Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)

make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
This commit is contained in:
Peter Tissen 2014-06-02 19:27:24 +02:00
parent 4f36ecc681
commit 40add8f9a2
182 changed files with 893 additions and 162 deletions

View file

@ -1,6 +1,11 @@
#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/ConLog.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/SysCalls/Modules.h"
#include "Emu/FS/vfsFile.h"
#include "Emu/Audio/sysutil_audio.h"
#include "cellSysutil.h"
@ -886,16 +891,16 @@ int cellHddGameCheck(u32 version, u32 dirName_addr, u32 errDialog, mem_func_ptr_
get->getParam.resolution = psf.GetInteger("RESOLUTION");
get->getParam.soundFormat = psf.GetInteger("SOUND_FORMAT");
std::string title = psf.GetString("TITLE");
memcpy(get->getParam.title, title.c_str(), min<size_t>(CELL_HDDGAME_SYSP_TITLE_SIZE,title.length()+1));
memcpy(get->getParam.title, title.c_str(), std::min<size_t>(CELL_HDDGAME_SYSP_TITLE_SIZE,title.length()+1));
std::string app_ver = psf.GetString("APP_VER");
memcpy(get->getParam.dataVersion, app_ver.c_str(), min<size_t>(CELL_HDDGAME_SYSP_VERSION_SIZE,app_ver.length()+1));
memcpy(get->getParam.titleId, dirName.c_str(), min<size_t>(CELL_HDDGAME_SYSP_TITLEID_SIZE,dirName.length()+1));
memcpy(get->getParam.dataVersion, app_ver.c_str(), std::min<size_t>(CELL_HDDGAME_SYSP_VERSION_SIZE,app_ver.length()+1));
memcpy(get->getParam.titleId, dirName.c_str(), std::min<size_t>(CELL_HDDGAME_SYSP_TITLEID_SIZE,dirName.length()+1));
for (u32 i=0; i<CELL_HDDGAME_SYSP_LANGUAGE_NUM; i++) {
char key [16];
sprintf(key, "TITLE_%02d", i);
title = psf.GetString(key);
memcpy(get->getParam.titleLang[i], title.c_str(), min<size_t>(CELL_HDDGAME_SYSP_TITLE_SIZE, title.length() + 1));
memcpy(get->getParam.titleLang[i], title.c_str(), std::min<size_t>(CELL_HDDGAME_SYSP_TITLE_SIZE, title.length() + 1));
}
}