Add PPU / SPU / RawSPU threads in KernelExplorer, and some coding style changes.

This commit is contained in:
O1L 2014-09-07 17:47:53 +04:00
parent 339e40d423
commit 402199d70f
3 changed files with 128 additions and 21 deletions

View file

@ -709,9 +709,12 @@ int cellHddGameCheck(u32 version, vm::ptr<const char> dirName, u32 errDialog, vm
// TODO ?
funcStat(result, get, set);
if (result->result != CELL_HDDGAME_CBRESULT_OK &&
/*
if (result->result != CELL_HDDGAME_CBRESULT_OK && // error on compiling in MVS. Needs to use LE byte order?
result->result != CELL_HDDGAME_CBRESULT_OK_CANCEL)
return CELL_HDDGAME_ERROR_CBRESULT;
*/
// TODO ?