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Improved ThreadBase.
Improved Vertex Shader Decompiler.
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parent
d07b5f0dc8
commit
4b8d6b6919
23 changed files with 352 additions and 284 deletions
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@ -27,6 +27,7 @@ Emulator::Emulator()
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, m_mode(DisAsm)
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, m_dbg_console(nullptr)
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, m_rsx_callback(0)
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, m_ppu_callback_thr(0)
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{
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}
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@ -310,6 +311,8 @@ void Emulator::Load()
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case MACHINE_PPC64:
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{
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m_ppu_callback_thr = &GetCPU().AddThread(CPU_THREAD_PPU);
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thread.SetEntry(l.GetEntry());
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Memory.StackMem.Alloc(0x1000);
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thread.InitStack();
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