Exitspawn support renewal

Implemented _sys_process_exit2 syscall
Rewritten sys_game_process_exitspawn
Rewritten sys_game_process_exitspawn2
Implemented _sys_process_atexitspawn
Implemented _sys_process_at_Exitspawn
And some other changes
This commit is contained in:
Nekotekina 2017-09-18 19:16:36 +03:00
parent 18d472b7e1
commit 519f21db18
15 changed files with 285 additions and 198 deletions

View file

@ -60,8 +60,7 @@ int main(int argc, char** argv)
// Ugly workaround
QTimer::singleShot(2, [path = sstr(QFileInfo(parser.positionalArguments().at(0)).canonicalFilePath())]
{
Emu.SetPath(path);
Emu.Load();
Emu.BootGame(path, true);
Emu.Run();
});
}