vk: Implement basic descriptor updates batching

This commit is contained in:
kd-11 2021-09-23 01:29:23 +03:00 committed by kd-11
parent 24642a4c18
commit 4752c4014b
13 changed files with 237 additions and 56 deletions

View file

@ -1,5 +1,6 @@
#include "stdafx.h"
#include "VKProgramPipeline.h"
#include "vkutils/descriptors.h"
#include "vkutils/device.h"
#include <string>
@ -158,7 +159,7 @@ namespace vk
});
}
void program::bind_uniform(const VkDescriptorImageInfo &image_descriptor, const std::string& uniform_name, VkDescriptorType type, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkDescriptorImageInfo &image_descriptor, const std::string& uniform_name, VkDescriptorType type, vk::descriptor_set &set)
{
for (const auto &uniform : uniforms[program_input_type::input_type_texture])
{
@ -168,7 +169,7 @@ namespace vk
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
VK_NULL_HANDLE, // dstSet
uniform.location, // dstBinding
0, // dstArrayElement
1, // descriptorCount
@ -178,7 +179,7 @@ namespace vk
nullptr // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
set.push(descriptor_writer);
attribute_location_mask |= (1ull << uniform.location);
return;
}
@ -187,7 +188,7 @@ namespace vk
rsx_log.notice("texture not found in program: %s", uniform_name.c_str());
}
void program::bind_uniform(const VkDescriptorImageInfo & image_descriptor, int texture_unit, ::glsl::program_domain domain, VkDescriptorSet &descriptor_set, bool is_stencil_mirror)
void program::bind_uniform(const VkDescriptorImageInfo & image_descriptor, int texture_unit, ::glsl::program_domain domain, vk::descriptor_set &set, bool is_stencil_mirror)
{
ensure(domain != ::glsl::program_domain::glsl_compute_program);
@ -207,7 +208,7 @@ namespace vk
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
VK_NULL_HANDLE, // dstSet
binding, // dstBinding
0, // dstArrayElement
1, // descriptorCount
@ -217,7 +218,7 @@ namespace vk
nullptr // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
set.push(descriptor_writer);
attribute_location_mask |= (1ull << binding);
return;
}
@ -225,18 +226,18 @@ namespace vk
rsx_log.notice("texture not found in program: %stex%u", (domain == ::glsl::program_domain::glsl_vertex_program)? "v" : "", texture_unit);
}
void program::bind_uniform(const VkDescriptorBufferInfo &buffer_descriptor, u32 binding_point, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkDescriptorBufferInfo &buffer_descriptor, u32 binding_point, vk::descriptor_set &set)
{
bind_buffer(buffer_descriptor, binding_point, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptor_set);
bind_buffer(buffer_descriptor, binding_point, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, set);
}
void program::bind_uniform(const VkBufferView &buffer_view, u32 binding_point, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkBufferView &buffer_view, u32 binding_point, vk::descriptor_set &set)
{
const VkWriteDescriptorSet descriptor_writer =
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
VK_NULL_HANDLE, // dstSet
binding_point, // dstBinding
0, // dstArrayElement
1, // descriptorCount
@ -246,17 +247,17 @@ namespace vk
&buffer_view // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
set.push(descriptor_writer);
attribute_location_mask |= (1ull << binding_point);
}
void program::bind_uniform(const VkBufferView &buffer_view, program_input_type type, const std::string &binding_name, VkDescriptorSet &descriptor_set)
void program::bind_uniform(const VkBufferView &buffer_view, program_input_type type, const std::string &binding_name, vk::descriptor_set &set)
{
for (const auto &uniform : uniforms[type])
{
if (uniform.name == binding_name)
{
bind_uniform(buffer_view, uniform.location, descriptor_set);
bind_uniform(buffer_view, uniform.location, set);
return;
}
}
@ -264,13 +265,13 @@ namespace vk
rsx_log.notice("vertex buffer not found in program: %s", binding_name.c_str());
}
void program::bind_buffer(const VkDescriptorBufferInfo &buffer_descriptor, u32 binding_point, VkDescriptorType type, VkDescriptorSet &descriptor_set)
void program::bind_buffer(const VkDescriptorBufferInfo &buffer_descriptor, u32 binding_point, VkDescriptorType type, vk::descriptor_set &set)
{
const VkWriteDescriptorSet descriptor_writer =
{
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
nullptr, // pNext
descriptor_set, // dstSet
VK_NULL_HANDLE, // dstSet
binding_point, // dstBinding
0, // dstArrayElement
1, // descriptorCount
@ -280,7 +281,7 @@ namespace vk
nullptr // pTexelBufferView
};
vkUpdateDescriptorSets(m_device, 1, &descriptor_writer, 0, nullptr);
set.push(descriptor_writer);
attribute_location_mask |= (1ull << binding_point);
}
}