Improved ThreadBase.

Improved Vertex Shader Decompiler.
This commit is contained in:
DH 2014-01-31 20:40:18 +02:00
parent d07b5f0dc8
commit 4b8d6b6919
23 changed files with 352 additions and 284 deletions

View file

@ -27,6 +27,7 @@ Emulator::Emulator()
, m_mode(DisAsm)
, m_dbg_console(nullptr)
, m_rsx_callback(0)
, m_ppu_callback_thr(0)
{
}
@ -310,6 +311,8 @@ void Emulator::Load()
case MACHINE_PPC64:
{
m_ppu_callback_thr = &GetCPU().AddThread(CPU_THREAD_PPU);
thread.SetEntry(l.GetEntry());
Memory.StackMem.Alloc(0x1000);
thread.InitStack();