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Input: move some pad handler logic to the parent class
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parent
8f47f9517a
commit
4594148409
19 changed files with 1574 additions and 1602 deletions
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@ -94,7 +94,7 @@ pad_settings_dialog::pad_settings_dialog(QWidget *parent, const GameInfo *game)
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// Fill input type combobox
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std::vector<std::string> str_inputs = g_cfg_input.player[0]->handler.to_list();
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for (int index = 0; index < str_inputs.size(); index++)
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for (size_t index = 0; index < str_inputs.size(); index++)
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{
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ui->chooseHandler->addItem(qstr(str_inputs[index]));
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}
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@ -355,7 +355,7 @@ void pad_settings_dialog::InitButtons()
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});
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// Enable Button Remapping
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const auto& callback = [=](u16 val, std::string name, std::string pad_name, int preview_values[6])
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const auto& callback = [=](u16 val, std::string name, std::string pad_name, std::array<int, 6> preview_values)
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{
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SwitchPadInfo(pad_name, true);
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@ -385,7 +385,7 @@ void pad_settings_dialog::InitButtons()
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return;
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}
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LOG_NOTICE(HLE, "GetNextButtonPress: %s device %s button %s pressed with value %d", m_handler->m_type, pad_name, name, val);
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LOG_NOTICE(HLE, "get_next_button_press: %s device %s button %s pressed with value %d", m_handler->m_type, pad_name, name, val);
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if (m_button_id > button_ids::id_pad_begin && m_button_id < button_ids::id_pad_end)
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{
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m_cfg_entries[m_button_id].key = name;
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@ -414,7 +414,7 @@ void pad_settings_dialog::InitButtons()
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m_cfg_entries[button_ids::id_pad_rstick_left].key, m_cfg_entries[button_ids::id_pad_rstick_right].key, m_cfg_entries[button_ids::id_pad_rstick_down].key,
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m_cfg_entries[button_ids::id_pad_rstick_up].key
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};
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m_handler->GetNextButtonPress(m_device_name, callback, fail_callback, false, buttons);
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m_handler->get_next_button_press(m_device_name, callback, fail_callback, false, buttons);
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});
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// Use timer to refresh pad connection status
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@ -428,7 +428,7 @@ void pad_settings_dialog::InitButtons()
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continue;
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}
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const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
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m_handler->GetNextButtonPress(info.name, [=](u16, std::string, std::string pad_name, int[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
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m_handler->get_next_button_press(info.name, [=](u16, std::string, std::string pad_name, std::array<int, 6>) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
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}
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});
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}
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@ -835,7 +835,7 @@ void pad_settings_dialog::OnPadButtonClicked(int id)
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UpdateLabel(true);
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return;
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case button_ids::id_blacklist:
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m_handler->GetNextButtonPress(m_device_name, nullptr, nullptr, true);
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m_handler->get_next_button_press(m_device_name, nullptr, nullptr, true);
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return;
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default:
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break;
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@ -987,7 +987,7 @@ void pad_settings_dialog::ChangeInputType()
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case pad_handler::ds4:
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{
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const QString name_string = qstr(m_handler->name_string());
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for (int i = 1; i <= m_handler->max_devices(); i++) // Controllers 1-n in GUI
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for (size_t i = 1; i <= m_handler->max_devices(); i++) // Controllers 1-n in GUI
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{
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const QString device_name = name_string + QString::number(i);
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ui->chooseDevice->addItem(device_name, QVariant::fromValue(pad_info{ sstr(device_name), true }));
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@ -997,7 +997,7 @@ void pad_settings_dialog::ChangeInputType()
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}
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default:
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{
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for (int i = 0; i < device_list.size(); i++)
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for (size_t i = 0; i < device_list.size(); i++)
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{
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ui->chooseDevice->addItem(qstr(device_list[i]), QVariant::fromValue(pad_info{ device_list[i], true }));
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}
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@ -1020,7 +1020,7 @@ void pad_settings_dialog::ChangeInputType()
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continue;
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}
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const pad_info info = ui->chooseDevice->itemData(i).value<pad_info>();
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m_handler->GetNextButtonPress(info.name, [=](u16, std::string, std::string pad_name, int[6]) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
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m_handler->get_next_button_press(info.name, [=](u16, std::string, std::string pad_name, std::array<int, 6>) { SwitchPadInfo(pad_name, true); }, [=](std::string pad_name) { SwitchPadInfo(pad_name, false); }, false);
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if (info.name == device)
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{
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ui->chooseDevice->setCurrentIndex(i);
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