timers.m_flip_duration += std::chrono::duration_cast<std::chrono::microseconds>(flip_end - flip_start).count();
|
||||
m_timers.flip_duration += std::chrono::duration_cast<std::chrono::microseconds>(flip_end - flip_start).count();
|
||||
}
|
||||
|
||||
bool D3D12GSRender::on_access_violation(u32 address, bool is_writing)
|
||||
{
|
||||
if (!is_writing)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (invalidate_address(address))
|
||||
{
|
||||
LOG_WARNING(RSX, "Reporting Cell writing to 0x%x", address);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void D3D12GSRender::reset_timer()
|
||||
{
|
||||
m_timers.m_draw_calls_count = 0;
|
||||
m_timers.m_draw_calls_duration = 0;
|
||||
m_timers.m_prepare_rtt_duration = 0;
|
||||
m_timers.m_vertex_index_duration = 0;
|
||||
m_timers.m_buffer_upload_size = 0;
|
||||
m_timers.m_program_load_duration = 0;
|
||||
m_timers.m_constants_duration = 0;
|
||||
m_timers.m_texture_duration = 0;
|
||||
m_timers.m_flip_duration = 0;
|
||||
m_timers.draw_calls_count = 0;
|
||||
m_timers.draw_calls_duration = 0;
|
||||
m_timers.prepare_rtt_duration = 0;
|
||||
m_timers.vertex_index_duration = 0;
|
||||
m_timers.buffer_upload_size = 0;
|
||||
m_timers.program_load_duration = 0;
|
||||
m_timers.constants_duration = 0;
|
||||
m_timers.texture_duration = 0;
|
||||
m_timers.flip_duration = 0;
|
||||
}
|
||||
|
||||
resource_storage& D3D12GSRender::get_current_resource_storage()
|
||||
|
|
|
@ -64,49 +64,49 @@ private:
|
|||
|
||||
rsx::surface_info m_surface;
|
||||
|
||||
RSXVertexProgram vertex_program;
|
||||
RSXFragmentProgram fragment_program;
|
||||
RSXVertexProgram m_vertex_program;
|
||||
RSXFragmentProgram m_fragment_program;
|
||||
PipelineStateObjectCache m_pso_cache;
|
||||
std::tuple<ComPtr<ID3D12PipelineState>, std::vector<size_t>, size_t> m_current_pso;
|
||||
|
||||
struct
|
||||
{
|
||||
size_t m_draw_calls_duration;
|
||||
size_t m_draw_calls_count;
|
||||
size_t m_prepare_rtt_duration;
|
||||
size_t m_vertex_index_duration;
|
||||
size_t m_buffer_upload_size;
|
||||
size_t m_program_load_duration;
|
||||
size_t m_constants_duration;
|
||||
size_t m_texture_duration;
|
||||
size_t m_flip_duration;
|
||||
size_t draw_calls_duration;
|
||||
size_t draw_calls_count;
|
||||
size_t prepare_rtt_duration;
|
||||
size_t vertex_index_duration;
|
||||
size_t buffer_upload_size;
|
||||
size_t program_load_duration;
|
||||
size_t constants_duration;
|
||||
size_t texture_duration;
|
||||
size_t flip_duration;
|
||||
} m_timers;
|
||||
|
||||
void reset_timer();
|
||||
|
||||
struct Shader
|
||||
struct shader
|
||||
{
|
||||
ID3D12PipelineState *m_PSO;
|
||||
ID3D12RootSignature *m_rootSignature;
|
||||
ID3D12Resource *m_vertexBuffer;
|
||||
ID3D12DescriptorHeap *m_textureDescriptorHeap;
|
||||
ID3D12DescriptorHeap *m_samplerDescriptorHeap;
|
||||
void Init(ID3D12Device *device, ID3D12CommandQueue *gfxcommandqueue);
|
||||
void Release();
|
||||
ID3D12PipelineState *pso;
|
||||
ID3D12RootSignature *root_signature;
|
||||
ID3D12Resource *vertex_buffer;
|
||||
ID3D12DescriptorHeap *texture_descriptor_heap;
|
||||
ID3D12DescriptorHeap *sampler_descriptor_heap;
|
||||
void init(ID3D12Device *device, ID3D12CommandQueue *gfx_command_queue);
|
||||
void release();
|
||||
};
|
||||
|
||||
/**
|
||||
* Stores data related to the scaling pass that turns internal
|
||||
* render targets into presented buffers.
|
||||
*/
|
||||
Shader m_output_scaling_pass;
|
||||
shader m_output_scaling_pass;
|
||||
|
||||
/**
|
||||
* Data used when depth buffer is converted to uchar textures.
|
||||
*/
|
||||
ID3D12PipelineState *m_convertPSO;
|
||||
ID3D12RootSignature *m_convertRootSignature;
|
||||
void initConvertShader();
|
||||
ID3D12PipelineState *m_convert_pso;
|
||||
ID3D12RootSignature *m_convert_root_signature;
|
||||
void init_convert_shader();
|
||||
|
||||
resource_storage m_per_frame_storage[2];
|
||||
resource_storage &get_current_resource_storage();
|
||||
|
@ -118,18 +118,20 @@ private:
|
|||
|
||||
rsx::render_targets m_rtts;
|
||||
|
||||
std::vector<D3D12_INPUT_ELEMENT_DESC> m_IASet;
|
||||
std::vector<D3D12_INPUT_ELEMENT_DESC> m_ia_set;
|
||||
|
||||
INT g_descriptor_stride_srv_cbv_uav;
|
||||
INT g_descriptor_stride_dsv;
|
||||
INT g_descriptor_stride_rtv;
|
||||
INT g_descriptor_stride_samplers;
|
||||
INT m_descriptor_stride_srv_cbv_uav;
|
||||
INT m_descriptor_stride_dsv;
|
||||
INT m_descriptor_stride_rtv;
|
||||
INT m_descriptor_stride_samplers;
|
||||
|
||||
// Used to fill unused texture slot
|
||||
ID3D12Resource *m_dummy_texture;
|
||||
|
||||
public:
|
||||
D3D12GSRender();
|
||||
virtual ~D3D12GSRender();
|
||||
|
||||
private:
|
||||
void init_d2d_structures();
|
||||
void release_d2d_structures();
|
||||
|
@ -193,6 +195,8 @@ protected:
|
|||
virtual void end() override;
|
||||
virtual void flip(int buffer) override;
|
||||
|
||||
virtual bool on_access_violation(u32 address, bool is_writing) override;
|
||||
|
||||
virtual std::array<std::vector<gsl::byte>, 4> copy_render_targets_to_memory() override;
|
||||
virtual std::array<std::vector<gsl::byte>, 2> copy_depth_stencil_buffer_to_memory() override;
|
||||
virtual std::pair<std::string, std::string> get_programs() const override;
|
||||
|
|
|
@ -152,21 +152,21 @@ void D3D12GSRender::release_d2d_structures()
|
|||
void D3D12GSRender::render_overlay()
|
||||
{
|
||||
D2D1_SIZE_F rtSize = g_d2d_render_targets[m_swap_chain->GetCurrentBackBufferIndex()]->GetSize();
|
||||
std::wstring duration = L"Draw duration : " + std::to_wstring(m_timers.m_draw_calls_duration) + L" us";
|
||||
float vtxIdxPercent = (float)m_timers.m_vertex_index_duration / (float)m_timers.m_draw_calls_duration;
|
||||
std::wstring vertexIndexDuration = L"Vtx/Idx upload : " + std::to_wstring(m_timers.m_vertex_index_duration) + L" us (" + std::to_wstring(100.f * vtxIdxPercent) + L" %)";
|
||||
std::wstring size = L"Upload size : " + std::to_wstring(m_timers.m_buffer_upload_size) + L" Bytes";
|
||||
float texPercent = (float)m_timers.m_texture_duration / (float)m_timers.m_draw_calls_duration;
|
||||
std::wstring texDuration = L"Textures : " + std::to_wstring(m_timers.m_texture_duration) + L" us (" + std::to_wstring(100.f * texPercent) + L" %)";
|
||||
float programPercent = (float)m_timers.m_program_load_duration / (float)m_timers.m_draw_calls_duration;
|
||||
std::wstring programDuration = L"Program : " + std::to_wstring(m_timers.m_program_load_duration) + L" us (" + std::to_wstring(100.f * programPercent) + L" %)";
|
||||
float constantsPercent = (float)m_timers.m_constants_duration / (float)m_timers.m_draw_calls_duration;
|
||||
std::wstring constantDuration = L"Constants : " + std::to_wstring(m_timers.m_constants_duration) + L" us (" + std::to_wstring(100.f * constantsPercent) + L" %)";
|
||||
float rttPercent = (float)m_timers.m_prepare_rtt_duration / (float)m_timers.m_draw_calls_duration;
|
||||
std::wstring rttDuration = L"RTT : " + std::to_wstring(m_timers.m_prepare_rtt_duration) + L" us (" + std::to_wstring(100.f * rttPercent) + L" %)";
|
||||
std::wstring flipDuration = L"Flip : " + std::to_wstring(m_timers.m_flip_duration) + L" us";
|
||||
std::wstring duration = L"Draw duration : " + std::to_wstring(m_timers.draw_calls_duration) + L" us";
|
||||
float vtxIdxPercent = (float)m_timers.vertex_index_duration / (float)m_timers.draw_calls_duration;
|
||||
std::wstring vertexIndexDuration = L"Vtx/Idx upload : " + std::to_wstring(m_timers.vertex_index_duration) + L" us (" + std::to_wstring(100.f * vtxIdxPercent) + L" %)";
|
||||
std::wstring size = L"Upload size : " + std::to_wstring(m_timers.buffer_upload_size) + L" Bytes";
|
||||
float texPercent = (float)m_timers.texture_duration / (float)m_timers.draw_calls_duration;
|
||||
std::wstring texDuration = L"Textures : " + std::to_wstring(m_timers.texture_duration) + L" us (" + std::to_wstring(100.f * texPercent) + L" %)";
|
||||
float programPercent = (float)m_timers.program_load_duration / (float)m_timers.draw_calls_duration;
|
||||
std::wstring programDuration = L"Program : " + std::to_wstring(m_timers.program_load_duration) + L" us (" + std::to_wstring(100.f * programPercent) + L" %)";
|
||||
float constantsPercent = (float)m_timers.constants_duration / (float)m_timers.draw_calls_duration;
|
||||
std::wstring constantDuration = L"Constants : " + std::to_wstring(m_timers.constants_duration) + L" us (" + std::to_wstring(100.f * constantsPercent) + L" %)";
|
||||
float rttPercent = (float)m_timers.prepare_rtt_duration / (float)m_timers.draw_calls_duration;
|
||||
std::wstring rttDuration = L"RTT : " + std::to_wstring(m_timers.prepare_rtt_duration) + L" us (" + std::to_wstring(100.f * rttPercent) + L" %)";
|
||||
std::wstring flipDuration = L"Flip : " + std::to_wstring(m_timers.flip_duration) + L" us";
|
||||
|
||||
std::wstring count = L"Draw count : " + std::to_wstring(m_timers.m_draw_calls_count);
|
||||
std::wstring count = L"Draw count : " + std::to_wstring(m_timers.draw_calls_count);
|
||||
draw_strings(rtSize, m_swap_chain->GetCurrentBackBufferIndex(),
|
||||
{
|
||||
duration,
|
||||
|
|
|
@ -39,12 +39,12 @@ void Shader::Compile(const std::string &code, SHADER_TYPE st)
|
|||
void D3D12GSRender::load_program()
|
||||
{
|
||||
u32 transform_program_start = rsx::method_registers[NV4097_SET_TRANSFORM_PROGRAM_START];
|
||||
vertex_program.data.reserve((512 - transform_program_start) * 4);
|
||||
m_vertex_program.data.reserve((512 - transform_program_start) * 4);
|
||||
|
||||
for (int i = transform_program_start; i < 512; ++i)
|
||||
{
|
||||
vertex_program.data.resize((i - transform_program_start) * 4 + 4);
|
||||
memcpy(vertex_program.data.data() + (i - transform_program_start) * 4, transform_program + i * 4, 4 * sizeof(u32));
|
||||
m_vertex_program.data.resize((i - transform_program_start) * 4 + 4);
|
||||
memcpy(m_vertex_program.data.data() + (i - transform_program_start) * 4, transform_program + i * 4, 4 * sizeof(u32));
|
||||
|
||||
D3 d3;
|
||||
d3.HEX = transform_program[i * 4 + 3];
|
||||
|
@ -54,19 +54,19 @@ void D3D12GSRender::load_program()
|
|||
}
|
||||
|
||||
u32 shader_program = rsx::method_registers[NV4097_SET_SHADER_PROGRAM];
|
||||
fragment_program.offset = shader_program & ~0x3;
|
||||
fragment_program.addr = rsx::get_address(fragment_program.offset, (shader_program & 0x3) - 1);
|
||||
fragment_program.ctrl = rsx::method_registers[NV4097_SET_SHADER_CONTROL];
|
||||
fragment_program.texture_dimensions.clear();
|
||||
m_fragment_program.offset = shader_program & ~0x3;
|
||||
m_fragment_program.addr = rsx::get_address(m_fragment_program.offset, (shader_program & 0x3) - 1);
|
||||
m_fragment_program.ctrl = rsx::method_registers[NV4097_SET_SHADER_CONTROL];
|
||||
m_fragment_program.texture_dimensions.clear();
|
||||
|
||||
for (u32 i = 0; i < rsx::limits::textures_count; ++i)
|
||||
{
|
||||
if (!textures[i].enabled())
|
||||
fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_2d);
|
||||
m_fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_2d);
|
||||
else if (textures[i].cubemap())
|
||||
fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_cubemap);
|
||||
m_fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_cubemap);
|
||||
else
|
||||
fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_2d);
|
||||
m_fragment_program.texture_dimensions.push_back(texture_dimension::texture_dimension_2d);
|
||||
}
|
||||
|
||||
D3D12PipelineProperties prop = {};
|
||||
|
@ -162,19 +162,19 @@ void D3D12GSRender::load_program()
|
|||
prop.DepthStencilFormat = get_depth_stencil_surface_format(m_surface.depth_format);
|
||||
prop.RenderTargetsFormat = get_color_surface_format(m_surface.color_format);
|
||||
|
||||
switch (to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
switch (rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
{
|
||||
case Surface_target::surface_a:
|
||||
case Surface_target::surface_b:
|
||||
case rsx::surface_target::surface_a:
|
||||
case rsx::surface_target::surface_b:
|
||||
prop.numMRT = 1;
|
||||
break;
|
||||
case Surface_target::surfaces_a_b:
|
||||
case rsx::surface_target::surfaces_a_b:
|
||||
prop.numMRT = 2;
|
||||
break;
|
||||
case Surface_target::surfaces_a_b_c:
|
||||
case rsx::surface_target::surfaces_a_b_c:
|
||||
prop.numMRT = 3;
|
||||
break;
|
||||
case Surface_target::surfaces_a_b_c_d:
|
||||
case rsx::surface_target::surfaces_a_b_c_d:
|
||||
prop.numMRT = 4;
|
||||
break;
|
||||
default:
|
||||
|
@ -251,26 +251,26 @@ void D3D12GSRender::load_program()
|
|||
for (unsigned i = 0; i < prop.numMRT; i++)
|
||||
prop.Blend.RenderTarget[i].RenderTargetWriteMask = mask;
|
||||
|
||||
prop.IASet = m_IASet;
|
||||
prop.IASet = m_ia_set;
|
||||
if (!!rsx::method_registers[NV4097_SET_RESTART_INDEX_ENABLE])
|
||||
{
|
||||
Index_array_type index_type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
if (index_type == Index_array_type::unsigned_32b)
|
||||
rsx::index_array_type index_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
if (index_type == rsx::index_array_type::u32)
|
||||
{
|
||||
prop.CutValue = D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF;
|
||||
}
|
||||
if (index_type == Index_array_type::unsigned_16b)
|
||||
if (index_type == rsx::index_array_type::u16)
|
||||
{
|
||||
prop.CutValue = D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
m_current_pso = m_pso_cache.getGraphicPipelineState(vertex_program, fragment_program, prop, m_device.Get(), m_root_signatures);
|
||||
m_current_pso = m_pso_cache.getGraphicPipelineState(m_vertex_program, m_fragment_program, prop, m_device.Get(), m_root_signatures);
|
||||
return;
|
||||
}
|
||||
|
||||
std::pair<std::string, std::string> D3D12GSRender::get_programs() const
|
||||
{
|
||||
return std::make_pair(m_pso_cache.get_transform_program(vertex_program).content, m_pso_cache.get_shader_program(fragment_program).content);
|
||||
return std::make_pair(m_pso_cache.get_transform_program(m_vertex_program).content, m_pso_cache.get_shader_program(m_fragment_program).content);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -15,40 +15,40 @@
|
|||
|
||||
namespace
|
||||
{
|
||||
u32 get_max_depth_value(Surface_depth_format format)
|
||||
u32 get_max_depth_value(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return 0xFFFF;
|
||||
case Surface_depth_format::z24s8: return 0xFFFFFF;
|
||||
case rsx::surface_depth_format::z16: return 0xFFFF;
|
||||
case rsx::surface_depth_format::z24s8: return 0xFFFFFF;
|
||||
}
|
||||
throw EXCEPTION("Unknow depth format");
|
||||
}
|
||||
|
||||
UINT get_num_rtt(Surface_target color_target)
|
||||
UINT get_num_rtt(rsx::surface_target color_target)
|
||||
{
|
||||
switch (color_target)
|
||||
{
|
||||
case Surface_target::none: return 0;
|
||||
case Surface_target::surface_a:
|
||||
case Surface_target::surface_b: return 1;
|
||||
case Surface_target::surfaces_a_b: return 2;
|
||||
case Surface_target::surfaces_a_b_c: return 3;
|
||||
case Surface_target::surfaces_a_b_c_d: return 4;
|
||||
case rsx::surface_target::none: return 0;
|
||||
case rsx::surface_target::surface_a:
|
||||
case rsx::surface_target::surface_b: return 1;
|
||||
case rsx::surface_target::surfaces_a_b: return 2;
|
||||
case rsx::surface_target::surfaces_a_b_c: return 3;
|
||||
case rsx::surface_target::surfaces_a_b_c_d: return 4;
|
||||
}
|
||||
throw EXCEPTION("Wrong color_target (%d)", color_target);
|
||||
}
|
||||
|
||||
std::vector<u8> get_rtt_indexes(Surface_target color_target)
|
||||
std::vector<u8> get_rtt_indexes(rsx::surface_target color_target)
|
||||
{
|
||||
switch (color_target)
|
||||
{
|
||||
case Surface_target::none: return{};
|
||||
case Surface_target::surface_a: return{ 0 };
|
||||
case Surface_target::surface_b: return{ 1 };
|
||||
case Surface_target::surfaces_a_b: return{ 0, 1 };
|
||||
case Surface_target::surfaces_a_b_c: return{ 0, 1, 2 };
|
||||
case Surface_target::surfaces_a_b_c_d: return{ 0, 1, 2, 3 };
|
||||
case rsx::surface_target::none: return{};
|
||||
case rsx::surface_target::surface_a: return{ 0 };
|
||||
case rsx::surface_target::surface_b: return{ 1 };
|
||||
case rsx::surface_target::surfaces_a_b: return{ 0, 1 };
|
||||
case rsx::surface_target::surfaces_a_b_c: return{ 0, 1, 2 };
|
||||
case rsx::surface_target::surfaces_a_b_c_d: return{ 0, 1, 2, 3 };
|
||||
}
|
||||
throw EXCEPTION("Wrong color_target (%d)", color_target);
|
||||
}
|
||||
|
@ -73,46 +73,46 @@ namespace
|
|||
return register_value & 0xff;
|
||||
}
|
||||
|
||||
size_t get_aligned_pitch(Surface_color_format format, u32 width)
|
||||
size_t get_aligned_pitch(rsx::surface_color_format format, u32 width)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_color_format::b8: return align(width, 256);
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case Surface_color_format::r5g6b5: return align(width * 2, 256);
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case Surface_color_format::a8r8g8b8: return align(width * 4, 256);
|
||||
case Surface_color_format::w16z16y16x16: return align(width * 8, 256);
|
||||
case Surface_color_format::w32z32y32x32: return align(width * 16, 256);
|
||||
case rsx::surface_color_format::b8: return align(width, 256);
|
||||
case rsx::surface_color_format::g8b8:
|
||||
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case rsx::surface_color_format::r5g6b5: return align(width * 2, 256);
|
||||
case rsx::surface_color_format::a8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case rsx::surface_color_format::x32:
|
||||
case rsx::surface_color_format::a8r8g8b8: return align(width * 4, 256);
|
||||
case rsx::surface_color_format::w16z16y16x16: return align(width * 8, 256);
|
||||
case rsx::surface_color_format::w32z32y32x32: return align(width * 16, 256);
|
||||
}
|
||||
throw EXCEPTION("Unknow color surface format");
|
||||
}
|
||||
|
||||
size_t get_packed_pitch(Surface_color_format format, u32 width)
|
||||
size_t get_packed_pitch(rsx::surface_color_format format, u32 width)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_color_format::b8: return width;
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case Surface_color_format::r5g6b5: return width * 2;
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case Surface_color_format::a8r8g8b8: return width * 4;
|
||||
case Surface_color_format::w16z16y16x16: return width * 8;
|
||||
case Surface_color_format::w32z32y32x32: return width * 16;
|
||||
case rsx::surface_color_format::b8: return width;
|
||||
case rsx::surface_color_format::g8b8:
|
||||
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case rsx::surface_color_format::r5g6b5: return width * 2;
|
||||
case rsx::surface_color_format::a8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case rsx::surface_color_format::x32:
|
||||
case rsx::surface_color_format::a8r8g8b8: return width * 4;
|
||||
case rsx::surface_color_format::w16z16y16x16: return width * 8;
|
||||
case rsx::surface_color_format::w32z32y32x32: return width * 16;
|
||||
}
|
||||
throw EXCEPTION("Unknow color surface format");
|
||||
}
|
||||
|
@ -126,7 +126,7 @@ void D3D12GSRender::clear_surface(u32 arg)
|
|||
prepare_render_targets(get_current_resource_storage().command_list.Get());
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> rtt_duration_end = std::chrono::system_clock::now();
|
||||
m_timers.m_prepare_rtt_duration += std::chrono::duration_cast<std::chrono::microseconds>(rtt_duration_end - rtt_duration_start).count();
|
||||
m_timers.prepare_rtt_duration += std::chrono::duration_cast<std::chrono::microseconds>(rtt_duration_end - rtt_duration_start).count();
|
||||
|
||||
if (arg & 0x1 || arg & 0x2)
|
||||
{
|
||||
|
@ -148,16 +148,16 @@ void D3D12GSRender::clear_surface(u32 arg)
|
|||
if (arg & 0xF0)
|
||||
{
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE handle = CD3DX12_CPU_DESCRIPTOR_HANDLE(m_rtts.current_rtts_handle);
|
||||
size_t rtt_index = get_num_rtt(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]));
|
||||
size_t rtt_index = get_num_rtt(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]));
|
||||
get_current_resource_storage().render_targets_descriptors_heap_index += rtt_index;
|
||||
for (unsigned i = 0; i < rtt_index; i++)
|
||||
get_current_resource_storage().command_list->ClearRenderTargetView(handle.Offset(i, g_descriptor_stride_rtv), get_clear_color(rsx::method_registers[NV4097_SET_COLOR_CLEAR_VALUE]).data(),
|
||||
get_current_resource_storage().command_list->ClearRenderTargetView(handle.Offset(i, m_descriptor_stride_rtv), get_clear_color(rsx::method_registers[NV4097_SET_COLOR_CLEAR_VALUE]).data(),
|
||||
1, &get_scissor(rsx::method_registers[NV4097_SET_SCISSOR_HORIZONTAL], rsx::method_registers[NV4097_SET_SCISSOR_VERTICAL]));
|
||||
}
|
||||
|
||||
std::chrono::time_point<std::chrono::system_clock> end_duration = std::chrono::system_clock::now();
|
||||
m_timers.m_draw_calls_duration += std::chrono::duration_cast<std::chrono::microseconds>(end_duration - start_duration).count();
|
||||
m_timers.m_draw_calls_count++;
|
||||
m_timers.draw_calls_duration += std::chrono::duration_cast<std::chrono::microseconds>(end_duration - start_duration).count();
|
||||
m_timers.draw_calls_count++;
|
||||
|
||||
if (rpcs3::config.rsx.d3d12.debug_output.value())
|
||||
{
|
||||
|
@ -185,7 +185,7 @@ void D3D12GSRender::prepare_render_targets(ID3D12GraphicsCommandList *copycmdlis
|
|||
m_rtts.prepare_render_target(copycmdlist,
|
||||
rsx::method_registers[NV4097_SET_SURFACE_FORMAT],
|
||||
rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL], rsx::method_registers[NV4097_SET_SURFACE_CLIP_VERTICAL],
|
||||
to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]),
|
||||
rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]),
|
||||
get_color_surface_addresses(), get_zeta_surface_address(),
|
||||
m_device.Get(), clear_color, 1.f, 0);
|
||||
|
||||
|
@ -196,14 +196,14 @@ void D3D12GSRender::prepare_render_targets(ID3D12GraphicsCommandList *copycmdlis
|
|||
rtt_view_desc.Format = dxgi_format;
|
||||
|
||||
m_rtts.current_rtts_handle = CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().render_targets_descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)get_current_resource_storage().render_targets_descriptors_heap_index * g_descriptor_stride_rtv);
|
||||
.Offset((INT)get_current_resource_storage().render_targets_descriptors_heap_index * m_descriptor_stride_rtv);
|
||||
size_t rtt_index = 0;
|
||||
for (u8 i : get_rtt_indexes(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
for (u8 i : get_rtt_indexes(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
{
|
||||
if (std::get<1>(m_rtts.m_bound_render_targets[i]) == nullptr)
|
||||
continue;
|
||||
m_device->CreateRenderTargetView(std::get<1>(m_rtts.m_bound_render_targets[i]), &rtt_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_rtts.current_rtts_handle).Offset((INT)rtt_index * g_descriptor_stride_rtv));
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(m_rtts.current_rtts_handle).Offset((INT)rtt_index * m_descriptor_stride_rtv));
|
||||
rtt_index++;
|
||||
}
|
||||
get_current_resource_storage().render_targets_descriptors_heap_index += rtt_index;
|
||||
|
@ -211,7 +211,7 @@ void D3D12GSRender::prepare_render_targets(ID3D12GraphicsCommandList *copycmdlis
|
|||
if (std::get<1>(m_rtts.m_bound_depth_stencil) == nullptr)
|
||||
return;
|
||||
m_rtts.current_ds_handle = CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().depth_stencil_descriptor_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)get_current_resource_storage().depth_stencil_descriptor_heap_index * g_descriptor_stride_dsv);
|
||||
.Offset((INT)get_current_resource_storage().depth_stencil_descriptor_heap_index * m_descriptor_stride_dsv);
|
||||
get_current_resource_storage().depth_stencil_descriptor_heap_index += 1;
|
||||
D3D12_DEPTH_STENCIL_VIEW_DESC depth_stencil_view_desc = {};
|
||||
depth_stencil_view_desc.Format = get_depth_stencil_surface_format(m_surface.depth_format);
|
||||
|
@ -221,7 +221,7 @@ void D3D12GSRender::prepare_render_targets(ID3D12GraphicsCommandList *copycmdlis
|
|||
|
||||
void D3D12GSRender::set_rtt_and_ds(ID3D12GraphicsCommandList *command_list)
|
||||
{
|
||||
UINT num_rtt = get_num_rtt(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]));
|
||||
UINT num_rtt = get_num_rtt(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]));
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE* ds_handle = (std::get<1>(m_rtts.m_bound_depth_stencil) != nullptr) ? &m_rtts.current_ds_handle : nullptr;
|
||||
command_list->OMSetRenderTargets((UINT)num_rtt, &m_rtts.current_rtts_handle, true, ds_handle);
|
||||
}
|
||||
|
@ -242,7 +242,7 @@ namespace
|
|||
ID3D12GraphicsCommandList * command_list,
|
||||
data_heap &readback_heap,
|
||||
ID3D12Resource * color_surface,
|
||||
Surface_color_format color_surface_format
|
||||
rsx::surface_color_format color_surface_format
|
||||
)
|
||||
{
|
||||
int clip_w = rsx::method_registers[NV4097_SET_SURFACE_CLIP_HORIZONTAL] >> 16;
|
||||
|
@ -362,13 +362,13 @@ void D3D12GSRender::copy_render_target_to_dma_location()
|
|||
uav_desc.Format = DXGI_FORMAT_R8_UNORM;
|
||||
uav_desc.ViewDimension = D3D12_UAV_DIMENSION_TEXTURE2D;
|
||||
m_device->CreateUnorderedAccessView(depth_format_conversion_buffer.Get(), nullptr, &uav_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(descriptor_heap->GetCPUDescriptorHandleForHeapStart()).Offset(1, g_descriptor_stride_srv_cbv_uav));
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(descriptor_heap->GetCPUDescriptorHandleForHeapStart()).Offset(1, m_descriptor_stride_srv_cbv_uav));
|
||||
|
||||
// Convert
|
||||
get_current_resource_storage().command_list->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(std::get<1>(m_rtts.m_bound_depth_stencil), D3D12_RESOURCE_STATE_DEPTH_WRITE, D3D12_RESOURCE_STATE_GENERIC_READ));
|
||||
|
||||
get_current_resource_storage().command_list->SetPipelineState(m_convertPSO);
|
||||
get_current_resource_storage().command_list->SetComputeRootSignature(m_convertRootSignature);
|
||||
get_current_resource_storage().command_list->SetPipelineState(m_convert_pso);
|
||||
get_current_resource_storage().command_list->SetComputeRootSignature(m_convert_root_signature);
|
||||
get_current_resource_storage().command_list->SetDescriptorHeaps(1, descriptor_heap.GetAddressOf());
|
||||
get_current_resource_storage().command_list->SetComputeRootDescriptorTable(0, descriptor_heap->GetGPUDescriptorHandleForHeapStart());
|
||||
get_current_resource_storage().command_list->Dispatch(clip_w / 8, clip_h / 8, 1);
|
||||
|
@ -391,7 +391,7 @@ void D3D12GSRender::copy_render_target_to_dma_location()
|
|||
size_t color_buffer_offset_in_heap[4];
|
||||
if (rpcs3::state.config.rsx.opengl.write_color_buffers)
|
||||
{
|
||||
for (u8 i : get_rtt_indexes(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
for (u8 i : get_rtt_indexes(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
{
|
||||
if (!address_color[i])
|
||||
continue;
|
||||
|
@ -443,7 +443,7 @@ void D3D12GSRender::copy_render_target_to_dma_location()
|
|||
vm::base(address_color[3]),
|
||||
};
|
||||
|
||||
for (u8 i : get_rtt_indexes(to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
for (u8 i : get_rtt_indexes(rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET])))
|
||||
{
|
||||
if (!address_color[i])
|
||||
continue;
|
||||
|
|
|
@ -21,10 +21,10 @@ struct render_target_traits
|
|||
static
|
||||
ComPtr<ID3D12Resource> create_new_surface(
|
||||
u32 address,
|
||||
Surface_color_format surface_color_format, size_t width, size_t height,
|
||||
surface_color_format color_format, size_t width, size_t height,
|
||||
gsl::not_null<ID3D12Device*> device, const std::array<float, 4> &clear_color, float, u8)
|
||||
{
|
||||
DXGI_FORMAT dxgi_format = get_color_surface_format(surface_color_format);
|
||||
DXGI_FORMAT dxgi_format = get_color_surface_format(color_format);
|
||||
ComPtr<ID3D12Resource> rtt;
|
||||
LOG_WARNING(RSX, "Creating RTT");
|
||||
|
||||
|
@ -69,7 +69,7 @@ struct render_target_traits
|
|||
static
|
||||
ComPtr<ID3D12Resource> create_new_surface(
|
||||
u32 address,
|
||||
Surface_depth_format surfaceDepthFormat, size_t width, size_t height,
|
||||
surface_depth_format surfaceDepthFormat, size_t width, size_t height,
|
||||
gsl::not_null<ID3D12Device*> device, const std::array<float, 4>& , float clear_depth, u8 clear_stencil)
|
||||
{
|
||||
D3D12_CLEAR_VALUE clear_depth_value = {};
|
||||
|
@ -113,14 +113,14 @@ struct render_target_traits
|
|||
|
||||
|
||||
static
|
||||
bool rtt_has_format_width_height(const ComPtr<ID3D12Resource> &rtt, Surface_color_format surface_color_format, size_t width, size_t height)
|
||||
bool rtt_has_format_width_height(const ComPtr<ID3D12Resource> &rtt, surface_color_format surface_color_format, size_t width, size_t height)
|
||||
{
|
||||
DXGI_FORMAT dxgi_format = get_color_surface_format(surface_color_format);
|
||||
return rtt->GetDesc().Format == dxgi_format && rtt->GetDesc().Width == width && rtt->GetDesc().Height == height;
|
||||
}
|
||||
|
||||
static
|
||||
bool ds_has_format_width_height(const ComPtr<ID3D12Resource> &rtt, Surface_depth_format surface_depth_stencil_format, size_t width, size_t height)
|
||||
bool ds_has_format_width_height(const ComPtr<ID3D12Resource> &rtt, surface_depth_format surface_depth_stencil_format, size_t width, size_t height)
|
||||
{
|
||||
//TODO: Check format
|
||||
return rtt->GetDesc().Width == width && rtt->GetDesc().Height == height;
|
||||
|
@ -129,7 +129,7 @@ struct render_target_traits
|
|||
static
|
||||
std::tuple<size_t, size_t, size_t, ComPtr<ID3D12Fence>, HANDLE> issue_download_command(
|
||||
gsl::not_null<ID3D12Resource*> rtt,
|
||||
Surface_color_format color_format, size_t width, size_t height,
|
||||
surface_color_format color_format, size_t width, size_t height,
|
||||
gsl::not_null<ID3D12Device*> device, gsl::not_null<ID3D12CommandQueue*> command_queue, data_heap &readback_heap, resource_storage &res_store
|
||||
)
|
||||
{
|
||||
|
@ -162,12 +162,12 @@ struct render_target_traits
|
|||
static
|
||||
std::tuple<size_t, size_t, size_t, ComPtr<ID3D12Fence>, HANDLE> issue_depth_download_command(
|
||||
gsl::not_null<ID3D12Resource*> ds,
|
||||
Surface_depth_format depth_format, size_t width, size_t height,
|
||||
surface_depth_format depth_format, size_t width, size_t height,
|
||||
gsl::not_null<ID3D12Device*> device, gsl::not_null<ID3D12CommandQueue*> command_queue, data_heap &readback_heap, resource_storage &res_store
|
||||
)
|
||||
{
|
||||
ID3D12GraphicsCommandList* command_list = res_store.command_list.Get();
|
||||
DXGI_FORMAT dxgi_format = (depth_format == Surface_depth_format::z24s8) ? DXGI_FORMAT_R32_TYPELESS : DXGI_FORMAT_R16_TYPELESS;
|
||||
DXGI_FORMAT dxgi_format = (depth_format == surface_depth_format::z24s8) ? DXGI_FORMAT_R32_TYPELESS : DXGI_FORMAT_R16_TYPELESS;
|
||||
|
||||
size_t row_pitch = align(width * 4, 256);
|
||||
size_t buffer_size = row_pitch * height;
|
||||
|
|
|
@ -143,7 +143,7 @@ void D3D12GSRender::upload_and_bind_textures(ID3D12GraphicsCommandList *command_
|
|||
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0);
|
||||
m_device->CreateShaderResourceView(m_dummy_texture, &shader_resource_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)descriptor_index + (INT)used_texture, g_descriptor_stride_srv_cbv_uav)
|
||||
.Offset((INT)descriptor_index + (INT)used_texture, m_descriptor_stride_srv_cbv_uav)
|
||||
);
|
||||
|
||||
D3D12_SAMPLER_DESC sampler_desc = {};
|
||||
|
@ -153,7 +153,7 @@ void D3D12GSRender::upload_and_bind_textures(ID3D12GraphicsCommandList *command_
|
|||
sampler_desc.AddressW = D3D12_TEXTURE_ADDRESS_MODE_WRAP;
|
||||
m_device->CreateSampler(&sampler_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().sampler_descriptor_heap[get_current_resource_storage().sampler_descriptors_heap_index]->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((INT)get_current_resource_storage().current_sampler_index + (INT)used_texture, g_descriptor_stride_samplers)
|
||||
.Offset((INT)get_current_resource_storage().current_sampler_index + (INT)used_texture, m_descriptor_stride_samplers)
|
||||
);
|
||||
used_texture++;
|
||||
continue;
|
||||
|
@ -320,7 +320,7 @@ void D3D12GSRender::upload_and_bind_textures(ID3D12GraphicsCommandList *command_
|
|||
|
||||
m_device->CreateShaderResourceView(vram_texture, &shared_resource_view_desc,
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().descriptors_heap->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((UINT)descriptor_index + (UINT)used_texture, g_descriptor_stride_srv_cbv_uav));
|
||||
.Offset((UINT)descriptor_index + (UINT)used_texture, m_descriptor_stride_srv_cbv_uav));
|
||||
|
||||
if (get_current_resource_storage().current_sampler_index + 16 > 2048)
|
||||
{
|
||||
|
@ -336,7 +336,7 @@ void D3D12GSRender::upload_and_bind_textures(ID3D12GraphicsCommandList *command_
|
|||
}
|
||||
m_device->CreateSampler(&get_sampler_desc(textures[i]),
|
||||
CD3DX12_CPU_DESCRIPTOR_HANDLE(get_current_resource_storage().sampler_descriptor_heap[get_current_resource_storage().sampler_descriptors_heap_index]->GetCPUDescriptorHandleForHeapStart())
|
||||
.Offset((UINT)get_current_resource_storage().current_sampler_index + (UINT)used_texture, g_descriptor_stride_samplers));
|
||||
.Offset((UINT)get_current_resource_storage().current_sampler_index + (UINT)used_texture, m_descriptor_stride_samplers));
|
||||
|
||||
used_texture++;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ std::pair<ID3DBlob *, ID3DBlob *> compileF32toU8CS()
|
|||
}
|
||||
|
||||
|
||||
void D3D12GSRender::Shader::Init(ID3D12Device *device, ID3D12CommandQueue *gfxcommandqueue)
|
||||
void D3D12GSRender::shader::init(ID3D12Device *device, ID3D12CommandQueue *gfx_command_queue)
|
||||
{
|
||||
const char *fsCode = STRINGIFY(
|
||||
Texture2D InputTexture : register(t0); \n
|
||||
|
@ -143,21 +143,21 @@ void D3D12GSRender::Shader::Init(ID3D12Device *device, ID3D12CommandQueue *gfxco
|
|||
Microsoft::WRL::ComPtr<ID3DBlob> rootSignatureBlob;
|
||||
|
||||
CHECK_HRESULT(wrapD3D12SerializeRootSignature(&rootSignatureDesc, D3D_ROOT_SIGNATURE_VERSION_1, &rootSignatureBlob, &errorBlob));
|
||||
CHECK_HRESULT(device->CreateRootSignature(0, rootSignatureBlob->GetBufferPointer(), rootSignatureBlob->GetBufferSize(), IID_PPV_ARGS(&m_rootSignature)));
|
||||
CHECK_HRESULT(device->CreateRootSignature(0, rootSignatureBlob->GetBufferPointer(), rootSignatureBlob->GetBufferSize(), IID_PPV_ARGS(&root_signature)));
|
||||
|
||||
psoDesc.pRootSignature = m_rootSignature;
|
||||
psoDesc.pRootSignature = root_signature;
|
||||
psoDesc.PrimitiveTopologyType = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
psoDesc.BlendState.RenderTarget[0].RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL;
|
||||
|
||||
CHECK_HRESULT(device->CreateGraphicsPipelineState(&psoDesc, IID_PPV_ARGS(&m_PSO)));
|
||||
CHECK_HRESULT(device->CreateGraphicsPipelineState(&psoDesc, IID_PPV_ARGS(&pso)));
|
||||
|
||||
D3D12_DESCRIPTOR_HEAP_DESC textureHeapDesc = { D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV , 2, D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE };
|
||||
CHECK_HRESULT(
|
||||
device->CreateDescriptorHeap(&textureHeapDesc, IID_PPV_ARGS(&m_textureDescriptorHeap))
|
||||
device->CreateDescriptorHeap(&textureHeapDesc, IID_PPV_ARGS(&texture_descriptor_heap))
|
||||
);
|
||||
D3D12_DESCRIPTOR_HEAP_DESC samplerHeapDesc = { D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER , 2, D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE };
|
||||
CHECK_HRESULT(
|
||||
device->CreateDescriptorHeap(&samplerHeapDesc, IID_PPV_ARGS(&m_samplerDescriptorHeap))
|
||||
device->CreateDescriptorHeap(&samplerHeapDesc, IID_PPV_ARGS(&sampler_descriptor_heap))
|
||||
);
|
||||
|
||||
ComPtr<ID3D12Fence> fence;
|
||||
|
@ -197,37 +197,37 @@ void D3D12GSRender::Shader::Init(ID3D12Device *device, ID3D12CommandQueue *gfxco
|
|||
&CD3DX12_RESOURCE_DESC::Buffer(16 * sizeof(float)),
|
||||
D3D12_RESOURCE_STATE_COPY_DEST,
|
||||
nullptr,
|
||||
IID_PPV_ARGS(&m_vertexBuffer)
|
||||
IID_PPV_ARGS(&vertex_buffer)
|
||||
));
|
||||
|
||||
D3D12_SUBRESOURCE_DATA vertexData = { reinterpret_cast<BYTE*>(quadVertex), 16 * sizeof(float), 1 };
|
||||
|
||||
UpdateSubresources(cmdList.Get(), m_vertexBuffer, intermediateBuffer.Get(), 0, 0, 1, &vertexData);
|
||||
cmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(m_vertexBuffer, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER));
|
||||
UpdateSubresources(cmdList.Get(), vertex_buffer, intermediateBuffer.Get(), 0, 0, 1, &vertexData);
|
||||
cmdList->ResourceBarrier(1, &CD3DX12_RESOURCE_BARRIER::Transition(vertex_buffer, D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER));
|
||||
CHECK_HRESULT(cmdList->Close());
|
||||
|
||||
gfxcommandqueue->ExecuteCommandLists(1, CommandListCast(cmdList.GetAddressOf()));
|
||||
gfx_command_queue->ExecuteCommandLists(1, CommandListCast(cmdList.GetAddressOf()));
|
||||
|
||||
// Now wait until upload has completed
|
||||
gfxcommandqueue->Signal(fence.Get(), 1);
|
||||
gfx_command_queue->Signal(fence.Get(), 1);
|
||||
WaitForSingleObjectEx(handle, INFINITE, FALSE);
|
||||
CloseHandle(handle);
|
||||
}
|
||||
|
||||
void D3D12GSRender::initConvertShader()
|
||||
void D3D12GSRender::init_convert_shader()
|
||||
{
|
||||
const auto &p = compileF32toU8CS();
|
||||
CHECK_HRESULT(
|
||||
m_device->CreateRootSignature(0, p.second->GetBufferPointer(), p.second->GetBufferSize(), IID_PPV_ARGS(&m_convertRootSignature))
|
||||
m_device->CreateRootSignature(0, p.second->GetBufferPointer(), p.second->GetBufferSize(), IID_PPV_ARGS(&m_convert_root_signature))
|
||||
);
|
||||
|
||||
D3D12_COMPUTE_PIPELINE_STATE_DESC computePipelineStateDesc = {};
|
||||
computePipelineStateDesc.CS.BytecodeLength = p.first->GetBufferSize();
|
||||
computePipelineStateDesc.CS.pShaderBytecode = p.first->GetBufferPointer();
|
||||
computePipelineStateDesc.pRootSignature = m_convertRootSignature;
|
||||
computePipelineStateDesc.pRootSignature = m_convert_root_signature;
|
||||
|
||||
CHECK_HRESULT(
|
||||
m_device->CreateComputePipelineState(&computePipelineStateDesc, IID_PPV_ARGS(&m_convertPSO))
|
||||
m_device->CreateComputePipelineState(&computePipelineStateDesc, IID_PPV_ARGS(&m_convert_pso))
|
||||
);
|
||||
|
||||
p.first->Release();
|
||||
|
|
|
@ -719,45 +719,45 @@ namespace
|
|||
};
|
||||
}
|
||||
|
||||
Vertex_base_type to_vertex_base_type(u8 in)
|
||||
rsx::vertex_base_type rsx::to_vertex_base_type(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case 1: return Vertex_base_type::s1;
|
||||
case 2: return Vertex_base_type::f;
|
||||
case 3: return Vertex_base_type::sf;
|
||||
case 4: return Vertex_base_type::ub;
|
||||
case 5: return Vertex_base_type::s32k;
|
||||
case 6: return Vertex_base_type::cmp;
|
||||
case 7: return Vertex_base_type::ub256;
|
||||
case 1: return rsx::vertex_base_type::s1;
|
||||
case 2: return rsx::vertex_base_type::f;
|
||||
case 3: return rsx::vertex_base_type::sf;
|
||||
case 4: return rsx::vertex_base_type::ub;
|
||||
case 5: return rsx::vertex_base_type::s32k;
|
||||
case 6: return rsx::vertex_base_type::cmp;
|
||||
case 7: return rsx::vertex_base_type::ub256;
|
||||
}
|
||||
throw new EXCEPTION("Unknow vertex base type %d", in);
|
||||
}
|
||||
|
||||
Index_array_type to_index_array_type(u8 in)
|
||||
rsx::index_array_type rsx::to_index_array_type(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case 0: return Index_array_type::unsigned_32b;
|
||||
case 1: return Index_array_type::unsigned_16b;
|
||||
case 0: return rsx::index_array_type::u32;
|
||||
case 1: return rsx::index_array_type::u16;
|
||||
}
|
||||
throw new EXCEPTION("Unknown index array type %d", in);
|
||||
}
|
||||
|
||||
Primitive_type to_primitive_type(u8 in)
|
||||
rsx::primitive_type rsx::to_primitive_type(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case 1: return Primitive_type::points;
|
||||
case 2: return Primitive_type::lines;
|
||||
case 3: return Primitive_type::line_loop;
|
||||
case 4: return Primitive_type::line_strip;
|
||||
case 5: return Primitive_type::triangles;
|
||||
case 6: return Primitive_type::triangle_strip;
|
||||
case 7: return Primitive_type::triangle_fan;
|
||||
case 8: return Primitive_type::quads;
|
||||
case 9: return Primitive_type::quad_strip;
|
||||
case 10: return Primitive_type::polygon;
|
||||
case 1: return rsx::primitive_type::points;
|
||||
case 2: return rsx::primitive_type::lines;
|
||||
case 3: return rsx::primitive_type::line_loop;
|
||||
case 4: return rsx::primitive_type::line_strip;
|
||||
case 5: return rsx::primitive_type::triangles;
|
||||
case 6: return rsx::primitive_type::triangle_strip;
|
||||
case 7: return rsx::primitive_type::triangle_fan;
|
||||
case 8: return rsx::primitive_type::quads;
|
||||
case 9: return rsx::primitive_type::quad_strip;
|
||||
case 10: return rsx::primitive_type::polygon;
|
||||
}
|
||||
throw new EXCEPTION("Unknow primitive type %d", in);
|
||||
}
|
||||
|
@ -801,26 +801,26 @@ enum
|
|||
|
||||
};
|
||||
|
||||
Surface_target to_surface_target(u8 in)
|
||||
rsx::surface_target rsx::to_surface_target(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case CELL_GCM_SURFACE_TARGET_NONE: return Surface_target::none;
|
||||
case CELL_GCM_SURFACE_TARGET_0: return Surface_target::surface_a;
|
||||
case CELL_GCM_SURFACE_TARGET_1: return Surface_target::surface_b;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT1: return Surface_target::surfaces_a_b;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT2: return Surface_target::surfaces_a_b_c;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT3: return Surface_target::surfaces_a_b_c_d;
|
||||
case CELL_GCM_SURFACE_TARGET_NONE: return rsx::surface_target::none;
|
||||
case CELL_GCM_SURFACE_TARGET_0: return rsx::surface_target::surface_a;
|
||||
case CELL_GCM_SURFACE_TARGET_1: return rsx::surface_target::surface_b;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT1: return rsx::surface_target::surfaces_a_b;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT2: return rsx::surface_target::surfaces_a_b_c;
|
||||
case CELL_GCM_SURFACE_TARGET_MRT3: return rsx::surface_target::surfaces_a_b_c_d;
|
||||
}
|
||||
throw EXCEPTION("Unknow surface target %x", in);
|
||||
}
|
||||
|
||||
Surface_depth_format to_surface_depth_format(u8 in)
|
||||
rsx::surface_depth_format rsx::to_surface_depth_format(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case CELL_GCM_SURFACE_Z16: return Surface_depth_format::z16;
|
||||
case CELL_GCM_SURFACE_Z24S8: return Surface_depth_format::z24s8;
|
||||
case CELL_GCM_SURFACE_Z16: return rsx::surface_depth_format::z16;
|
||||
case CELL_GCM_SURFACE_Z24S8: return rsx::surface_depth_format::z24s8;
|
||||
}
|
||||
throw EXCEPTION("Unknow surface depth format %x", in);
|
||||
}
|
||||
|
@ -836,36 +836,36 @@ std::string rsx::get_method_name(const u32 id)
|
|||
return fmt::format("unknown/illegal method [0x%08x]", id);
|
||||
}
|
||||
|
||||
Surface_antialiasing to_surface_antialiasing(u8 in)
|
||||
rsx::surface_antialiasing rsx::to_surface_antialiasing(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case CELL_GCM_SURFACE_CENTER_1: return Surface_antialiasing::center_1_sample;
|
||||
case CELL_GCM_SURFACE_DIAGONAL_CENTERED_2: return Surface_antialiasing::diagonal_centered_2_samples;
|
||||
case CELL_GCM_SURFACE_SQUARE_CENTERED_4: return Surface_antialiasing::square_centered_4_samples;
|
||||
case CELL_GCM_SURFACE_SQUARE_ROTATED_4: return Surface_antialiasing::square_rotated_4_samples;
|
||||
case CELL_GCM_SURFACE_CENTER_1: return rsx::surface_antialiasing::center_1_sample;
|
||||
case CELL_GCM_SURFACE_DIAGONAL_CENTERED_2: return rsx::surface_antialiasing::diagonal_centered_2_samples;
|
||||
case CELL_GCM_SURFACE_SQUARE_CENTERED_4: return rsx::surface_antialiasing::square_centered_4_samples;
|
||||
case CELL_GCM_SURFACE_SQUARE_ROTATED_4: return rsx::surface_antialiasing::square_rotated_4_samples;
|
||||
}
|
||||
throw EXCEPTION("unknow surface antialiasing format %x", in);
|
||||
}
|
||||
|
||||
Surface_color_format to_surface_color_format(u8 in)
|
||||
rsx::surface_color_format rsx::to_surface_color_format(u8 in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case CELL_GCM_SURFACE_X1R5G5B5_Z1R5G5B5: return Surface_color_format::x1r5g5b5_z1r5g5b5;
|
||||
case CELL_GCM_SURFACE_X1R5G5B5_O1R5G5B5: return Surface_color_format::x1r5g5b5_o1r5g5b5;
|
||||
case CELL_GCM_SURFACE_R5G6B5: return Surface_color_format::r5g6b5;
|
||||
case CELL_GCM_SURFACE_X8R8G8B8_Z8R8G8B8: return Surface_color_format::x8r8g8b8_z8r8g8b8;
|
||||
case CELL_GCM_SURFACE_X8R8G8B8_O8R8G8B8: return Surface_color_format::x8r8g8b8_o8r8g8b8;
|
||||
case CELL_GCM_SURFACE_A8R8G8B8: return Surface_color_format::a8r8g8b8;
|
||||
case CELL_GCM_SURFACE_B8: return Surface_color_format::b8;
|
||||
case CELL_GCM_SURFACE_G8B8: return Surface_color_format::g8b8;
|
||||
case CELL_GCM_SURFACE_F_W16Z16Y16X16: return Surface_color_format::w16z16y16x16;
|
||||
case CELL_GCM_SURFACE_F_W32Z32Y32X32: return Surface_color_format::w32z32y32x32;
|
||||
case CELL_GCM_SURFACE_F_X32: return Surface_color_format::x32;
|
||||
case CELL_GCM_SURFACE_X8B8G8R8_Z8B8G8R8: return Surface_color_format::x8b8g8r8_z8b8g8r8;
|
||||
case CELL_GCM_SURFACE_X8B8G8R8_O8B8G8R8: return Surface_color_format::x8b8g8r8_o8b8g8r8;
|
||||
case CELL_GCM_SURFACE_A8B8G8R8: return Surface_color_format::a8b8g8r8;
|
||||
case CELL_GCM_SURFACE_X1R5G5B5_Z1R5G5B5: return rsx::surface_color_format::x1r5g5b5_z1r5g5b5;
|
||||
case CELL_GCM_SURFACE_X1R5G5B5_O1R5G5B5: return rsx::surface_color_format::x1r5g5b5_o1r5g5b5;
|
||||
case CELL_GCM_SURFACE_R5G6B5: return rsx::surface_color_format::r5g6b5;
|
||||
case CELL_GCM_SURFACE_X8R8G8B8_Z8R8G8B8: return rsx::surface_color_format::x8r8g8b8_z8r8g8b8;
|
||||
case CELL_GCM_SURFACE_X8R8G8B8_O8R8G8B8: return rsx::surface_color_format::x8r8g8b8_o8r8g8b8;
|
||||
case CELL_GCM_SURFACE_A8R8G8B8: return rsx::surface_color_format::a8r8g8b8;
|
||||
case CELL_GCM_SURFACE_B8: return rsx::surface_color_format::b8;
|
||||
case CELL_GCM_SURFACE_G8B8: return rsx::surface_color_format::g8b8;
|
||||
case CELL_GCM_SURFACE_F_W16Z16Y16X16: return rsx::surface_color_format::w16z16y16x16;
|
||||
case CELL_GCM_SURFACE_F_W32Z32Y32X32: return rsx::surface_color_format::w32z32y32x32;
|
||||
case CELL_GCM_SURFACE_F_X32: return rsx::surface_color_format::x32;
|
||||
case CELL_GCM_SURFACE_X8B8G8R8_Z8B8G8R8: return rsx::surface_color_format::x8b8g8r8_z8b8g8r8;
|
||||
case CELL_GCM_SURFACE_X8B8G8R8_O8B8G8R8: return rsx::surface_color_format::x8b8g8r8_o8b8g8r8;
|
||||
case CELL_GCM_SURFACE_A8B8G8R8: return rsx::surface_color_format::a8b8g8r8;
|
||||
}
|
||||
throw EXCEPTION("unknow surface color format %x", in);
|
||||
}
|
||||
|
@ -953,18 +953,18 @@ namespace
|
|||
|
||||
std::string get_primitive_mode(u8 draw_mode)
|
||||
{
|
||||
switch (to_primitive_type(draw_mode))
|
||||
switch (rsx::to_primitive_type(draw_mode))
|
||||
{
|
||||
case Primitive_type::points: return "Points";
|
||||
case Primitive_type::lines: return "Lines";
|
||||
case Primitive_type::line_loop: return "Line_loop";
|
||||
case Primitive_type::line_strip: return "Line_strip";
|
||||
case Primitive_type::triangles: return "Triangles";
|
||||
case Primitive_type::triangle_strip: return "Triangle_strip";
|
||||
case Primitive_type::triangle_fan: return "Triangle_fan";
|
||||
case Primitive_type::quads: return "Quads";
|
||||
case Primitive_type::quad_strip: return "Quad_strip";
|
||||
case Primitive_type::polygon: return "Polygon";
|
||||
case rsx::primitive_type::points: return "Points";
|
||||
case rsx::primitive_type::lines: return "Lines";
|
||||
case rsx::primitive_type::line_loop: return "Line_loop";
|
||||
case rsx::primitive_type::line_strip: return "Line_strip";
|
||||
case rsx::primitive_type::triangles: return "Triangles";
|
||||
case rsx::primitive_type::triangle_strip: return "Triangle_strip";
|
||||
case rsx::primitive_type::triangle_fan: return "Triangle_fan";
|
||||
case rsx::primitive_type::quads: return "Quads";
|
||||
case rsx::primitive_type::quad_strip: return "Quad_strip";
|
||||
case rsx::primitive_type::polygon: return "Polygon";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
@ -989,58 +989,58 @@ namespace
|
|||
|
||||
std::string depth_stencil_surface_format(u32 format)
|
||||
{
|
||||
switch (to_surface_depth_format(format))
|
||||
switch (rsx::to_surface_depth_format(format))
|
||||
{
|
||||
case Surface_depth_format::z16: return "CELL_GCM_SURFACE_Z16";
|
||||
case Surface_depth_format::z24s8: return "CELL_GCM_SURFACE_Z24S8";
|
||||
case rsx::surface_depth_format::z16: return "CELL_GCM_SURFACE_Z16";
|
||||
case rsx::surface_depth_format::z24s8: return "CELL_GCM_SURFACE_Z24S8";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
||||
std::string surface_antialiasing(u8 format)
|
||||
{
|
||||
switch (to_surface_antialiasing(format))
|
||||
switch (rsx::to_surface_antialiasing(format))
|
||||
{
|
||||
case Surface_antialiasing::center_1_sample: "1 sample centered";
|
||||
case Surface_antialiasing::diagonal_centered_2_samples: return "2 samples diagonal centered";
|
||||
case Surface_antialiasing::square_centered_4_samples: return "4 samples square centered";
|
||||
case Surface_antialiasing::square_rotated_4_samples: return "4 samples diagonal rotated";
|
||||
case rsx::surface_antialiasing::center_1_sample: return "1 sample centered";
|
||||
case rsx::surface_antialiasing::diagonal_centered_2_samples: return "2 samples diagonal centered";
|
||||
case rsx::surface_antialiasing::square_centered_4_samples: return "4 samples square centered";
|
||||
case rsx::surface_antialiasing::square_rotated_4_samples: return "4 samples diagonal rotated";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
||||
std::string color_surface_format(u32 format)
|
||||
std::string surface_color_format(u32 format)
|
||||
{
|
||||
switch (to_surface_color_format(format))
|
||||
switch (rsx::to_surface_color_format(format))
|
||||
{
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5: return "CELL_GCM_SURFACE_X1R5G5B5_Z1R5G5B5";
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5: return "CELL_GCM_SURFACE_X1R5G5B5_O1R5G5B5";
|
||||
case Surface_color_format::r5g6b5 : return "CELL_GCM_SURFACE_R5G6B5";
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8: return "CELL_GCM_SURFACE_X8R8G8B8_Z8R8G8B8";
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8: return "CELL_GCM_SURFACE_X8R8G8B8_O8R8G8B8";
|
||||
case Surface_color_format::a8r8g8b8: return "CELL_GCM_SURFACE_A8R8G8B8";
|
||||
case Surface_color_format::b8: return "CELL_GCM_SURFACE_B8";
|
||||
case Surface_color_format::g8b8: return "CELL_GCM_SURFACE_G8B8";
|
||||
case Surface_color_format::w16z16y16x16: return "CELL_GCM_SURFACE_F_W16Z16Y16X16";
|
||||
case Surface_color_format::w32z32y32x32: return "CELL_GCM_SURFACE_F_W32Z32Y32X32";
|
||||
case Surface_color_format::x32: return "CELL_GCM_SURFACE_F_X32";
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8: return "CELL_GCM_SURFACE_X8B8G8R8_Z8B8G8R8";
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8: return "CELL_GCM_SURFACE_X8B8G8R8_O8B8G8R8";
|
||||
case Surface_color_format::a8b8g8r8: return "CELL_GCM_SURFACE_A8B8G8R8";
|
||||
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5: return "CELL_GCM_SURFACE_X1R5G5B5_Z1R5G5B5";
|
||||
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5: return "CELL_GCM_SURFACE_X1R5G5B5_O1R5G5B5";
|
||||
case rsx::surface_color_format::r5g6b5 : return "CELL_GCM_SURFACE_R5G6B5";
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8: return "CELL_GCM_SURFACE_X8R8G8B8_Z8R8G8B8";
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8: return "CELL_GCM_SURFACE_X8R8G8B8_O8R8G8B8";
|
||||
case rsx::surface_color_format::a8r8g8b8: return "CELL_GCM_SURFACE_A8R8G8B8";
|
||||
case rsx::surface_color_format::b8: return "CELL_GCM_SURFACE_B8";
|
||||
case rsx::surface_color_format::g8b8: return "CELL_GCM_SURFACE_G8B8";
|
||||
case rsx::surface_color_format::w16z16y16x16: return "CELL_GCM_SURFACE_F_W16Z16Y16X16";
|
||||
case rsx::surface_color_format::w32z32y32x32: return "CELL_GCM_SURFACE_F_W32Z32Y32X32";
|
||||
case rsx::surface_color_format::x32: return "CELL_GCM_SURFACE_F_X32";
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8: return "CELL_GCM_SURFACE_X8B8G8R8_Z8B8G8R8";
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8: return "CELL_GCM_SURFACE_X8B8G8R8_O8B8G8R8";
|
||||
case rsx::surface_color_format::a8b8g8r8: return "CELL_GCM_SURFACE_A8B8G8R8";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
||||
std::string surface_target(u32 target)
|
||||
{
|
||||
switch (to_surface_target(target))
|
||||
switch (rsx::to_surface_target(target))
|
||||
{
|
||||
case Surface_target::none: return "none";
|
||||
case Surface_target::surface_a: return "surface A";
|
||||
case Surface_target::surface_b: return "surface B";
|
||||
case Surface_target::surfaces_a_b: return "surfaces A and B";
|
||||
case Surface_target::surfaces_a_b_c: return "surfaces A, B and C";
|
||||
case Surface_target::surfaces_a_b_c_d: return "surfaces A,B, C and D";
|
||||
case rsx::surface_target::none: return "none";
|
||||
case rsx::surface_target::surface_a: return "surface A";
|
||||
case rsx::surface_target::surface_b: return "surface B";
|
||||
case rsx::surface_target::surfaces_a_b: return "surfaces A and B";
|
||||
case rsx::surface_target::surfaces_a_b_c: return "surfaces A, B and C";
|
||||
case rsx::surface_target::surfaces_a_b_c_d: return "surfaces A,B, C and D";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
@ -1078,15 +1078,15 @@ namespace
|
|||
|
||||
std::string get_vertex_attribute_format(u8 type)
|
||||
{
|
||||
switch (to_vertex_base_type(type))
|
||||
switch (rsx::to_vertex_base_type(type))
|
||||
{
|
||||
case Vertex_base_type::s1: return "Short";
|
||||
case Vertex_base_type::f: return "Float";
|
||||
case Vertex_base_type::sf: return "Half float";
|
||||
case Vertex_base_type::ub: return "Unsigned byte";
|
||||
case Vertex_base_type::s32k: return "Signed int";
|
||||
case Vertex_base_type::cmp: return "CMP";
|
||||
case Vertex_base_type::ub256: return "UB256";
|
||||
case rsx::vertex_base_type::s1: return "Short";
|
||||
case rsx::vertex_base_type::f: return "Float";
|
||||
case rsx::vertex_base_type::sf: return "Half float";
|
||||
case rsx::vertex_base_type::ub: return "Unsigned byte";
|
||||
case rsx::vertex_base_type::s32k: return "Signed int";
|
||||
case rsx::vertex_base_type::cmp: return "CMP";
|
||||
case rsx::vertex_base_type::ub256: return "UB256";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1104,10 +1104,10 @@ namespace
|
|||
|
||||
std::string index_type(u16 arg)
|
||||
{
|
||||
switch (to_index_array_type(arg))
|
||||
switch (rsx::to_index_array_type(arg))
|
||||
{
|
||||
case Index_array_type::unsigned_16b: return "unsigned short";
|
||||
case Index_array_type::unsigned_32b: return "unsigned int";
|
||||
case rsx::index_array_type::u16: return "unsigned short";
|
||||
case rsx::index_array_type::u32: return "unsigned int";
|
||||
}
|
||||
return "Error";
|
||||
}
|
||||
|
@ -1443,7 +1443,7 @@ namespace
|
|||
{ NV4097_SET_SURFACE_PITCH_Z, [](u32 arg) -> std::string { return "Surface Zeta: Pitch = " + std::to_string(arg); } },
|
||||
{ NV4097_SET_SURFACE_ZETA_OFFSET, [](u32 arg) -> std::string { return "Surface Zeta: Offset = " + ptr_to_string(arg); } },
|
||||
{ NV4097_SET_CONTEXT_DMA_ZETA, [](u32 arg) -> std::string { return "Surface Zeta: DMA mode = " + dma_mode(arg);} },
|
||||
{ NV4097_SET_SURFACE_FORMAT, [](u32 arg) -> std::string { return "Surface: Color format = " + color_surface_format(arg & 0x1F) + " DepthStencil format = " + depth_stencil_surface_format((arg >> 5) & 0x7) + " Anti aliasing =" + surface_antialiasing((arg >> 12) & 0x7); } },
|
||||
{ NV4097_SET_SURFACE_FORMAT, [](u32 arg) -> std::string { return "Surface: Color format = " + surface_color_format(arg & 0x1F) + " DepthStencil format = " + depth_stencil_surface_format((arg >> 5) & 0x7) + " Anti aliasing =" + surface_antialiasing((arg >> 12) & 0x7); } },
|
||||
{ NV4097_SET_SURFACE_CLIP_HORIZONTAL, [](u32 arg) -> std::string { return "Surface: clip x = " + std::to_string(arg & 0xFFFF) + " width = " + std::to_string(arg >> 16); } },
|
||||
{ NV4097_SET_SURFACE_CLIP_VERTICAL, [](u32 arg) -> std::string { return "Surface: clip y = " + std::to_string(arg & 0xFFFF) + " height = " + std::to_string(arg >> 16); } },
|
||||
{ NV4097_SET_SURFACE_COLOR_TARGET, [](u32 arg) -> std::string { return "Surface: Targets " + surface_target(arg); } },
|
||||
|
|
|
@ -23,92 +23,95 @@ enum
|
|||
CELL_GCM_DISPLAY_FREQUENCY_DISABLE = 3,
|
||||
};
|
||||
|
||||
enum class Vertex_base_type : u8
|
||||
namespace rsx
|
||||
{
|
||||
s1, ///< signed byte
|
||||
f, ///< float
|
||||
sf, ///< half float
|
||||
ub, ///< unsigned byte
|
||||
s32k, ///< signed 32bits int
|
||||
cmp, ///< compressed aka X11G11Z10 and always 1. W.
|
||||
ub256,
|
||||
};
|
||||
enum class vertex_base_type : u8
|
||||
{
|
||||
s1, ///< signed byte
|
||||
f, ///< float
|
||||
sf, ///< half float
|
||||
ub, ///< unsigned byte
|
||||
s32k, ///< signed 32bits int
|
||||
cmp, ///< compressed aka X11G11Z10 and always 1. W.
|
||||
ub256,
|
||||
};
|
||||
|
||||
Vertex_base_type to_vertex_base_type(u8 in);
|
||||
vertex_base_type to_vertex_base_type(u8 in);
|
||||
|
||||
enum class Index_array_type : u8
|
||||
{
|
||||
unsigned_32b,
|
||||
unsigned_16b,
|
||||
};
|
||||
enum class index_array_type : u8
|
||||
{
|
||||
u32,
|
||||
u16,
|
||||
};
|
||||
|
||||
Index_array_type to_index_array_type(u8 in);
|
||||
index_array_type to_index_array_type(u8 in);
|
||||
|
||||
enum class Primitive_type : u8
|
||||
{
|
||||
points,
|
||||
lines,
|
||||
line_loop, // line strip with last end being joined with first end.
|
||||
line_strip,
|
||||
triangles,
|
||||
triangle_strip,
|
||||
triangle_fan, // like strip except that every triangle share the first vertex and one instead of 2 from previous triangle.
|
||||
quads,
|
||||
quad_strip,
|
||||
polygon, // convex polygon
|
||||
};
|
||||
enum class primitive_type : u8
|
||||
{
|
||||
points,
|
||||
lines,
|
||||
line_loop, // line strip with last end being joined with first end.
|
||||
line_strip,
|
||||
triangles,
|
||||
triangle_strip,
|
||||
triangle_fan, // like strip except that every triangle share the first vertex and one instead of 2 from previous triangle.
|
||||
quads,
|
||||
quad_strip,
|
||||
polygon, // convex polygon
|
||||
};
|
||||
|
||||
Primitive_type to_primitive_type(u8 in);
|
||||
primitive_type to_primitive_type(u8 in);
|
||||
|
||||
enum class Surface_target : u8
|
||||
{
|
||||
none,
|
||||
surface_a,
|
||||
surface_b,
|
||||
surfaces_a_b,
|
||||
surfaces_a_b_c,
|
||||
surfaces_a_b_c_d,
|
||||
};
|
||||
enum class surface_target : u8
|
||||
{
|
||||
none,
|
||||
surface_a,
|
||||
surface_b,
|
||||
surfaces_a_b,
|
||||
surfaces_a_b_c,
|
||||
surfaces_a_b_c_d,
|
||||
};
|
||||
|
||||
Surface_target to_surface_target(u8 in);
|
||||
surface_target to_surface_target(u8 in);
|
||||
|
||||
enum class Surface_depth_format : u8
|
||||
{
|
||||
z16, // unsigned 16 bits depth
|
||||
z24s8, // unsigned 24 bits depth + 8 bits stencil
|
||||
};
|
||||
enum class surface_depth_format : u8
|
||||
{
|
||||
z16, // unsigned 16 bits depth
|
||||
z24s8, // unsigned 24 bits depth + 8 bits stencil
|
||||
};
|
||||
|
||||
Surface_depth_format to_surface_depth_format(u8 in);
|
||||
surface_depth_format to_surface_depth_format(u8 in);
|
||||
|
||||
enum class Surface_antialiasing : u8
|
||||
{
|
||||
center_1_sample,
|
||||
diagonal_centered_2_samples,
|
||||
square_centered_4_samples,
|
||||
square_rotated_4_samples,
|
||||
};
|
||||
enum class surface_antialiasing : u8
|
||||
{
|
||||
center_1_sample,
|
||||
diagonal_centered_2_samples,
|
||||
square_centered_4_samples,
|
||||
square_rotated_4_samples,
|
||||
};
|
||||
|
||||
Surface_antialiasing to_surface_antialiasing(u8 in);
|
||||
surface_antialiasing to_surface_antialiasing(u8 in);
|
||||
|
||||
enum class Surface_color_format : u8
|
||||
{
|
||||
x1r5g5b5_z1r5g5b5,
|
||||
x1r5g5b5_o1r5g5b5,
|
||||
r5g6b5,
|
||||
x8r8g8b8_z8r8g8b8,
|
||||
x8r8g8b8_o8r8g8b8,
|
||||
a8r8g8b8,
|
||||
b8,
|
||||
g8b8,
|
||||
w16z16y16x16,
|
||||
w32z32y32x32,
|
||||
x32,
|
||||
x8b8g8r8_z8b8g8r8,
|
||||
x8b8g8r8_o8b8g8r8,
|
||||
a8b8g8r8,
|
||||
};
|
||||
enum class surface_color_format : u8
|
||||
{
|
||||
x1r5g5b5_z1r5g5b5,
|
||||
x1r5g5b5_o1r5g5b5,
|
||||
r5g6b5,
|
||||
x8r8g8b8_z8r8g8b8,
|
||||
x8r8g8b8_o8r8g8b8,
|
||||
a8r8g8b8,
|
||||
b8,
|
||||
g8b8,
|
||||
w16z16y16x16,
|
||||
w32z32y32x32,
|
||||
x32,
|
||||
x8b8g8r8_z8b8g8r8,
|
||||
x8b8g8r8_o8b8g8r8,
|
||||
a8b8g8r8,
|
||||
};
|
||||
|
||||
Surface_color_format to_surface_color_format(u8 in);
|
||||
surface_color_format to_surface_color_format(u8 in);
|
||||
}
|
||||
|
||||
enum
|
||||
{
|
||||
|
|
|
@ -11,22 +11,22 @@
|
|||
|
||||
namespace
|
||||
{
|
||||
u32 get_max_depth_value(Surface_depth_format format)
|
||||
u32 get_max_depth_value(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return 0xFFFF;
|
||||
case Surface_depth_format::z24s8: return 0xFFFFFF;
|
||||
case rsx::surface_depth_format::z16: return 0xFFFF;
|
||||
case rsx::surface_depth_format::z24s8: return 0xFFFFFF;
|
||||
}
|
||||
throw EXCEPTION("Unknow depth format");
|
||||
}
|
||||
|
||||
u8 get_pixel_size(Surface_depth_format format)
|
||||
u8 get_pixel_size(rsx::surface_depth_format format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_depth_format::z16: return 2;
|
||||
case Surface_depth_format::z24s8: return 4;
|
||||
case rsx::surface_depth_format::z16: return 2;
|
||||
case rsx::surface_depth_format::z24s8: return 4;
|
||||
}
|
||||
throw EXCEPTION("Unknow depth format");
|
||||
}
|
||||
|
@ -120,7 +120,7 @@ void GLGSRender::begin()
|
|||
|
||||
__glcheck glBlendFuncSeparate(sfactor_rgb, dfactor_rgb, sfactor_a, dfactor_a);
|
||||
|
||||
if (m_surface.color_format == Surface_color_format::w16z16y16x16) //TODO: check another color formats
|
||||
if (m_surface.color_format == rsx::surface_color_format::w16z16y16x16) //TODO: check another color formats
|
||||
{
|
||||
u32 blend_color = rsx::method_registers[NV4097_SET_BLEND_COLOR];
|
||||
u32 blend_color2 = rsx::method_registers[NV4097_SET_BLEND_COLOR2];
|
||||
|
@ -318,33 +318,33 @@ void apply_attrib_array(gl::glsl::program& program, int location, const std::vec
|
|||
|
||||
namespace
|
||||
{
|
||||
gl::buffer_pointer::type gl_types(Vertex_base_type type)
|
||||
gl::buffer_pointer::type gl_types(rsx::vertex_base_type type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Vertex_base_type::s1: return gl::buffer_pointer::type::s16;
|
||||
case Vertex_base_type::f: return gl::buffer_pointer::type::f32;
|
||||
case Vertex_base_type::sf: return gl::buffer_pointer::type::f16;
|
||||
case Vertex_base_type::ub: return gl::buffer_pointer::type::u8;
|
||||
case Vertex_base_type::s32k: return gl::buffer_pointer::type::s32;
|
||||
case Vertex_base_type::cmp: return gl::buffer_pointer::type::s16; // Needs conversion
|
||||
case Vertex_base_type::ub256: gl::buffer_pointer::type::u8;
|
||||
case rsx::vertex_base_type::s1: return gl::buffer_pointer::type::s16;
|
||||
case rsx::vertex_base_type::f: return gl::buffer_pointer::type::f32;
|
||||
case rsx::vertex_base_type::sf: return gl::buffer_pointer::type::f16;
|
||||
case rsx::vertex_base_type::ub: return gl::buffer_pointer::type::u8;
|
||||
case rsx::vertex_base_type::s32k: return gl::buffer_pointer::type::s32;
|
||||
case rsx::vertex_base_type::cmp: return gl::buffer_pointer::type::s16; // Needs conversion
|
||||
case rsx::vertex_base_type::ub256: gl::buffer_pointer::type::u8;
|
||||
}
|
||||
throw EXCEPTION("unknow vertex type");
|
||||
}
|
||||
|
||||
bool gl_normalized(Vertex_base_type type)
|
||||
bool gl_normalized(rsx::vertex_base_type type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Vertex_base_type::s1:
|
||||
case Vertex_base_type::ub:
|
||||
case Vertex_base_type::cmp:
|
||||
case rsx::vertex_base_type::s1:
|
||||
case rsx::vertex_base_type::ub:
|
||||
case rsx::vertex_base_type::cmp:
|
||||
return true;
|
||||
case Vertex_base_type::f:
|
||||
case Vertex_base_type::sf:
|
||||
case Vertex_base_type::ub256:
|
||||
case Vertex_base_type::s32k:
|
||||
case rsx::vertex_base_type::f:
|
||||
case rsx::vertex_base_type::sf:
|
||||
case rsx::vertex_base_type::ub256:
|
||||
case rsx::vertex_base_type::s32k:
|
||||
return false;
|
||||
}
|
||||
throw EXCEPTION("unknow vertex type");
|
||||
|
@ -402,9 +402,9 @@ void GLGSRender::end()
|
|||
std::vector<u8> vertex_index_array;
|
||||
vertex_draw_count = 0;
|
||||
u32 min_index, max_index;
|
||||
if (draw_command == Draw_command::draw_command_indexed)
|
||||
if (draw_command == rsx::draw_command::indexed)
|
||||
{
|
||||
Index_array_type type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
rsx::index_array_type type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
u32 type_size = gsl::narrow<u32>(get_index_type_size(type));
|
||||
for (const auto& first_count : first_count_commands)
|
||||
{
|
||||
|
@ -415,16 +415,16 @@ void GLGSRender::end()
|
|||
|
||||
switch (type)
|
||||
{
|
||||
case Index_array_type::unsigned_32b:
|
||||
case rsx::index_array_type::u32:
|
||||
std::tie(min_index, max_index) = write_index_array_data_to_buffer_untouched(gsl::span<u32>((u32*)vertex_index_array.data(), vertex_draw_count), first_count_commands);
|
||||
break;
|
||||
case Index_array_type::unsigned_16b:
|
||||
case rsx::index_array_type::u16:
|
||||
std::tie(min_index, max_index) = write_index_array_data_to_buffer_untouched(gsl::span<u16>((u16*)vertex_index_array.data(), vertex_draw_count), first_count_commands);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (draw_command == Draw_command::draw_command_inlined_array)
|
||||
if (draw_command == rsx::draw_command::inlined_array)
|
||||
{
|
||||
write_inline_array_to_buffer(vertex_arrays_data.data());
|
||||
u32 offset = 0;
|
||||
|
@ -446,7 +446,7 @@ void GLGSRender::end()
|
|||
}
|
||||
}
|
||||
|
||||
if (draw_command == Draw_command::draw_command_array)
|
||||
if (draw_command == rsx::draw_command::array)
|
||||
{
|
||||
for (const auto &first_count : first_count_commands)
|
||||
{
|
||||
|
@ -454,7 +454,7 @@ void GLGSRender::end()
|
|||
}
|
||||
}
|
||||
|
||||
if (draw_command == Draw_command::draw_command_array || draw_command == Draw_command::draw_command_indexed)
|
||||
if (draw_command == rsx::draw_command::array || draw_command == rsx::draw_command::indexed)
|
||||
{
|
||||
for (int index = 0; index < rsx::limits::vertex_count; ++index)
|
||||
{
|
||||
|
@ -475,7 +475,7 @@ void GLGSRender::end()
|
|||
// Fill vertex_array
|
||||
u32 element_size = rsx::get_vertex_type_size_on_host(vertex_info.type, vertex_info.size);
|
||||
vertex_array.resize(vertex_draw_count * element_size);
|
||||
if (draw_command == Draw_command::draw_command_array)
|
||||
if (draw_command == rsx::draw_command::array)
|
||||
{
|
||||
size_t offset = 0;
|
||||
for (const auto &first_count : first_count_commands)
|
||||
|
@ -484,7 +484,7 @@ void GLGSRender::end()
|
|||
offset += first_count.second * element_size;
|
||||
}
|
||||
}
|
||||
if (draw_command == Draw_command::draw_command_indexed)
|
||||
if (draw_command == rsx::draw_command::indexed)
|
||||
{
|
||||
vertex_array.resize((max_index + 1) * element_size);
|
||||
write_vertex_array_data_to_buffer(vertex_array.data(), 0, max_index + 1, index, vertex_info);
|
||||
|
@ -508,7 +508,7 @@ void GLGSRender::end()
|
|||
|
||||
switch (vertex_info.type)
|
||||
{
|
||||
case Vertex_base_type::f:
|
||||
case rsx::vertex_base_type::f:
|
||||
switch (register_vertex_info[index].size)
|
||||
{
|
||||
case 1: apply_attrib_array<f32, 1>(*m_program, location, vertex_data); break;
|
||||
|
@ -527,15 +527,15 @@ void GLGSRender::end()
|
|||
}
|
||||
m_vbo.data(vertex_arrays_data.size(), vertex_arrays_data.data());
|
||||
|
||||
if (draw_command == Draw_command::draw_command_indexed)
|
||||
if (draw_command == rsx::draw_command::indexed)
|
||||
{
|
||||
m_ebo.data(vertex_index_array.size(), vertex_index_array.data());
|
||||
|
||||
Index_array_type indexed_type = to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
rsx::index_array_type indexed_type = rsx::to_index_array_type(rsx::method_registers[NV4097_SET_INDEX_ARRAY_DMA] >> 4);
|
||||
|
||||
if (indexed_type == Index_array_type::unsigned_32b)
|
||||
if (indexed_type == rsx::index_array_type::u32)
|
||||
__glcheck glDrawElements(gl::draw_mode(draw_mode), vertex_draw_count, GL_UNSIGNED_INT, nullptr);
|
||||
if (indexed_type == Index_array_type::unsigned_16b)
|
||||
if (indexed_type == rsx::index_array_type::u16)
|
||||
__glcheck glDrawElements(gl::draw_mode(draw_mode), vertex_draw_count, GL_UNSIGNED_SHORT, nullptr);
|
||||
}
|
||||
else
|
||||
|
@ -677,7 +677,7 @@ void nv4097_clear_surface(u32 arg, GLGSRender* renderer)
|
|||
|
||||
if (arg & 0x1)
|
||||
{
|
||||
Surface_depth_format surface_depth_format = to_surface_depth_format((rsx::method_registers[NV4097_SET_SURFACE_FORMAT] >> 5) & 0x7);
|
||||
rsx::surface_depth_format surface_depth_format = rsx::to_surface_depth_format((rsx::method_registers[NV4097_SET_SURFACE_FORMAT] >> 5) & 0x7);
|
||||
u32 max_depth_value = get_max_depth_value(surface_depth_format);
|
||||
|
||||
u32 clear_depth = rsx::method_registers[NV4097_SET_ZSTENCIL_CLEAR_VALUE] >> 8;
|
||||
|
@ -855,52 +855,52 @@ struct color_format
|
|||
color_swizzle swizzle;
|
||||
};
|
||||
|
||||
color_format surface_color_format_to_gl(Surface_color_format color_format)
|
||||
color_format surface_color_format_to_gl(rsx::surface_color_format color_format)
|
||||
{
|
||||
//color format
|
||||
switch (color_format)
|
||||
{
|
||||
case Surface_color_format::r5g6b5:
|
||||
case rsx::surface_color_format::r5g6b5:
|
||||
return{ gl::texture::type::ushort_5_6_5, gl::texture::format::bgr, false, 3, 2 };
|
||||
|
||||
case Surface_color_format::a8r8g8b8:
|
||||
case rsx::surface_color_format::a8r8g8b8:
|
||||
return{ gl::texture::type::uint_8_8_8_8, gl::texture::format::bgra, false, 4, 1 };
|
||||
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
return{ gl::texture::type::uint_8_8_8_8, gl::texture::format::bgra, false, 4, 1,
|
||||
{ gl::texture::channel::one, gl::texture::channel::r, gl::texture::channel::g, gl::texture::channel::b } };
|
||||
|
||||
case Surface_color_format::w16z16y16x16:
|
||||
case rsx::surface_color_format::w16z16y16x16:
|
||||
return{ gl::texture::type::f16, gl::texture::format::rgba, true, 4, 2 };
|
||||
|
||||
case Surface_color_format::w32z32y32x32:
|
||||
case rsx::surface_color_format::w32z32y32x32:
|
||||
return{ gl::texture::type::f32, gl::texture::format::rgba, true, 4, 4 };
|
||||
|
||||
case Surface_color_format::b8:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::x32:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case rsx::surface_color_format::b8:
|
||||
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case rsx::surface_color_format::g8b8:
|
||||
case rsx::surface_color_format::x32:
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case rsx::surface_color_format::a8b8g8r8:
|
||||
default:
|
||||
LOG_ERROR(RSX, "Surface color buffer: Unsupported surface color format (0x%x)", color_format);
|
||||
return{ gl::texture::type::uint_8_8_8_8, gl::texture::format::bgra, false, 4, 1 };
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<gl::texture::type, gl::texture::format> surface_depth_format_to_gl(Surface_depth_format depth_format)
|
||||
std::pair<gl::texture::type, gl::texture::format> surface_depth_format_to_gl(rsx::surface_depth_format depth_format)
|
||||
{
|
||||
switch (depth_format)
|
||||
{
|
||||
case Surface_depth_format::z16:
|
||||
case rsx::surface_depth_format::z16:
|
||||
return std::make_pair(gl::texture::type::ushort, gl::texture::format::depth);
|
||||
|
||||
default:
|
||||
LOG_ERROR(RSX, "Surface depth buffer: Unsupported surface depth format (0x%x)", depth_format);
|
||||
case Surface_depth_format::z24s8:
|
||||
case rsx::surface_depth_format::z24s8:
|
||||
return std::make_pair(gl::texture::type::uint_24_8, gl::texture::format::depth_stencil);
|
||||
//return std::make_pair(gl::texture::type::f32, gl::texture::format::depth);
|
||||
}
|
||||
|
@ -949,7 +949,7 @@ void GLGSRender::init_buffers(bool skip_reading)
|
|||
|
||||
switch (m_surface.depth_format)
|
||||
{
|
||||
case Surface_depth_format::z16:
|
||||
case rsx::surface_depth_format::z16:
|
||||
{
|
||||
__glcheck m_draw_tex_depth_stencil.config()
|
||||
.size({ (int)m_surface.width, (int)m_surface.height })
|
||||
|
@ -961,7 +961,7 @@ void GLGSRender::init_buffers(bool skip_reading)
|
|||
break;
|
||||
}
|
||||
|
||||
case Surface_depth_format::z24s8:
|
||||
case rsx::surface_depth_format::z24s8:
|
||||
{
|
||||
__glcheck m_draw_tex_depth_stencil.config()
|
||||
.size({ (int)m_surface.width, (int)m_surface.height })
|
||||
|
@ -992,27 +992,27 @@ void GLGSRender::init_buffers(bool skip_reading)
|
|||
|
||||
set_viewport();
|
||||
|
||||
switch (to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
switch (rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
{
|
||||
case Surface_target::none: break;
|
||||
case rsx::surface_target::none: break;
|
||||
|
||||
case Surface_target::surface_a:
|
||||
case rsx::surface_target::surface_a:
|
||||
__glcheck draw_fbo.draw_buffer(draw_fbo.color[0]);
|
||||
break;
|
||||
|
||||
case Surface_target::surface_b:
|
||||
case rsx::surface_target::surface_b:
|
||||
__glcheck draw_fbo.draw_buffer(draw_fbo.color[1] );
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b:
|
||||
case rsx::surface_target::surfaces_a_b:
|
||||
__glcheck draw_fbo.draw_buffers({ draw_fbo.color[0], draw_fbo.color[1] });
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c:
|
||||
case rsx::surface_target::surfaces_a_b_c:
|
||||
__glcheck draw_fbo.draw_buffers({ draw_fbo.color[0], draw_fbo.color[1], draw_fbo.color[2] });
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c_d:
|
||||
case rsx::surface_target::surfaces_a_b_c_d:
|
||||
__glcheck draw_fbo.draw_buffers({ draw_fbo.color[0], draw_fbo.color[1], draw_fbo.color[2], draw_fbo.color[3] });
|
||||
break;
|
||||
|
||||
|
@ -1090,28 +1090,28 @@ void GLGSRender::read_buffers()
|
|||
}
|
||||
};
|
||||
|
||||
switch (to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
switch (rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
{
|
||||
case Surface_target::none:
|
||||
case rsx::surface_target::none:
|
||||
break;
|
||||
|
||||
case Surface_target::surface_a:
|
||||
case rsx::surface_target::surface_a:
|
||||
read_color_buffers(0, 1);
|
||||
break;
|
||||
|
||||
case Surface_target::surface_b:
|
||||
case rsx::surface_target::surface_b:
|
||||
read_color_buffers(1, 1);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b:
|
||||
case rsx::surface_target::surfaces_a_b:
|
||||
read_color_buffers(0, 2);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c:
|
||||
case rsx::surface_target::surfaces_a_b_c:
|
||||
read_color_buffers(0, 3);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c_d:
|
||||
case rsx::surface_target::surfaces_a_b_c_d:
|
||||
read_color_buffers(0, 4);
|
||||
break;
|
||||
}
|
||||
|
@ -1135,7 +1135,7 @@ void GLGSRender::read_buffers()
|
|||
{
|
||||
u32 depth_address = rsx::get_address(rsx::method_registers[NV4097_SET_SURFACE_ZETA_OFFSET], rsx::method_registers[NV4097_SET_CONTEXT_DMA_ZETA]);
|
||||
|
||||
if (m_surface.depth_format == Surface_depth_format::z16)
|
||||
if (m_surface.depth_format == rsx::surface_depth_format::z16)
|
||||
{
|
||||
u16 *dst = (u16*)pixels;
|
||||
const be_t<u16>* src = vm::ps3::_ptr<u16>(depth_address);
|
||||
|
@ -1221,28 +1221,28 @@ void GLGSRender::write_buffers()
|
|||
}
|
||||
};
|
||||
|
||||
switch (to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
switch (rsx::to_surface_target(rsx::method_registers[NV4097_SET_SURFACE_COLOR_TARGET]))
|
||||
{
|
||||
case Surface_target::none:
|
||||
case rsx::surface_target::none:
|
||||
break;
|
||||
|
||||
case Surface_target::surface_a:
|
||||
case rsx::surface_target::surface_a:
|
||||
write_color_buffers(0, 1);
|
||||
break;
|
||||
|
||||
case Surface_target::surface_b:
|
||||
case rsx::surface_target::surface_b:
|
||||
write_color_buffers(1, 1);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b:
|
||||
case rsx::surface_target::surfaces_a_b:
|
||||
write_color_buffers(0, 2);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c:
|
||||
case rsx::surface_target::surfaces_a_b_c:
|
||||
write_color_buffers(0, 3);
|
||||
break;
|
||||
|
||||
case Surface_target::surfaces_a_b_c_d:
|
||||
case rsx::surface_target::surfaces_a_b_c_d:
|
||||
write_color_buffers(0, 4);
|
||||
break;
|
||||
}
|
||||
|
@ -1269,7 +1269,7 @@ void GLGSRender::write_buffers()
|
|||
{
|
||||
u32 depth_address = rsx::get_address(rsx::method_registers[NV4097_SET_SURFACE_ZETA_OFFSET], rsx::method_registers[NV4097_SET_CONTEXT_DMA_ZETA]);
|
||||
|
||||
if (m_surface.depth_format == Surface_depth_format::z16)
|
||||
if (m_surface.depth_format == rsx::surface_depth_format::z16)
|
||||
{
|
||||
const u16 *src = (const u16*)pixels;
|
||||
be_t<u16>* dst = vm::ps3::_ptr<u16>(depth_address);
|
||||
|
|
|
@ -5,20 +5,20 @@ namespace gl
|
|||
{
|
||||
const fbo screen{};
|
||||
|
||||
GLenum draw_mode(Primitive_type in)
|
||||
GLenum draw_mode(rsx::primitive_type in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case Primitive_type::points: return GL_POINTS;
|
||||
case Primitive_type::lines: return GL_LINES;
|
||||
case Primitive_type::line_loop: return GL_LINE_LOOP;
|
||||
case Primitive_type::line_strip: return GL_LINE_STRIP;
|
||||
case Primitive_type::triangles: return GL_TRIANGLES;
|
||||
case Primitive_type::triangle_strip: return GL_TRIANGLE_STRIP;
|
||||
case Primitive_type::triangle_fan: return GL_TRIANGLE_FAN;
|
||||
case Primitive_type::quads: return GL_QUADS;
|
||||
case Primitive_type::quad_strip: return GL_QUAD_STRIP;
|
||||
case Primitive_type::polygon: return GL_POLYGON;
|
||||
case rsx::primitive_type::points: return GL_POINTS;
|
||||
case rsx::primitive_type::lines: return GL_LINES;
|
||||
case rsx::primitive_type::line_loop: return GL_LINE_LOOP;
|
||||
case rsx::primitive_type::line_strip: return GL_LINE_STRIP;
|
||||
case rsx::primitive_type::triangles: return GL_TRIANGLES;
|
||||
case rsx::primitive_type::triangle_strip: return GL_TRIANGLE_STRIP;
|
||||
case rsx::primitive_type::triangle_fan: return GL_TRIANGLE_FAN;
|
||||
case rsx::primitive_type::quads: return GL_QUADS;
|
||||
case rsx::primitive_type::quad_strip: return GL_QUAD_STRIP;
|
||||
case rsx::primitive_type::polygon: return GL_POLYGON;
|
||||
}
|
||||
throw new EXCEPTION("unknow primitive type");
|
||||
}
|
||||
|
@ -97,74 +97,74 @@ namespace gl
|
|||
__glcheck glDrawBuffers((GLsizei)ids.size(), ids.data());
|
||||
}
|
||||
|
||||
void fbo::draw_arrays(Primitive_type mode, GLsizei count, GLint first) const
|
||||
void fbo::draw_arrays(rsx::primitive_type mode, GLsizei count, GLint first) const
|
||||
{
|
||||
save_binding_state save(*this);
|
||||
__glcheck glDrawArrays(draw_mode(mode), first, count);
|
||||
}
|
||||
|
||||
void fbo::draw_arrays(const buffer& buffer, Primitive_type mode, GLsizei count, GLint first) const
|
||||
void fbo::draw_arrays(const buffer& buffer, rsx::primitive_type mode, GLsizei count, GLint first) const
|
||||
{
|
||||
buffer.bind(buffer::target::array);
|
||||
draw_arrays(mode, count, first);
|
||||
}
|
||||
|
||||
void fbo::draw_arrays(const vao& buffer, Primitive_type mode, GLsizei count, GLint first) const
|
||||
void fbo::draw_arrays(const vao& buffer, rsx::primitive_type mode, GLsizei count, GLint first) const
|
||||
{
|
||||
buffer.bind();
|
||||
draw_arrays(mode, count, first);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(Primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const
|
||||
void fbo::draw_elements(rsx::primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const
|
||||
{
|
||||
save_binding_state save(*this);
|
||||
__glcheck glDrawElements(draw_mode(mode), count, (GLenum)type, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const
|
||||
void fbo::draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const
|
||||
{
|
||||
buffer.bind(buffer::target::array);
|
||||
__glcheck glDrawElements(draw_mode(mode), count, (GLenum)type, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(Primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset) const
|
||||
void fbo::draw_elements(rsx::primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset) const
|
||||
{
|
||||
indices.bind(buffer::target::element_array);
|
||||
__glcheck glDrawElements(draw_mode(mode), count, (GLenum)type, (GLvoid*)indices_buffer_offset);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(const buffer& buffer_, Primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset) const
|
||||
void fbo::draw_elements(const buffer& buffer_, rsx::primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset) const
|
||||
{
|
||||
buffer_.bind(buffer::target::array);
|
||||
draw_elements(mode, count, type, indices, indices_buffer_offset);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(Primitive_type mode, GLsizei count, const GLubyte *indices) const
|
||||
void fbo::draw_elements(rsx::primitive_type mode, GLsizei count, const GLubyte *indices) const
|
||||
{
|
||||
draw_elements(mode, count, indices_type::ubyte, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLubyte *indices) const
|
||||
void fbo::draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLubyte *indices) const
|
||||
{
|
||||
draw_elements(buffer, mode, count, indices_type::ubyte, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(Primitive_type mode, GLsizei count, const GLushort *indices) const
|
||||
void fbo::draw_elements(rsx::primitive_type mode, GLsizei count, const GLushort *indices) const
|
||||
{
|
||||
draw_elements(mode, count, indices_type::ushort, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLushort *indices) const
|
||||
void fbo::draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLushort *indices) const
|
||||
{
|
||||
draw_elements(buffer, mode, count, indices_type::ushort, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(Primitive_type mode, GLsizei count, const GLuint *indices) const
|
||||
void fbo::draw_elements(rsx::primitive_type mode, GLsizei count, const GLuint *indices) const
|
||||
{
|
||||
draw_elements(mode, count, indices_type::uint, indices);
|
||||
}
|
||||
|
||||
void fbo::draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLuint *indices) const
|
||||
void fbo::draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLuint *indices) const
|
||||
{
|
||||
draw_elements(buffer, mode, count, indices_type::uint, indices);
|
||||
}
|
||||
|
|
|
@ -1380,7 +1380,7 @@ namespace gl
|
|||
settings& border_color(color4f value);
|
||||
};
|
||||
|
||||
GLenum draw_mode(Primitive_type in);
|
||||
GLenum draw_mode(rsx::primitive_type in);
|
||||
|
||||
enum class indices_type
|
||||
{
|
||||
|
@ -1523,20 +1523,20 @@ namespace gl
|
|||
void draw_buffer(const attachment& buffer) const;
|
||||
void draw_buffers(const std::initializer_list<attachment>& indexes) const;
|
||||
|
||||
void draw_arrays(Primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
void draw_arrays(const buffer& buffer, Primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
void draw_arrays(const vao& buffer, Primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
void draw_arrays(rsx::primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
void draw_arrays(const buffer& buffer, rsx::primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
void draw_arrays(const vao& buffer, rsx::primitive_type mode, GLsizei count, GLint first = 0) const;
|
||||
|
||||
void draw_elements(Primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const;
|
||||
void draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const;
|
||||
void draw_elements(Primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset = 0) const;
|
||||
void draw_elements(const buffer& buffer_, Primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset = 0) const;
|
||||
void draw_elements(Primitive_type mode, GLsizei count, const GLubyte *indices) const;
|
||||
void draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLubyte *indices) const;
|
||||
void draw_elements(Primitive_type mode, GLsizei count, const GLushort *indices) const;
|
||||
void draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLushort *indices) const;
|
||||
void draw_elements(Primitive_type mode, GLsizei count, const GLuint *indices) const;
|
||||
void draw_elements(const buffer& buffer, Primitive_type mode, GLsizei count, const GLuint *indices) const;
|
||||
void draw_elements(rsx::primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const;
|
||||
void draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, indices_type type, const GLvoid *indices) const;
|
||||
void draw_elements(rsx::primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset = 0) const;
|
||||
void draw_elements(const buffer& buffer_, rsx::primitive_type mode, GLsizei count, indices_type type, const buffer& indices, size_t indices_buffer_offset = 0) const;
|
||||
void draw_elements(rsx::primitive_type mode, GLsizei count, const GLubyte *indices) const;
|
||||
void draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLubyte *indices) const;
|
||||
void draw_elements(rsx::primitive_type mode, GLsizei count, const GLushort *indices) const;
|
||||
void draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLushort *indices) const;
|
||||
void draw_elements(rsx::primitive_type mode, GLsizei count, const GLuint *indices) const;
|
||||
void draw_elements(const buffer& buffer, rsx::primitive_type mode, GLsizei count, const GLuint *indices) const;
|
||||
|
||||
void clear(buffers buffers_) const;
|
||||
void clear(buffers buffers_, color4f color_value, double depth_value, u8 stencil_value) const;
|
||||
|
|
|
@ -19,6 +19,8 @@ frame_capture_data frame_debug;
|
|||
|
||||
namespace rsx
|
||||
{
|
||||
std::function<bool(u32 addr, bool is_writing)> g_access_violation_handler;
|
||||
|
||||
std::string shaders_cache::path_to_root()
|
||||
{
|
||||
return fs::get_executable_dir() + "data/";
|
||||
|
@ -120,11 +122,11 @@ namespace rsx
|
|||
return res;
|
||||
}
|
||||
|
||||
u32 get_vertex_type_size_on_host(Vertex_base_type type, u32 size)
|
||||
u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case Vertex_base_type::s1:
|
||||
case vertex_base_type::s1:
|
||||
switch (size)
|
||||
{
|
||||
case 1:
|
||||
|
@ -135,8 +137,8 @@ namespace rsx
|
|||
return sizeof(u16) * 4;
|
||||
}
|
||||
throw new EXCEPTION("Wrong vector size");
|
||||
case Vertex_base_type::f: return sizeof(f32) * size;
|
||||
case Vertex_base_type::sf:
|
||||
case vertex_base_type::f: return sizeof(f32) * size;
|
||||
case vertex_base_type::sf:
|
||||
switch (size)
|
||||
{
|
||||
case 1:
|
||||
|
@ -147,7 +149,7 @@ namespace rsx
|
|||
return sizeof(f16) * 4;
|
||||
}
|
||||
throw new EXCEPTION("Wrong vector size");
|
||||
case Vertex_base_type::ub:
|
||||
case vertex_base_type::ub:
|
||||
switch (size)
|
||||
{
|
||||
case 1:
|
||||
|
@ -158,16 +160,16 @@ namespace rsx
|
|||
return sizeof(u8) * 4;
|
||||
}
|
||||
throw new EXCEPTION("Wrong vector size");
|
||||
case Vertex_base_type::s32k: return sizeof(u32) * size;
|
||||
case Vertex_base_type::cmp: return sizeof(u16) * 4;
|
||||
case Vertex_base_type::ub256: return sizeof(u8) * 4;
|
||||
case vertex_base_type::s32k: return sizeof(u32) * size;
|
||||
case vertex_base_type::cmp: return sizeof(u16) * 4;
|
||||
case vertex_base_type::ub256: return sizeof(u8) * 4;
|
||||
|
||||
default:
|
||||
throw new EXCEPTION("RSXVertexData::GetTypeSize: Bad vertex data type (%d)!", type);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void tiled_region::write(const void *src, u32 width, u32 height, u32 pitch)
|
||||
{
|
||||
if (!tile)
|
||||
|
@ -270,6 +272,19 @@ namespace rsx
|
|||
}
|
||||
}
|
||||
|
||||
thread::thread()
|
||||
{
|
||||
g_access_violation_handler = [this](u32 address, bool is_writing)
|
||||
{
|
||||
return on_access_violation(address, is_writing);
|
||||
};
|
||||
}
|
||||
|
||||
thread::~thread()
|
||||
{
|
||||
g_access_violation_handler = nullptr;
|
||||
}
|
||||
|
||||
void thread::capture_frame(const std::string &name)
|
||||
{
|
||||
frame_capture_data::draw_state draw_state = {};
|
||||
|
@ -280,9 +295,9 @@ namespace rsx
|
|||
surface.unpack(rsx::method_registers[NV4097_SET_SURFACE_FORMAT]);
|
||||
draw_state.width = clip_w;
|
||||
draw_state.height = clip_h;
|
||||
draw_state.surface_color_format = surface.color_format;
|
||||
draw_state.color_format = surface.color_format;
|
||||
draw_state.color_buffer = std::move(copy_render_targets_to_memory());
|
||||
draw_state.surface_depth_format = surface.depth_format;
|
||||
draw_state.depth_format = surface.depth_format;
|
||||
draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory());
|
||||
draw_state.programs = get_programs();
|
||||
draw_state.name = name;
|
||||
|
@ -351,7 +366,7 @@ namespace rsx
|
|||
|
||||
if (put == get || !Emu.IsRunning())
|
||||
{
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack
|
||||
do_internal_task();
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -480,7 +495,7 @@ namespace rsx
|
|||
|
||||
u32 element_size = rsx::get_vertex_type_size_on_host(info.type, info.size);
|
||||
|
||||
if (info.type == Vertex_base_type::ub && info.size == 4)
|
||||
if (info.type == vertex_base_type::ub && info.size == 4)
|
||||
{
|
||||
dst[0] = src[3];
|
||||
dst[1] = src[2];
|
||||
|
@ -504,6 +519,52 @@ namespace rsx
|
|||
return get_system_time() * 1000;
|
||||
}
|
||||
|
||||
void thread::do_internal_task()
|
||||
{
|
||||
if (m_internal_tasks.empty())
|
||||
{
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ m_mtx_task };
|
||||
|
||||
internal_task_entry &front = m_internal_tasks.front();
|
||||
|
||||
if (front.callback())
|
||||
{
|
||||
front.promise.set_value();
|
||||
m_internal_tasks.pop_front();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::future<void> thread::add_internal_task(std::function<bool()> callback)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock{ m_mtx_task };
|
||||
m_internal_tasks.emplace_back(callback);
|
||||
|
||||
return m_internal_tasks.back().promise.get_future();
|
||||
}
|
||||
|
||||
void thread::invoke(std::function<bool()> callback)
|
||||
{
|
||||
if (get_thread_ctrl() == thread_ctrl::get_current())
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
if (callback())
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
add_internal_task(callback).wait();
|
||||
}
|
||||
}
|
||||
|
||||
std::array<u32, 4> thread::get_color_surface_addresses() const
|
||||
{
|
||||
u32 offset_color[] =
|
||||
|
|
|
@ -15,15 +15,14 @@ extern u64 get_system_time();
|
|||
|
||||
struct frame_capture_data
|
||||
{
|
||||
|
||||
struct draw_state
|
||||
{
|
||||
std::string name;
|
||||
std::pair<std::string, std::string> programs;
|
||||
size_t width = 0, height = 0;
|
||||
Surface_color_format surface_color_format;
|
||||
rsx::surface_color_format color_format;
|
||||
std::array<std::vector<gsl::byte>, 4> color_buffer;
|
||||
Surface_depth_format surface_depth_format;
|
||||
rsx::surface_depth_format depth_format;
|
||||
std::array<std::vector<gsl::byte>, 2> depth_stencil;
|
||||
};
|
||||
std::vector<std::pair<u32, u32> > command_queue;
|
||||
|
@ -145,7 +144,7 @@ namespace rsx
|
|||
static std::string path_to_root();
|
||||
};
|
||||
|
||||
u32 get_vertex_type_size_on_host(Vertex_base_type type, u32 size);
|
||||
u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size);
|
||||
|
||||
u32 get_address(u32 offset, u32 location);
|
||||
|
||||
|
@ -164,9 +163,9 @@ namespace rsx
|
|||
{
|
||||
u8 log2height;
|
||||
u8 log2width;
|
||||
Surface_antialiasing antialias;
|
||||
Surface_depth_format depth_format;
|
||||
Surface_color_format color_format;
|
||||
surface_antialiasing antialias;
|
||||
surface_depth_format depth_format;
|
||||
surface_color_format color_format;
|
||||
|
||||
u32 width;
|
||||
u32 height;
|
||||
|
@ -192,7 +191,7 @@ namespace rsx
|
|||
u16 frequency = 0;
|
||||
u8 stride = 0;
|
||||
u8 size = 0;
|
||||
Vertex_base_type type = Vertex_base_type::f;
|
||||
vertex_base_type type = vertex_base_type::f;
|
||||
|
||||
void unpack_array(u32 data_array_format)
|
||||
{
|
||||
|
@ -203,6 +202,13 @@ namespace rsx
|
|||
}
|
||||
};
|
||||
|
||||
enum class draw_command
|
||||
{
|
||||
array,
|
||||
inlined_array,
|
||||
indexed,
|
||||
};
|
||||
|
||||
class thread : public named_thread_t
|
||||
{
|
||||
protected:
|
||||
|
@ -257,6 +263,7 @@ namespace rsx
|
|||
|
||||
bool capture_current_frame = false;
|
||||
void capture_frame(const std::string &name);
|
||||
|
||||
public:
|
||||
u32 ioAddress, ioSize;
|
||||
int flip_status;
|
||||
|
@ -272,18 +279,12 @@ namespace rsx
|
|||
u32 ctxt_addr;
|
||||
u32 report_main_addr;
|
||||
u32 label_addr;
|
||||
enum class Draw_command
|
||||
{
|
||||
draw_command_array,
|
||||
draw_command_inlined_array,
|
||||
draw_command_indexed,
|
||||
} draw_command;
|
||||
Primitive_type draw_mode;
|
||||
rsx::draw_command draw_command;
|
||||
primitive_type draw_mode;
|
||||
|
||||
u32 local_mem_addr, main_mem_addr;
|
||||
bool strict_ordering[0x1000];
|
||||
|
||||
|
||||
bool draw_inline_vertex_array;
|
||||
std::vector<u32> inline_vertex_array;
|
||||
|
||||
|
@ -309,7 +310,8 @@ namespace rsx
|
|||
std::set<u32> m_used_gcm_commands;
|
||||
|
||||
protected:
|
||||
virtual ~thread() {}
|
||||
thread();
|
||||
virtual ~thread();
|
||||
|
||||
virtual void on_task() override;
|
||||
|
||||
|
@ -324,6 +326,27 @@ namespace rsx
|
|||
virtual bool do_method(u32 cmd, u32 value) { return false; }
|
||||
virtual void flip(int buffer) = 0;
|
||||
virtual u64 timestamp() const;
|
||||
virtual bool on_access_violation(u32 address, bool is_writing) { return false; }
|
||||
|
||||
private:
|
||||
std::mutex m_mtx_task;
|
||||
|
||||
struct internal_task_entry
|
||||
{
|
||||
std::function<bool()> callback;
|
||||
std::promise<void> promise;
|
||||
|
||||
internal_task_entry(std::function<bool()> callback) : callback(callback)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
std::deque<internal_task_entry> m_internal_tasks;
|
||||
void do_internal_task();
|
||||
|
||||
public:
|
||||
std::future<void> add_internal_task(std::function<bool()> callback);
|
||||
void invoke(std::function<bool()> callback);
|
||||
|
||||
/**
|
||||
* Fill buffer with 4x4 scale offset matrix.
|
||||
|
@ -362,6 +385,7 @@ namespace rsx
|
|||
};
|
||||
|
||||
virtual std::pair<std::string, std::string> get_programs() const { return std::make_pair("", ""); };
|
||||
|
||||
public:
|
||||
void reset();
|
||||
void init(const u32 ioAddress, const u32 ioSize, const u32 ctrlAddress, const u32 localAddress);
|
||||
|
|
|
@ -14,10 +14,10 @@ namespace rsx
|
|||
rsx_method_t methods[0x10000 >> 2]{};
|
||||
|
||||
template<typename Type> struct vertex_data_type_from_element_type;
|
||||
template<> struct vertex_data_type_from_element_type<float> { static const Vertex_base_type type = Vertex_base_type::f; };
|
||||
template<> struct vertex_data_type_from_element_type<f16> { static const Vertex_base_type type = Vertex_base_type::sf; };
|
||||
template<> struct vertex_data_type_from_element_type<u8> { static const Vertex_base_type type = Vertex_base_type::ub; };
|
||||
template<> struct vertex_data_type_from_element_type<u16> { static const Vertex_base_type type = Vertex_base_type::s1; };
|
||||
template<> struct vertex_data_type_from_element_type<float> { static const vertex_base_type type = vertex_base_type::f; };
|
||||
template<> struct vertex_data_type_from_element_type<f16> { static const vertex_base_type type = vertex_base_type::sf; };
|
||||
template<> struct vertex_data_type_from_element_type<u8> { static const vertex_base_type type = vertex_base_type::ub; };
|
||||
template<> struct vertex_data_type_from_element_type<u16> { static const vertex_base_type type = vertex_base_type::s1; };
|
||||
|
||||
namespace nv406e
|
||||
{
|
||||
|
@ -160,7 +160,7 @@ namespace rsx
|
|||
|
||||
force_inline void draw_arrays(thread* rsx, u32 arg)
|
||||
{
|
||||
rsx->draw_command = thread::Draw_command::draw_command_array;
|
||||
rsx->draw_command = rsx::draw_command::array;
|
||||
u32 first = arg & 0xffffff;
|
||||
u32 count = (arg >> 24) + 1;
|
||||
|
||||
|
@ -169,7 +169,7 @@ namespace rsx
|
|||
|
||||
force_inline void draw_index_array(thread* rsx, u32 arg)
|
||||
{
|
||||
rsx->draw_command = thread::Draw_command::draw_command_indexed;
|
||||
rsx->draw_command = rsx::draw_command::indexed;
|
||||
u32 first = arg & 0xffffff;
|
||||
u32 count = (arg >> 24) + 1;
|
||||
|
||||
|
@ -178,7 +178,7 @@ namespace rsx
|
|||
|
||||
force_inline void draw_inline_array(thread* rsx, u32 arg)
|
||||
{
|
||||
rsx->draw_command = thread::Draw_command::draw_command_inlined_array;
|
||||
rsx->draw_command = rsx::draw_command::inlined_array;
|
||||
rsx->draw_inline_vertex_array = true;
|
||||
rsx->inline_vertex_array.push_back(arg);
|
||||
}
|
||||
|
|
|
@ -258,7 +258,7 @@ u8 RescDstFormat2SysutilFormat(u32 dstFormat)
|
|||
{
|
||||
case CELL_RESC_SURFACE_F_W16Z16Y16X16:
|
||||
return CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_R16G16B16X16_FLOAT;
|
||||
default:
|
||||
default:
|
||||
return CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_X8R8G8B8;
|
||||
}
|
||||
}
|
||||
|
@ -267,24 +267,24 @@ u8 GcmSurfaceFormat2GcmTextureFormat(u8 surfaceFormat, u8 surfaceType)
|
|||
{
|
||||
u8 result = 0;
|
||||
|
||||
switch (to_surface_color_format(surfaceFormat))
|
||||
switch (rsx::to_surface_color_format(surfaceFormat))
|
||||
{
|
||||
case Surface_color_format::a8r8g8b8:
|
||||
result = CELL_GCM_TEXTURE_A8R8G8B8;
|
||||
case rsx::surface_color_format::a8r8g8b8:
|
||||
result = CELL_GCM_TEXTURE_A8R8G8B8;
|
||||
break;
|
||||
case Surface_color_format::w16z16y16x16:
|
||||
result = CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT;
|
||||
case rsx::surface_color_format::w16z16y16x16:
|
||||
result = CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT;
|
||||
break;
|
||||
default:
|
||||
default:
|
||||
return 0xFF; //Error
|
||||
}
|
||||
|
||||
switch (surfaceType)
|
||||
{
|
||||
case CELL_GCM_SURFACE_PITCH:
|
||||
case CELL_GCM_SURFACE_PITCH:
|
||||
result |= CELL_GCM_TEXTURE_LN;
|
||||
break;
|
||||
case CELL_GCM_SURFACE_SWIZZLE:
|
||||
case CELL_GCM_SURFACE_SWIZZLE:
|
||||
result |= CELL_GCM_TEXTURE_SZ;
|
||||
break;
|
||||
default:
|
||||
|
@ -300,13 +300,13 @@ s32 GetRescDestsIndex(u32 dstMode)
|
|||
{
|
||||
switch(dstMode)
|
||||
{
|
||||
case CELL_RESC_720x480:
|
||||
case CELL_RESC_720x480:
|
||||
return 0;
|
||||
case CELL_RESC_720x576:
|
||||
case CELL_RESC_720x576:
|
||||
return 1;
|
||||
case CELL_RESC_1280x720:
|
||||
case CELL_RESC_1280x720:
|
||||
return 2;
|
||||
case CELL_RESC_1920x1080:
|
||||
case CELL_RESC_1920x1080:
|
||||
return 3;
|
||||
default:
|
||||
return -1;
|
||||
|
@ -317,14 +317,14 @@ void GetScreenSize(u32 mode, s32 *width, s32 *height)
|
|||
{
|
||||
switch (mode)
|
||||
{
|
||||
case CELL_RESC_720x480:
|
||||
*width = 720; *height = 480;
|
||||
case CELL_RESC_720x480:
|
||||
*width = 720; *height = 480;
|
||||
break;
|
||||
case CELL_RESC_720x576:
|
||||
*width = 720; *height = 576;
|
||||
case CELL_RESC_720x576:
|
||||
*width = 720; *height = 576;
|
||||
break;
|
||||
case CELL_RESC_1280x720:
|
||||
*width = 1280; *height = 720;
|
||||
case CELL_RESC_1280x720:
|
||||
*width = 1280; *height = 720;
|
||||
break;
|
||||
case CELL_RESC_1920x1080:
|
||||
*width = 1920; *height = 1080;
|
||||
|
@ -933,18 +933,18 @@ s32 cellRescGcmSurface2RescSrc(vm::ptr<CellGcmSurface> gcmSurface, vm::ptr<CellR
|
|||
u8 textureFormat = GcmSurfaceFormat2GcmTextureFormat(gcmSurface->colorFormat, gcmSurface->type);
|
||||
s32 xW = 1, xH = 1;
|
||||
|
||||
switch(to_surface_antialiasing(gcmSurface->antialias))
|
||||
switch(rsx::to_surface_antialiasing(gcmSurface->antialias))
|
||||
{
|
||||
case Surface_antialiasing::square_rotated_4_samples:
|
||||
case rsx::surface_antialiasing::square_rotated_4_samples:
|
||||
xW=xH=2;
|
||||
break;
|
||||
case Surface_antialiasing::square_centered_4_samples:
|
||||
case rsx::surface_antialiasing::square_centered_4_samples:
|
||||
xW=xH=2;
|
||||
break;
|
||||
case Surface_antialiasing::diagonal_centered_2_samples:
|
||||
case rsx::surface_antialiasing::diagonal_centered_2_samples:
|
||||
xW=2;
|
||||
break;
|
||||
default:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
@ -382,16 +382,16 @@ void RSXDebugger::OnClickBuffer(wxMouseEvent& event)
|
|||
|
||||
namespace
|
||||
{
|
||||
std::array<u8, 3> get_value(gsl::span<const gsl::byte> orig_buffer, Surface_color_format format, size_t idx)
|
||||
std::array<u8, 3> get_value(gsl::span<const gsl::byte> orig_buffer, rsx::surface_color_format format, size_t idx)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case Surface_color_format::b8:
|
||||
case rsx::surface_color_format::b8:
|
||||
{
|
||||
u8 value = gsl::as_span<const u8>(orig_buffer)[idx];
|
||||
return{ value, value, value };
|
||||
}
|
||||
case Surface_color_format::x32:
|
||||
case rsx::surface_color_format::x32:
|
||||
{
|
||||
be_t<u32> stored_val = gsl::as_span<const be_t<u32>>(orig_buffer)[idx];
|
||||
u32 swapped_val = stored_val;
|
||||
|
@ -399,21 +399,21 @@ namespace
|
|||
u8 val = float_val * 255.f;
|
||||
return{ val, val, val };
|
||||
}
|
||||
case Surface_color_format::a8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case Surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
case rsx::surface_color_format::a8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_o8b8g8r8:
|
||||
case rsx::surface_color_format::x8b8g8r8_z8b8g8r8:
|
||||
{
|
||||
auto ptr = gsl::as_span<const u8>(orig_buffer);
|
||||
return{ ptr[1 + idx * 4], ptr[2 + idx * 4], ptr[3 + idx * 4] };
|
||||
}
|
||||
case Surface_color_format::a8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case Surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
case rsx::surface_color_format::a8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_o8r8g8b8:
|
||||
case rsx::surface_color_format::x8r8g8b8_z8r8g8b8:
|
||||
{
|
||||
auto ptr = gsl::as_span<const u8>(orig_buffer);
|
||||
return{ ptr[3 + idx * 4], ptr[2 + idx * 4], ptr[1 + idx * 4] };
|
||||
}
|
||||
case Surface_color_format::w16z16y16x16:
|
||||
case rsx::surface_color_format::w16z16y16x16:
|
||||
{
|
||||
auto ptr = gsl::as_span<const u16>(orig_buffer);
|
||||
f16 h0 = f16(ptr[4 * idx]);
|
||||
|
@ -428,11 +428,11 @@ namespace
|
|||
u8 val2 = f2 * 255.;
|
||||
return{ val0, val1, val2 };
|
||||
}
|
||||
case Surface_color_format::g8b8:
|
||||
case Surface_color_format::r5g6b5:
|
||||
case Surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case Surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case Surface_color_format::w32z32y32x32:
|
||||
case rsx::surface_color_format::g8b8:
|
||||
case rsx::surface_color_format::r5g6b5:
|
||||
case rsx::surface_color_format::x1r5g5b5_o1r5g5b5:
|
||||
case rsx::surface_color_format::x1r5g5b5_z1r5g5b5:
|
||||
case rsx::surface_color_format::w32z32y32x32:
|
||||
throw EXCEPTION("Unsupported format for display");
|
||||
}
|
||||
}
|
||||
|
@ -441,7 +441,7 @@ namespace
|
|||
* Return a new buffer that can be passed to wxImage ctor.
|
||||
* The pointer seems to be freed by wxImage.
|
||||
*/
|
||||
u8* convert_to_wximage_buffer(Surface_color_format format, gsl::span<const gsl::byte> orig_buffer, size_t width, size_t height) noexcept
|
||||
u8* convert_to_wximage_buffer(rsx::surface_color_format format, gsl::span<const gsl::byte> orig_buffer, size_t width, size_t height) noexcept
|
||||
{
|
||||
unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
|
||||
for (u32 i = 0; i < width * height; i++)
|
||||
|
@ -476,7 +476,7 @@ void RSXDebugger::OnClickDrawCalls(wxMouseEvent& event)
|
|||
{
|
||||
if (width && height && !draw_call.color_buffer[i].empty())
|
||||
{
|
||||
buffer_img[i] = wxImage(width, height, convert_to_wximage_buffer(draw_call.surface_color_format, draw_call.color_buffer[i], width, height));
|
||||
buffer_img[i] = wxImage(width, height, convert_to_wximage_buffer(draw_call.color_format, draw_call.color_buffer[i], width, height));
|
||||
wxClientDC dc_canvas(p_buffers[i]);
|
||||
|
||||
if (buffer_img[i].IsOk())
|
||||
|
@ -491,7 +491,7 @@ void RSXDebugger::OnClickDrawCalls(wxMouseEvent& event)
|
|||
gsl::span<const gsl::byte> orig_buffer = draw_call.depth_stencil[0];
|
||||
unsigned char *buffer = (unsigned char *)malloc(width * height * 3);
|
||||
|
||||
if (draw_call.surface_depth_format == Surface_depth_format::z24s8)
|
||||
if (draw_call.depth_format == rsx::surface_depth_format::z24s8)
|
||||
{
|
||||
for (u32 row = 0; row < height; row++)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue