mirror of
https://github.com/RPCS3/rpcs3.git
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RSX/common: Clean TextureUtils code.
* Use a_b_c code style * Add noexcept * Use anonymous namespace
This commit is contained in:
parent
9f51bce2aa
commit
42467ba40f
6 changed files with 247 additions and 396 deletions
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@ -6,11 +6,12 @@
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#define MAX2(a, b) ((a) > (b)) ? (a) : (b)
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namespace
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{
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/**
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* Write data, assume src pixels are packed but not mipmaplevel
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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writeTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -42,7 +43,7 @@ writeTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heigh
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/**
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* Write data, assume src pixels are swizzled and but not mipmaplevel
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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writeTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -84,7 +85,7 @@ writeTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t heig
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/**
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* Write data, assume compressed (DXTCn) format
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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writeCompressedTexel(const char *src, char *dst, size_t widthInBlock, size_t blockWidth, size_t heightInBlock, size_t blockHeight, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -117,7 +118,7 @@ writeCompressedTexel(const char *src, char *dst, size_t widthInBlock, size_t blo
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/**
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* Write 16 bytes pixel textures, assume src pixels are swizzled and but not mipmaplevel
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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write16bTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -158,7 +159,7 @@ write16bTexelsSwizzled(const char *src, char *dst, size_t widthInBlock, size_t h
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/**
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* Write 16 bytes pixel textures, assume src pixels are packed but not mipmaplevel
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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write16bTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -196,7 +197,7 @@ write16bTexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t he
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/**
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* Write 16 bytes pixel textures, assume src pixels are packed but not mipmaplevel
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*/
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inline std::vector<MipmapLevelInfo>
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std::vector<MipmapLevelInfo>
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write16bX4TexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t heightInBlock, size_t blockSize, size_t mipmapCount)
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{
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std::vector<MipmapLevelInfo> Result;
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@ -231,255 +232,117 @@ write16bX4TexelsGeneric(const char *src, char *dst, size_t widthInBlock, size_t
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return Result;
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}
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size_t getPlacedTextureStorageSpace(const rsx::texture &texture, size_t rowPitchAlignement)
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/**
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* A texture is stored as an array of blocks, where a block is a pixel for standard texture
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* but is a structure containing several pixels for compressed format
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*/
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size_t get_texture_block_size(u32 format) noexcept
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{
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size_t w = texture.width(), h = texture.height();
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size_t blockSizeInByte, blockWidthInPixel, blockHeightInPixel;
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int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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switch (format)
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{
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case CELL_GCM_TEXTURE_B8: return 1;
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case CELL_GCM_TEXTURE_A1R5G5B5:
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case CELL_GCM_TEXTURE_A4R4G4B4:
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case CELL_GCM_TEXTURE_R5G6B5: return 2;
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case CELL_GCM_TEXTURE_A8R8G8B8: return 4;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT1: return 8;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT23: return 16;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT45: return 16;
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case CELL_GCM_TEXTURE_G8B8: return 2;
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case CELL_GCM_TEXTURE_R6G5B5:
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: return 4;
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case CELL_GCM_TEXTURE_DEPTH16:
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case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
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case CELL_GCM_TEXTURE_X16: return 2;
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case CELL_GCM_TEXTURE_Y16_X16: return 4;
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case CELL_GCM_TEXTURE_R5G5B5A1: return 2;
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case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT: return 8;
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case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT: return 16;
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case CELL_GCM_TEXTURE_X32_FLOAT: return 4;
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case CELL_GCM_TEXTURE_D1R5G5B5: return 2;
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case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
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case CELL_GCM_TEXTURE_D8R8G8B8:
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case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8: return 4;
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case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
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case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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default:
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LOG_ERROR(RSX, "Unimplemented Texture format : %x", format);
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break;
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case CELL_GCM_TEXTURE_B8:
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blockSizeInByte = 1;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A1R5G5B5:
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blockSizeInByte = 2;
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blockHeightInPixel = 1, blockWidthInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A4R4G4B4:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R5G6B5:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A8R8G8B8:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
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blockSizeInByte = 8;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
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blockSizeInByte = 16;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
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blockSizeInByte = 16;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_G8B8:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R6G5B5:
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// Not native
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH16:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_X16:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_Y16_X16:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R5G5B5A1:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
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blockSizeInByte = 8;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
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blockSizeInByte = 16;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_X32_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_D1R5G5B5:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_D8R8G8B8:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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blockSizeInByte = 4;
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blockWidthInPixel = 2, blockHeightInPixel = 2;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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blockSizeInByte = 4;
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blockWidthInPixel = 2, blockHeightInPixel = 2;
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break;
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return 0;
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}
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}
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size_t heightInBlocks = (h + blockHeightInPixel - 1) / blockHeightInPixel;
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size_t widthInBlocks = (w + blockWidthInPixel - 1) / blockWidthInPixel;
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size_t get_texture_block_edge(u32 format) noexcept
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{
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switch (format)
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{
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case CELL_GCM_TEXTURE_B8:
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case CELL_GCM_TEXTURE_A1R5G5B5:
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case CELL_GCM_TEXTURE_A4R4G4B4:
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case CELL_GCM_TEXTURE_R5G6B5:
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case CELL_GCM_TEXTURE_A8R8G8B8: return 1;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
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case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
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case CELL_GCM_TEXTURE_COMPRESSED_DXT45: return 4;
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case CELL_GCM_TEXTURE_G8B8:
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case CELL_GCM_TEXTURE_R6G5B5:
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
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case CELL_GCM_TEXTURE_DEPTH16:
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case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
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case CELL_GCM_TEXTURE_X16:
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case CELL_GCM_TEXTURE_Y16_X16:
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case CELL_GCM_TEXTURE_R5G5B5A1:
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case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
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case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
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case CELL_GCM_TEXTURE_X32_FLOAT:
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case CELL_GCM_TEXTURE_D1R5G5B5:
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case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
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case CELL_GCM_TEXTURE_D8R8G8B8: return 1;
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case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8: return 2;
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case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
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case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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default:
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LOG_ERROR(RSX, "Unimplemented Texture format : %x", format);
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return 0;
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}
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}
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}
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size_t get_placed_texture_storage_size(const rsx::texture &texture, size_t rowPitchAlignement) noexcept
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{
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size_t w = texture.width(), h = texture.height();
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int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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size_t blockEdge = get_texture_block_edge(format);
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size_t blockSizeInByte = get_texture_block_size(format);
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size_t heightInBlocks = (h + blockEdge - 1) / blockEdge;
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size_t widthInBlocks = (w + blockEdge - 1) / blockEdge;
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size_t rowPitch = align(blockSizeInByte * widthInBlocks, rowPitchAlignement);
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return rowPitch * heightInBlocks * 2; // * 2 for mipmap levels
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}
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std::vector<MipmapLevelInfo> uploadPlacedTexture(const rsx::texture &texture, size_t rowPitchAlignement, void* textureData)
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std::vector<MipmapLevelInfo> upload_placed_texture(const rsx::texture &texture, size_t rowPitchAlignement, void* textureData) noexcept
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{
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size_t w = texture.width(), h = texture.height();
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int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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size_t blockSizeInByte, blockWidthInPixel, blockHeightInPixel;
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switch (format)
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{
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case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
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case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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default:
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LOG_ERROR(RSX, "Unimplemented Texture format : %x", format);
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break;
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case CELL_GCM_TEXTURE_B8:
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blockSizeInByte = 1;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A1R5G5B5:
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blockSizeInByte = 2;
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blockHeightInPixel = 1, blockWidthInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A4R4G4B4:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R5G6B5:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_A8R8G8B8:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
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blockSizeInByte = 8;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
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blockSizeInByte = 16;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
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blockSizeInByte = 16;
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blockWidthInPixel = 4, blockHeightInPixel = 4;
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break;
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case CELL_GCM_TEXTURE_G8B8:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R6G5B5:
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// Not native
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH24_D8:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH16:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_X16:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_Y16_X16:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_R5G5B5A1:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
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blockSizeInByte = 8;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
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blockSizeInByte = 16;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_X32_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_D1R5G5B5:
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blockSizeInByte = 2;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
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break;
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case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
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blockSizeInByte = 4;
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blockWidthInPixel = 1, blockHeightInPixel = 1;
|
||||
break;
|
||||
case CELL_GCM_TEXTURE_D8R8G8B8:
|
||||
blockSizeInByte = 4;
|
||||
blockWidthInPixel = 1, blockHeightInPixel = 1;
|
||||
break;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
|
||||
blockSizeInByte = 4;
|
||||
blockWidthInPixel = 2, blockHeightInPixel = 2;
|
||||
break;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
|
||||
blockSizeInByte = 4;
|
||||
blockWidthInPixel = 2, blockHeightInPixel = 2;
|
||||
break;
|
||||
}
|
||||
size_t blockSizeInByte = get_texture_block_size(format);
|
||||
size_t blockEdge = get_texture_block_edge(format);
|
||||
|
||||
size_t heightInBlocks = (h + blockHeightInPixel - 1) / blockHeightInPixel;
|
||||
size_t widthInBlocks = (w + blockWidthInPixel - 1) / blockWidthInPixel;
|
||||
size_t heightInBlocks = (h + blockEdge - 1) / blockEdge;
|
||||
size_t widthInBlocks = (w + blockEdge - 1) / blockEdge;
|
||||
|
||||
std::vector<MipmapLevelInfo> mipInfos;
|
||||
|
||||
|
@ -505,8 +368,76 @@ std::vector<MipmapLevelInfo> uploadPlacedTexture(const rsx::texture &texture, si
|
|||
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
|
||||
return writeCompressedTexel((char*)pixels, (char*)textureData, widthInBlocks, blockWidthInPixel, heightInBlocks, blockHeightInPixel, blockSizeInByte, texture.mipmap());
|
||||
return writeCompressedTexel((char*)pixels, (char*)textureData, widthInBlocks, blockEdge, heightInBlocks, blockEdge, blockSizeInByte, texture.mipmap());
|
||||
default:
|
||||
return writeTexelsGeneric((char*)pixels, (char*)textureData, w, h, blockSizeInByte, texture.mipmap());
|
||||
}
|
||||
}
|
||||
|
||||
size_t get_texture_size(const rsx::texture &texture) noexcept
|
||||
{
|
||||
size_t w = texture.width(), h = texture.height();
|
||||
|
||||
int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
|
||||
// TODO: Take mipmaps into account
|
||||
switch (format)
|
||||
{
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
|
||||
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
|
||||
case ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN) & CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
|
||||
default:
|
||||
LOG_ERROR(RSX, "Unimplemented Texture format : %x", format);
|
||||
return 0;
|
||||
case CELL_GCM_TEXTURE_B8:
|
||||
return w * h;
|
||||
case CELL_GCM_TEXTURE_A1R5G5B5:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_A4R4G4B4:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_R5G6B5:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_A8R8G8B8:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
|
||||
return w * h / 6;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
|
||||
return w * h / 4;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
|
||||
return w * h / 4;
|
||||
case CELL_GCM_TEXTURE_G8B8:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_R6G5B5:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_DEPTH24_D8:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_DEPTH16:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_X16:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_Y16_X16:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_R5G5B5A1:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
|
||||
return w * h * 8;
|
||||
case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
|
||||
return w * h * 16;
|
||||
case CELL_GCM_TEXTURE_X32_FLOAT:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_D1R5G5B5:
|
||||
return w * h * 2;
|
||||
case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_D8R8G8B8:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
|
||||
return w * h * 4;
|
||||
case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
|
||||
return w * h * 4;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue