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Exitspawn support renewal
Implemented _sys_process_exit2 syscall Rewritten sys_game_process_exitspawn Rewritten sys_game_process_exitspawn2 Implemented _sys_process_atexitspawn Implemented _sys_process_at_Exitspawn And some other changes
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15 changed files with 285 additions and 198 deletions
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@ -60,8 +60,7 @@ int main(int argc, char** argv)
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// Ugly workaround
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QTimer::singleShot(2, [path = sstr(QFileInfo(parser.positionalArguments().at(0)).canonicalFilePath())]
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{
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Emu.SetPath(path);
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Emu.Load();
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Emu.BootGame(path, true);
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Emu.Run();
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});
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}
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