RSX: shaders fix and vertex texture implementation

This commit is contained in:
raven02 2014-12-17 22:01:59 +08:00
parent d2964c1fa4
commit 3fc471eb32
20 changed files with 1101 additions and 334 deletions

View file

@ -137,14 +137,17 @@ std::vector<std::string> fmt::split(const std::string& source, std::initializer_
std::string fmt::merge(std::vector<std::string> source, const std::string& separator) std::string fmt::merge(std::vector<std::string> source, const std::string& separator)
{ {
if (!source.size())
return "";
std::string result; std::string result;
for (auto &s : source) for (int i = 0; i < source.size() - 1; ++i)
{ {
result += s + separator; result += source[i] + separator;
} }
return result; return result + source[source.size() - 1];
} }
std::string fmt::merge(std::initializer_list<std::vector<std::string>> sources, const std::string& separator) std::string fmt::merge(std::initializer_list<std::vector<std::string>> sources, const std::string& separator)

View file

@ -32,21 +32,12 @@ std::string simplify_path(const std::string& path, bool is_dir)
{ {
std::vector<std::string> path_blocks = simplify_path_blocks(path); std::vector<std::string> path_blocks = simplify_path_blocks(path);
std::string result;
if (path_blocks.empty()) if (path_blocks.empty())
return result; return "";
if (is_dir) std::string result = fmt::merge(path_blocks, "/");
{
result = fmt::merge(path_blocks, "/");
}
else
{
result = fmt::merge(std::vector<std::string>(path_blocks.begin(), path_blocks.end() - 1), "/") + path_blocks[path_blocks.size() - 1];
}
return result; return is_dir ? result + "/" : result;
} }
VFS::~VFS() VFS::~VFS()

View file

@ -29,19 +29,31 @@ void GLFragmentDecompilerThread::SetDst(std::string code, bool append_mask)
code = "clamp(" + code + ", 0.0, 1.0)"; code = "clamp(" + code + ", 0.0, 1.0)";
} }
std::string dest; code += (append_mask ? "$m" : "");
if (dst.no_dest)
{
if (dst.set_cond)
{
AddCode("$ifcond " + m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_mod_reg_index)) + "$m = " + code + ";");
}
else
{
AddCode("$ifcond " + code + ";");
}
return;
}
std::string dest = AddReg(dst.dest_reg, dst.fp16) + "$m";
AddCodeCond(dest, code);
//AddCode("$ifcond " + dest + code + (append_mask ? "$m;" : ";"));
if (dst.set_cond) if (dst.set_cond)
{ {
dest += m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_mod_reg_index)) + "$m = "; AddCode(m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(src0.cond_mod_reg_index)) + "$m = " + dest + ";");
} }
if (!dst.no_dest)
{
dest += AddReg(dst.dest_reg, dst.fp16) + "$m = ";
}
AddCode("$ifcond " + dest + code + (append_mask ? "$m;" : ";"));
} }
void GLFragmentDecompilerThread::AddCode(const std::string& code) void GLFragmentDecompilerThread::AddCode(const std::string& code)
@ -68,7 +80,7 @@ std::string GLFragmentDecompilerThread::GetMask()
std::string GLFragmentDecompilerThread::AddReg(u32 index, int fp16) std::string GLFragmentDecompilerThread::AddReg(u32 index, int fp16)
{ {
return m_parr.AddParam(PARAM_NONE, "vec4", std::string(fp16 ? "h" : "r") + std::to_string(index), "vec4(0.0, 0.0, 0.0, 0.0)"); return m_parr.AddParam(PARAM_NONE, "vec4", std::string(fp16 ? "h" : "r") + std::to_string(index), "vec4(0.0)");
} }
bool GLFragmentDecompilerThread::HasReg(u32 index, int fp16) bool GLFragmentDecompilerThread::HasReg(u32 index, int fp16)
@ -179,6 +191,74 @@ std::string GLFragmentDecompilerThread::GetCond()
return "any(" + cond + "(" + AddCond() + swizzle + ", vec4(0.0)))"; return "any(" + cond + "(" + AddCond() + swizzle + ", vec4(0.0)))";
} }
void GLFragmentDecompilerThread::AddCodeCond(const std::string& dst, const std::string& src)
{
if (src0.exec_if_gr && src0.exec_if_lt && src0.exec_if_eq)
{
AddCode(dst + " = " + src + ";");
return;
}
if (!src0.exec_if_gr && !src0.exec_if_lt && !src0.exec_if_eq)
{
AddCode("//" + dst + " = " + src + ";");
return;
}
static const char f[4] = { 'x', 'y', 'z', 'w' };
std::string swizzle, cond;
swizzle += f[src0.cond_swizzle_x];
swizzle += f[src0.cond_swizzle_y];
swizzle += f[src0.cond_swizzle_z];
swizzle += f[src0.cond_swizzle_w];
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
if (src0.exec_if_gr && src0.exec_if_eq)
{
cond = "greaterThanEqual";
}
else if (src0.exec_if_lt && src0.exec_if_eq)
{
cond = "lessThanEqual";
}
else if (src0.exec_if_gr && src0.exec_if_lt)
{
cond = "notEqual";
}
else if (src0.exec_if_gr)
{
cond = "greaterThan";
}
else if (src0.exec_if_lt)
{
cond = "lessThan";
}
else //if(src0.exec_if_eq)
{
cond = "equal";
}
cond = cond + "(" + AddCond() + swizzle + ", vec4(0.0))";
ShaderVar dst_var(dst);
dst_var.symplify();
//const char *c_mask = f;
if (dst_var.swizzles[0].length() == 1)
{
AddCode("if (" + cond + ".x) " + dst + " = vec4(" + src + ").x;");
}
else
{
for (int i = 0; i < dst_var.swizzles[0].length(); ++i)
{
AddCode("if (" + cond + "." + f[i] + ") " + dst + "." + f[i] + " = " + src + "." + f[i] + ";");
}
}
}
template<typename T> std::string GLFragmentDecompilerThread::GetSRC(T src) template<typename T> std::string GLFragmentDecompilerThread::GetSRC(T src)
{ {
std::string ret; std::string ret;
@ -251,10 +331,9 @@ std::string GLFragmentDecompilerThread::BuildCode()
const std::pair<std::string, std::string> table[] = const std::pair<std::string, std::string> table[] =
{ {
{ "ocol0", m_ctrl & 0x40 ? "r0" : "h0" }, { "ocol0", m_ctrl & 0x40 ? "r0" : "h0" },
{ "ocol1", m_ctrl & 0x40 ? "r2" : "h2" }, { "ocol1", m_ctrl & 0x40 ? "r2" : "h4" },
{ "ocol2", m_ctrl & 0x40 ? "r3" : "h4" }, { "ocol2", m_ctrl & 0x40 ? "r3" : "h6" },
{ "ocol3", m_ctrl & 0x40 ? "r4" : "h6" }, { "ocol3", m_ctrl & 0x40 ? "r4" : "h8" },
{ "ocol4", m_ctrl & 0x40 ? "r5" : "h8" },
}; };
for (int i = 0; i < sizeof(table) / sizeof(*table); ++i) for (int i = 0; i < sizeof(table) / sizeof(*table); ++i)
@ -263,7 +342,7 @@ std::string GLFragmentDecompilerThread::BuildCode()
AddCode(m_parr.AddParam(PARAM_OUT, "vec4", table[i].first, i) + " = " + table[i].second + ";"); AddCode(m_parr.AddParam(PARAM_OUT, "vec4", table[i].first, i) + " = " + table[i].second + ";");
} }
if (m_ctrl & 0xe) main += "\tgl_FragDepth = r1.z;\n"; if (m_ctrl & 0xe) main += m_ctrl & 0x40 ? "\tgl_FragDepth = r1.z;\n" : "\tgl_FragDepth = h2.z;\n";
std::string p; std::string p;
@ -285,6 +364,15 @@ void GLFragmentDecompilerThread::Task()
m_loop_count = 0; m_loop_count = 0;
m_code_level = 1; m_code_level = 1;
enum
{
FORCE_NONE,
FORCE_SCT,
FORCE_SCB,
};
int forced_unit = FORCE_NONE;
while (true) while (true)
{ {
for (auto finded = std::find(m_end_offsets.begin(), m_end_offsets.end(), m_size); for (auto finded = std::find(m_end_offsets.begin(), m_end_offsets.end(), m_size);
@ -318,111 +406,116 @@ void GLFragmentDecompilerThread::Task()
const u32 opcode = dst.opcode | (src1.opcode_is_branch << 6); const u32 opcode = dst.opcode | (src1.opcode_is_branch << 6);
auto SCT = [&]()
{
switch (opcode) switch (opcode)
{ {
case RSX_FP_OPCODE_NOP: break;
case RSX_FP_OPCODE_MOV: SetDst("$0"); break;
case RSX_FP_OPCODE_MUL: SetDst("($0 * $1)"); break;
case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); break; case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); break;
case RSX_FP_OPCODE_MAD: SetDst("($0 * $1 + $2)"); break;
case RSX_FP_OPCODE_DP3: SetDst("vec4(dot($0.xyz, $1.xyz))"); break;
case RSX_FP_OPCODE_DP4: SetDst("vec4(dot($0, $1))"); break;
case RSX_FP_OPCODE_DST: SetDst("vec4(distance($0, $1))"); break;
case RSX_FP_OPCODE_MIN: SetDst("min($0, $1)"); break;
case RSX_FP_OPCODE_MAX: SetDst("max($0, $1)"); break;
case RSX_FP_OPCODE_SLT: SetDst("vec4(lessThan($0, $1))"); break;
case RSX_FP_OPCODE_SGE: SetDst("vec4(greaterThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SLE: SetDst("vec4(lessThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SGT: SetDst("vec4(greaterThan($0, $1))"); break;
case RSX_FP_OPCODE_SNE: SetDst("vec4(notEqual($0, $1))"); break;
case RSX_FP_OPCODE_SEQ: SetDst("vec4(equal($0, $1))"); break;
case RSX_FP_OPCODE_FRC: SetDst("fract($0)"); break;
case RSX_FP_OPCODE_FLR: SetDst("floor($0)"); break;
case RSX_FP_OPCODE_KIL: SetDst("discard", false); break;
case RSX_FP_OPCODE_PK4:
LOG_ERROR(RSX, "Unimplemented fp_opcode PK4");
break;
case RSX_FP_OPCODE_UP4:
LOG_ERROR(RSX, "Unimplemented fp_opcode UP4");
break;
case RSX_FP_OPCODE_DDX: SetDst("dFdx($0)"); break;
case RSX_FP_OPCODE_DDY: SetDst("dFdy($0)"); break;
case RSX_FP_OPCODE_TEX: SetDst("texture($t, $0.xy)"); break;
case RSX_FP_OPCODE_TXP:
LOG_ERROR(RSX, "Unimplemented fp_opcode TXP");
break;
case RSX_FP_OPCODE_TXD:
LOG_ERROR(RSX, "Unimplemented fp_opcode TXD");
break;
case RSX_FP_OPCODE_RCP: SetDst("(1 / $0)"); break;
case RSX_FP_OPCODE_RSQ: SetDst("inversesqrt(abs($0))"); break;
case RSX_FP_OPCODE_EX2: SetDst("exp2($0)"); break;
case RSX_FP_OPCODE_LG2: SetDst("log2($0)"); break;
case RSX_FP_OPCODE_LIT: SetDst("vec4(1.0, $0.x, ($0.x > 0 ? exp2($0.w * log2($0.y)) : 0.0), 1.0)"); break;
case RSX_FP_OPCODE_LRP: SetDst("($0 * ($1 - $2) + $2)"); break;
case RSX_FP_OPCODE_STR: SetDst("vec4(equal($0, vec4(1.0)))"); break;
case RSX_FP_OPCODE_SFL: SetDst("vec4(equal($0, vec4(0.0)))"); break;
case RSX_FP_OPCODE_COS: SetDst("cos($0)"); break;
case RSX_FP_OPCODE_SIN: SetDst("sin($0)"); break;
case RSX_FP_OPCODE_PK2:
LOG_ERROR(RSX, "Unimplemented fp_opcode PK2");
break;
case RSX_FP_OPCODE_UP2:
LOG_ERROR(RSX, "Unimplemented fp_opcode UP2");
break;
case RSX_FP_OPCODE_POW: SetDst("pow($0, $1)"); break;
case RSX_FP_OPCODE_PKB:
LOG_ERROR(RSX, "Unimplemented fp_opcode PKB");
break;
case RSX_FP_OPCODE_UPB:
LOG_ERROR(RSX, "Unimplemented fp_opcode UPB");
break;
case RSX_FP_OPCODE_PK16:
LOG_ERROR(RSX, "Unimplemented fp_opcode PK16");
break;
case RSX_FP_OPCODE_UP16:
LOG_ERROR(RSX, "Unimplemented fp_opcode UP16");
break;
case RSX_FP_OPCODE_BEM:
LOG_ERROR(RSX, "Unimplemented fp_opcode BEM");
break;
case RSX_FP_OPCODE_PKG:
LOG_ERROR(RSX, "Unimplemented fp_opcode PKG");
break;
case RSX_FP_OPCODE_UPG:
LOG_ERROR(RSX, "Unimplemented fp_opcode UPG");
break;
case RSX_FP_OPCODE_DP2A: SetDst("($0.x * $1.x + $0.y * $1.y + $2.x)"); break;
case RSX_FP_OPCODE_TXL: break;
LOG_ERROR(RSX, "Unimplemented fp_opcode TXL");
break;
case RSX_FP_OPCODE_TXB: break;
LOG_ERROR(RSX, "Unimplemented fp_opcode TXB");
break;
case RSX_FP_OPCODE_TEXBEM:
LOG_ERROR(RSX, "Unimplemented fp_opcode TEXBEM");
break;
case RSX_FP_OPCODE_TXPBEM:
LOG_ERROR(RSX, "Unimplemented fp_opcode TXPBEM");
break;
case RSX_FP_OPCODE_BEMLUM:
LOG_ERROR(RSX, "Unimplemented fp_opcode BEMLUM");
break;
case RSX_FP_OPCODE_REFL: SetDst("($0 - 2.0 * $1 * dot($0, $1))"); break;
case RSX_FP_OPCODE_TIMESWTEX:
LOG_ERROR(RSX, "Unimplemented fp_opcode TIMESWTEX");
break;
case RSX_FP_OPCODE_DP2: SetDst("vec4(dot($0.xy, $1.xy))"); break;
case RSX_FP_OPCODE_NRM: SetDst("normalize($0.xyz)"); break;
case RSX_FP_OPCODE_DIV: SetDst("($0 / $1)"); break; case RSX_FP_OPCODE_DIV: SetDst("($0 / $1)"); break;
case RSX_FP_OPCODE_DIVSQ: SetDst("($0 / sqrt($1))"); break; case RSX_FP_OPCODE_DIVSQ: SetDst("($0 / sqrt($1))"); break;
case RSX_FP_OPCODE_DP2: SetDst("vec4(dot($0.xy, $1.xy))"); break;
case RSX_FP_OPCODE_DP3: SetDst("vec4(dot($0.xyz, $1.xyz))"); break;
case RSX_FP_OPCODE_DP4: SetDst("vec4(dot($0, $1))"); break;
case RSX_FP_OPCODE_DP2A: SetDst("vec4($0.x * $1.x + $0.y * $1.y + $2.x)"); break;
case RSX_FP_OPCODE_MAD: SetDst("($0 * $1 + $2)"); break;
case RSX_FP_OPCODE_MAX: SetDst("max($0, $1)"); break;
case RSX_FP_OPCODE_MIN: SetDst("min($0, $1)"); break;
case RSX_FP_OPCODE_MOV: SetDst("$0"); break;
case RSX_FP_OPCODE_MUL: SetDst("($0 * $1)"); break;
case RSX_FP_OPCODE_RCP: SetDst("1 / $0"); break;
case RSX_FP_OPCODE_RSQ: SetDst("inversesqrt(abs($0))"); break;
case RSX_FP_OPCODE_SEQ: SetDst("vec4(equal($0, $1))"); break;
case RSX_FP_OPCODE_SFL: SetDst("vec4(0.0)"); break;
case RSX_FP_OPCODE_SGE: SetDst("vec4(greaterThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SGT: SetDst("vec4(greaterThan($0, $1))"); break;
case RSX_FP_OPCODE_SLE: SetDst("vec4(lessThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SLT: SetDst("vec4(lessThan($0, $1))"); break;
case RSX_FP_OPCODE_SNE: SetDst("vec4(notEqual($0, $1))"); break;
case RSX_FP_OPCODE_STR: SetDst("vec4(1.0)"); break;
default:
return false;
}
return true;
};
auto SCB = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); break;
case RSX_FP_OPCODE_COS: SetDst("cos($0)"); break;
case RSX_FP_OPCODE_DP2: SetDst("vec4(dot($0.xy, $1.xy))"); break;
case RSX_FP_OPCODE_DP3: SetDst("vec4(dot($0.xyz, $1.xyz))"); break;
case RSX_FP_OPCODE_DP4: SetDst("vec4(dot($0, $1))"); break;
case RSX_FP_OPCODE_DP2A: SetDst("vec4($0.x * $1.x + $0.y * $1.y + $2.x)"); break;
case RSX_FP_OPCODE_DST: SetDst("vec4(distance($0, $1))"); break;
case RSX_FP_OPCODE_EX2: SetDst("exp2($0)"); break;
case RSX_FP_OPCODE_FLR: SetDst("floor($0)"); break;
case RSX_FP_OPCODE_FRC: SetDst("fract($0)"); break;
case RSX_FP_OPCODE_LIF: SetDst("vec4(1.0, $0.y, ($0.y > 0 ? pow(2.0, $0.w) : 0.0), 1.0)"); break; case RSX_FP_OPCODE_LIF: SetDst("vec4(1.0, $0.y, ($0.y > 0 ? pow(2.0, $0.w) : 0.0), 1.0)"); break;
case RSX_FP_OPCODE_FENCT: break; case RSX_FP_OPCODE_LG2: SetDst("log2($0)"); break;
case RSX_FP_OPCODE_FENCB: break; case RSX_FP_OPCODE_MAD: SetDst("($0 * $1 + $2)"); break;
case RSX_FP_OPCODE_MAX: SetDst("max($0, $1)"); break;
case RSX_FP_OPCODE_MIN: SetDst("min($0, $1)"); break;
case RSX_FP_OPCODE_MOV: SetDst("$0"); break;
case RSX_FP_OPCODE_MUL: SetDst("($0 * $1)"); break;
case RSX_FP_OPCODE_PK2: LOG_ERROR(RSX, "Unimplemented SCB instruction: PK2"); break;
case RSX_FP_OPCODE_PK4: LOG_ERROR(RSX, "Unimplemented SCB instruction: PK4"); break;
case RSX_FP_OPCODE_PK16: LOG_ERROR(RSX, "Unimplemented SCB instruction: PK16"); break;
case RSX_FP_OPCODE_PKB: LOG_ERROR(RSX, "Unimplemented SCB instruction: PKB"); break;
case RSX_FP_OPCODE_PKG: LOG_ERROR(RSX, "Unimplemented SCB instruction: PKG"); break;
case RSX_FP_OPCODE_SEQ: SetDst("vec4(equal($0, $1))"); break;
case RSX_FP_OPCODE_SFL: SetDst("vec4(0.0)"); break;
case RSX_FP_OPCODE_SGE: SetDst("vec4(greaterThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SGT: SetDst("vec4(greaterThan($0, $1))"); break;
case RSX_FP_OPCODE_SIN: SetDst("sin($0)"); break;
case RSX_FP_OPCODE_SLE: SetDst("vec4(lessThanEqual($0, $1))"); break;
case RSX_FP_OPCODE_SLT: SetDst("vec4(lessThan($0, $1))"); break;
case RSX_FP_OPCODE_SNE: SetDst("vec4(notEqual($0, $1))"); break;
case RSX_FP_OPCODE_STR: SetDst("vec4(1.0)"); break;
default:
return false;
}
return true;
};
auto TEX_SRB = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_DDX: SetDst("dFdx($0)"); break;
case RSX_FP_OPCODE_DDY: SetDst("dFdy($0)"); break;
case RSX_FP_OPCODE_NRM: SetDst("normalize($0)"); break;
case RSX_FP_OPCODE_TEX: SetDst("texture($t, $0.xy)"); break;
case RSX_FP_OPCODE_TXP: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXP"); break;
case RSX_FP_OPCODE_TXD: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXD"); break;
case RSX_FP_OPCODE_TXB: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXB"); break;
case RSX_FP_OPCODE_TXL: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: TXL"); break;
case RSX_FP_OPCODE_UP2: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UP2"); break;
case RSX_FP_OPCODE_UP4: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UP4"); break;
case RSX_FP_OPCODE_UP16: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UP16"); break;
case RSX_FP_OPCODE_UPB: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UPB"); break;
case RSX_FP_OPCODE_UPG: LOG_ERROR(RSX, "Unimplemented TEX_SRB instruction: UPG"); break;
default:
return false;
}
return true;
};
auto SIP = [&]()
{
switch (opcode)
{
case RSX_FP_OPCODE_BRK: SetDst("break"); break; case RSX_FP_OPCODE_BRK: SetDst("break"); break;
case RSX_FP_OPCODE_CAL: case RSX_FP_OPCODE_CAL: LOG_ERROR(RSX, "Unimplemented SIP instruction: CAL"); break;
LOG_ERROR(RSX, "Unimplemented fp_opcode CAL"); case RSX_FP_OPCODE_FENCT: forced_unit = FORCE_SCT; break;
break; case RSX_FP_OPCODE_FENCB: forced_unit = FORCE_SCB; break;
case RSX_FP_OPCODE_IFE: case RSX_FP_OPCODE_IFE:
AddCode("if($cond)"); AddCode("if($cond)");
m_else_offsets.push_back(src1.else_offset << 2); m_else_offsets.push_back(src1.else_offset << 2);
@ -430,7 +523,6 @@ void GLFragmentDecompilerThread::Task()
AddCode("{"); AddCode("{");
m_code_level++; m_code_level++;
break; break;
case RSX_FP_OPCODE_LOOP: case RSX_FP_OPCODE_LOOP:
if (!src0.exec_if_eq && !src0.exec_if_gr && !src0.exec_if_lt) if (!src0.exec_if_eq && !src0.exec_if_gr && !src0.exec_if_lt)
{ {
@ -463,13 +555,40 @@ void GLFragmentDecompilerThread::Task()
m_code_level++; m_code_level++;
} }
break; break;
case RSX_FP_OPCODE_RET: case RSX_FP_OPCODE_RET: SetDst("return"); break;
SetDst("return");
break;
default: default:
LOG_ERROR(RSX, "Unknown fp opcode 0x%x (inst %d)", opcode, m_size / (4 * 4)); return false;
Emu.Pause(); }
return true;
};
switch (opcode)
{
case RSX_FP_OPCODE_NOP: break;
case RSX_FP_OPCODE_KIL: SetDst("discard", false); break;
default:
if (forced_unit == FORCE_NONE)
{
if (SIP()) break;
if (SCT()) break;
if (TEX_SRB()) break;
if (SCB()) break;
}
else if (forced_unit == FORCE_SCT)
{
forced_unit = FORCE_NONE;
if (SCT()) break;
}
else if (forced_unit == FORCE_SCB)
{
forced_unit = FORCE_NONE;
if (SCB()) break;
}
LOG_ERROR(RSX, "Unknown/illegal instruction: 0x%x (forced unit %d)", opcode, forced_unit);
break; break;
} }

View file

@ -155,6 +155,7 @@ struct GLFragmentDecompilerThread : public ThreadBase
std::string AddTex(); std::string AddTex();
std::string Format(const std::string& code); std::string Format(const std::string& code);
void AddCodeCond(const std::string& dst, const std::string& src);
std::string GetCond(); std::string GetCond();
template<typename T> std::string GetSRC(T src); template<typename T> std::string GetSRC(T src);
std::string BuildCode(); std::string BuildCode();

View file

@ -425,7 +425,7 @@ void GLTexture::Init(RSXTexture& tex)
free(unswizzledPixels); free(unswizzledPixels);
} }
break; break; break;
case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8 & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN): case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8 & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN):
{ {
@ -450,7 +450,7 @@ void GLTexture::Init(RSXTexture& tex)
free(unswizzledPixels); free(unswizzledPixels);
} }
break; break; break;
default: LOG_ERROR(RSX, "Init tex error: Bad tex format (0x%x | %s | 0x%x)", format, default: LOG_ERROR(RSX, "Init tex error: Bad tex format (0x%x | %s | 0x%x)", format,
(is_swizzled ? "swizzled" : "linear"), tex.GetFormat() & 0x40); (is_swizzled ? "swizzled" : "linear"), tex.GetFormat() & 0x40);
@ -1647,6 +1647,21 @@ void GLGSRender::InitDrawBuffers()
LOG_ERROR(RSX, "Bad surface color target: %d", m_surface_color_target); LOG_ERROR(RSX, "Bad surface color target: %d", m_surface_color_target);
break; break;
} }
if (m_read_buffer)
{
u32 format = GL_BGRA;
CellGcmDisplayInfo* buffers = vm::get_ptr<CellGcmDisplayInfo>(m_gcm_buffers_addr);
u32 addr = GetAddress(buffers[m_gcm_current_buffer].offset, CELL_GCM_LOCATION_LOCAL);
if (Memory.IsGoodAddr(addr))
{
u32 width = buffers[m_gcm_current_buffer].width;
u32 height = buffers[m_gcm_current_buffer].height;
glDrawPixels(width, height, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, vm::get_ptr(addr));
}
}
} }
void GLGSRender::ExecCMD(u32 cmd) void GLGSRender::ExecCMD(u32 cmd)
@ -1721,24 +1736,6 @@ void GLGSRender::ExecCMD()
checkForGlError("glColorMask"); checkForGlError("glColorMask");
} }
if (!m_indexed_array.m_count && !m_draw_array_count)
{
u32 min_vertex_size = ~0;
for(auto &i : m_vertex_data)
{
if (!i.size)
continue;
u32 vertex_size = i.data.size() / (i.size * i.GetTypeSize());
if (min_vertex_size > vertex_size)
min_vertex_size = vertex_size;
}
m_draw_array_count = min_vertex_size;
m_draw_array_first = 0;
}
Enable(m_set_depth_test, GL_DEPTH_TEST); Enable(m_set_depth_test, GL_DEPTH_TEST);
Enable(m_set_alpha_test, GL_ALPHA_TEST); Enable(m_set_alpha_test, GL_ALPHA_TEST);
Enable(m_set_depth_bounds_test, GL_DEPTH_BOUNDS_TEST_EXT); Enable(m_set_depth_bounds_test, GL_DEPTH_BOUNDS_TEST_EXT);
@ -1995,6 +1992,20 @@ void GLGSRender::ExecCMD()
checkForGlError(fmt::Format("m_gl_textures[%d].Init", i)); checkForGlError(fmt::Format("m_gl_textures[%d].Init", i));
} }
for (u32 i = 0; i < m_textures_count; ++i)
{
if (!m_vertex_textures[i].IsEnabled()) continue;
glActiveTexture(GL_TEXTURE0 + m_textures_count + i);
checkForGlError("glActiveTexture");
m_gl_vertex_textures[i].Create();
m_gl_vertex_textures[i].Bind();
checkForGlError(fmt::Format("m_gl_vertex_textures[%d].Bind", i));
m_program.SetTex(i);
m_gl_vertex_textures[i].Init(m_vertex_textures[i]);
checkForGlError(fmt::Format("m_gl_vertex_textures[%d].Init", i));
}
m_vao.Bind(); m_vao.Bind();
if(m_indexed_array.m_count) if(m_indexed_array.m_count)
{ {

View file

@ -148,6 +148,7 @@ private:
GLVertexProgram m_vertex_prog; GLVertexProgram m_vertex_prog;
GLTexture m_gl_textures[m_textures_count]; GLTexture m_gl_textures[m_textures_count];
GLTexture m_gl_vertex_textures[m_textures_count];
GLvao m_vao; GLvao m_vao;
GLvbo m_vbo; GLvbo m_vbo;

View file

@ -98,6 +98,13 @@ void GLProgram::SetTex(u32 index)
checkForGlError(fmt::Format("SetTex(%u - %d - %d)", id, index, loc)); checkForGlError(fmt::Format("SetTex(%u - %d - %d)", id, index, loc));
} }
void GLProgram::SetVTex(u32 index)
{
int loc = GetLocation(fmt::Format("vtex%u", index));
glProgramUniform1i(id, loc, index);
checkForGlError(fmt::Format("SetVTex(%u - %d - %d)", id, index, loc));
}
void GLProgram::Delete() void GLProgram::Delete()
{ {
if(!IsCreated()) return; if(!IsCreated()) return;

View file

@ -24,5 +24,6 @@ public:
void Use(); void Use();
void UnUse(); void UnUse();
void SetTex(u32 index); void SetTex(u32 index);
void SetVTex(u32 index);
void Delete(); void Delete();
}; };

View file

@ -1,5 +1,6 @@
#pragma once #pragma once
#include "OpenGL.h" #include "OpenGL.h"
#include <unordered_map>
enum GLParamFlag enum GLParamFlag
{ {
@ -139,3 +140,90 @@ struct GLParamArray
return name; return name;
} }
}; };
class ShaderVar
{
public:
std::string name;
std::vector<std::string> swizzles;
ShaderVar() = default;
ShaderVar(const std::string& var)
{
auto var_blocks = fmt::split(var, { "." });
if (var_blocks.size() == 0)
{
assert(0);
}
name = var_blocks[0];
if (var_blocks.size() == 1)
{
swizzles.push_back("xyzw");
}
else
{
swizzles = std::vector<std::string>(var_blocks.begin() + 1, var_blocks.end());
}
}
int get_vector_size() const
{
return swizzles[swizzles.size() - 1].length();
}
ShaderVar& symplify()
{
std::unordered_map<char, char> swizzle;
static std::unordered_map<int, char> pos_to_swizzle =
{
{ 0, 'x' },
{ 1, 'y' },
{ 2, 'z' },
{ 3, 'w' }
};
for (auto &i : pos_to_swizzle)
{
swizzle[i.second] = swizzles[0].length() > i.first ? swizzles[0][i.first] : 0;
}
for (int i = 1; i < swizzles.size(); ++i)
{
std::unordered_map<char, char> new_swizzle;
for (auto &sw : pos_to_swizzle)
{
new_swizzle[sw.second] = swizzle[swizzles[i].length() <= sw.first ? '\0' : swizzles[i][sw.first]];
}
swizzle = new_swizzle;
}
swizzles.clear();
std::string new_swizzle;
for (auto &i : pos_to_swizzle)
{
if (swizzle[i.second] != '\0')
new_swizzle += swizzle[i.second];
}
swizzles.push_back(new_swizzle);
return *this;
}
std::string get() const
{
if (swizzles.size() == 1 && swizzles[0] == "xyzw")
{
return name;
}
return name + "." + fmt::merge({ swizzles }, ".");
}
};

View file

@ -140,7 +140,7 @@ void GLVertexDecompilerThread::SetDST(bool is_sca, std::string value)
if (is_sca && d0.vec_result) if (is_sca && d0.vec_result)
{ {
value = "vec4(" + value + ")" + mask; //value = "vec4(" + value + ")";
} }
if (d0.staturate) if (d0.staturate)
@ -152,22 +152,20 @@ void GLVertexDecompilerThread::SetDST(bool is_sca, std::string value)
if (d0.cond_update_enable_0 && d0.cond_update_enable_1) if (d0.cond_update_enable_0 && d0.cond_update_enable_1)
{ {
dest += m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(d0.cond_reg_sel_1), "vec4(0.0)") + mask + " = "; dest = m_parr.AddParam(PARAM_NONE, "vec4", "cc" + std::to_string(d0.cond_reg_sel_1), "vec4(0.0)") + mask;
} }
else if (d3.dst != 0x1f || (is_sca ? d3.sca_dst_tmp != 0x3f : d0.dst_tmp != 0x3f))
if (d3.dst != 0x1f || (is_sca ? d3.sca_dst_tmp != 0x3f : d0.dst_tmp != 0x3f))
{ {
dest += GetDST(is_sca) + mask + " = "; dest = GetDST(is_sca) + mask;
} }
std::string code; //std::string code;
//if (d0.cond_test_enable)
// code += "$ifcond ";
//code += dest + value;
//AddCode(code + ";");
if (d0.cond_test_enable) AddCodeCond(dest, value);
code += "$ifcond ";
code += dest + value;
AddCode(code + ";");
} }
std::string GLVertexDecompilerThread::GetFunc() std::string GLVertexDecompilerThread::GetFunc()
@ -188,6 +186,11 @@ std::string GLVertexDecompilerThread::GetFunc()
return name + "()"; return name + "()";
} }
std::string GLVertexDecompilerThread::GetTex()
{
return m_parr.AddParam(PARAM_UNIFORM, "sampler2D", std::string("vtex") + std::to_string(/*?.tex_num*/0));
}
std::string GLVertexDecompilerThread::Format(const std::string& code) std::string GLVertexDecompilerThread::Format(const std::string& code)
{ {
const std::pair<std::string, std::function<std::string()>> repl_list[] = const std::pair<std::string, std::function<std::string()>> repl_list[] =
@ -200,6 +203,8 @@ std::string GLVertexDecompilerThread::Format(const std::string& code)
{ "$am", std::bind(std::mem_fn(&GLVertexDecompilerThread::AddAddrMask), this) }, { "$am", std::bind(std::mem_fn(&GLVertexDecompilerThread::AddAddrMask), this) },
{ "$a", std::bind(std::mem_fn(&GLVertexDecompilerThread::AddAddrReg), this) }, { "$a", std::bind(std::mem_fn(&GLVertexDecompilerThread::AddAddrReg), this) },
{ "$t", std::bind(std::mem_fn(&GLVertexDecompilerThread::GetTex), this) },
{ "$fa", [this]()->std::string { return std::to_string(GetAddr()); } }, { "$fa", [this]()->std::string { return std::to_string(GetAddr()); } },
{ "$f()", std::bind(std::mem_fn(&GLVertexDecompilerThread::GetFunc), this) }, { "$f()", std::bind(std::mem_fn(&GLVertexDecompilerThread::GetFunc), this) },
{ "$ifcond ", [this]() -> std::string { "$ifcond ", [this]() -> std::string
@ -252,6 +257,70 @@ std::string GLVertexDecompilerThread::GetCond()
return fmt::Format("any(%s(cc%d%s, vec4(0.0)%s))", cond_string_table[d0.cond], d0.cond_reg_sel_1, swizzle.c_str(), swizzle.c_str()); return fmt::Format("any(%s(cc%d%s, vec4(0.0)%s))", cond_string_table[d0.cond], d0.cond_reg_sel_1, swizzle.c_str(), swizzle.c_str());
} }
void GLVertexDecompilerThread::AddCodeCond(const std::string& dst, const std::string& src)
{
enum
{
lt = 0x1,
eq = 0x2,
gt = 0x4,
};
if (!d0.cond_test_enable || d0.cond == (lt | gt | eq))
{
AddCode(dst + " = " + src + ";");
return;
}
if (d0.cond == 0)
{
AddCode("//" + dst + " = " + src + ";");
return;
}
static const char* cond_string_table[(lt | gt | eq) + 1] =
{
"error",
"lessThan",
"equal",
"lessThanEqual",
"greaterThan",
"notEqual",
"greaterThanEqual",
"error"
};
static const char f[4] = { 'x', 'y', 'z', 'w' };
std::string swizzle;
swizzle += f[d0.mask_x];
swizzle += f[d0.mask_y];
swizzle += f[d0.mask_z];
swizzle += f[d0.mask_w];
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
std::string cond = fmt::Format("%s(cc%d%s, vec4(0.0))", cond_string_table[d0.cond], d0.cond_reg_sel_1, swizzle.c_str());
ShaderVar dst_var(dst);
dst_var.symplify();
//const char *c_mask = f;
if (dst_var.swizzles[0].length() == 1)
{
AddCode("if (" + cond + ".x) " + dst + " = vec4(" + src + ").x;");
}
else
{
for (int i = 0; i < dst_var.swizzles[0].length(); ++i)
{
AddCode("if (" + cond + "." + f[i] + ") " + dst + "." + f[i] + " = " + src + "." + f[i] + ";");
}
}
}
std::string GLVertexDecompilerThread::AddAddrMask() std::string GLVertexDecompilerThread::AddAddrMask()
{ {
@ -554,7 +623,7 @@ void GLVertexDecompilerThread::Task()
case RSX_SCA_OPCODE_RSQ: SetDSTSca("inversesqrt(abs($s))"); break; case RSX_SCA_OPCODE_RSQ: SetDSTSca("inversesqrt(abs($s))"); break;
case RSX_SCA_OPCODE_EXP: SetDSTSca("exp($s)"); break; case RSX_SCA_OPCODE_EXP: SetDSTSca("exp($s)"); break;
case RSX_SCA_OPCODE_LOG: SetDSTSca("log($s)"); break; case RSX_SCA_OPCODE_LOG: SetDSTSca("log($s)"); break;
case RSX_SCA_OPCODE_LIT: SetDSTSca("vec4(1.0, $s.x, ($s.x > 0 ? exp2($s.w * log2($s.y)) : 0.0), 1.0)"); break; case RSX_SCA_OPCODE_LIT: SetDSTSca("vec4(1.0, $s.x, ($s.x > 0.0 ? exp($s.w * log2($s.y)) : 0.0), 1.0)"); break;
case RSX_SCA_OPCODE_BRA: case RSX_SCA_OPCODE_BRA:
{ {
AddCode("$if ($cond)"); AddCode("$if ($cond)");
@ -662,6 +731,7 @@ void GLVertexDecompilerThread::Task()
case RSX_VEC_OPCODE_SNE: SetDSTVec("vec4(notEqual($0, $1))"); break; case RSX_VEC_OPCODE_SNE: SetDSTVec("vec4(notEqual($0, $1))"); break;
case RSX_VEC_OPCODE_STR: SetDSTVec("vec4(equal($0, vec4(1.0)))"); break; case RSX_VEC_OPCODE_STR: SetDSTVec("vec4(equal($0, vec4(1.0)))"); break;
case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break; case RSX_VEC_OPCODE_SSG: SetDSTVec("sign($0)"); break;
case RSX_VEC_OPCODE_TEX: SetDSTVec("texture($t, $0.xy)"); break;
default: default:
AddCode(fmt::Format("//Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode))); AddCode(fmt::Format("//Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode)));

View file

@ -54,6 +54,7 @@ enum vec_opcode
RSX_VEC_OPCODE_SNE = 0x14, RSX_VEC_OPCODE_SNE = 0x14,
RSX_VEC_OPCODE_STR = 0x15, RSX_VEC_OPCODE_STR = 0x15,
RSX_VEC_OPCODE_SSG = 0x16, RSX_VEC_OPCODE_SSG = 0x16,
RSX_VEC_OPCODE_TEX = 0x19,
}; };
struct GLVertexDecompilerThread : public ThreadBase struct GLVertexDecompilerThread : public ThreadBase
@ -237,12 +238,14 @@ struct GLVertexDecompilerThread : public ThreadBase
std::string GetDST(bool is_sca = false); std::string GetDST(bool is_sca = false);
std::string GetSRC(const u32 n); std::string GetSRC(const u32 n);
std::string GetFunc(); std::string GetFunc();
std::string GetTex();
std::string GetCond(); std::string GetCond();
std::string AddAddrMask(); std::string AddAddrMask();
std::string AddAddrReg(); std::string AddAddrReg();
u32 GetAddr(); u32 GetAddr();
std::string Format(const std::string& code); std::string Format(const std::string& code);
void AddCodeCond(const std::string& dst, const std::string& src);
void AddCode(const std::string& code); void AddCode(const std::string& code);
void SetDST(bool is_sca, std::string value); void SetDST(bool is_sca, std::string value);
void SetDSTVec(const std::string& code); void SetDSTVec(const std::string& code);

View file

@ -210,3 +210,206 @@ void RSXTexture::SetControl3(u16 depth, u32 pitch)
m_depth = depth; m_depth = depth;
m_pitch = pitch; m_pitch = pitch;
} }
RSXVertexTexture::RSXVertexTexture() : RSXTexture()
{
}
RSXVertexTexture::RSXVertexTexture(u8 index) : RSXTexture(index)
{
}
void RSXVertexTexture::Init()
{
// Offset
methodRegisters[NV4097_SET_VERTEX_TEXTURE_OFFSET + (m_index * 32)] = 0;
// Format
methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] = 0;
// Address
methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] =
((/*wraps*/1) | ((/*anisoBias*/0) << 4) | ((/*wrapt*/1) << 8) | ((/*unsignedRemap*/0) << 12) |
((/*wrapr*/3) << 16) | ((/*gamma*/0) << 20) | ((/*signedRemap*/0) << 24) | ((/*zfunc*/0) << 28));
// Control0
methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] =
(((/*alphakill*/0) << 2) | (/*maxaniso*/0) << 4) | ((/*maxlod*/0xc00) << 7) | ((/*minlod*/0) << 19) | ((/*enable*/0) << 31);
// Control1
//methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL1 + (m_index * 32)] = 0xE4;
// Filter
methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] =
((/*bias*/0) | ((/*conv*/1) << 13) | ((/*min*/5) << 16) | ((/*mag*/2) << 24)
| ((/*as*/0) << 28) | ((/*rs*/0) << 29) | ((/*gs*/0) << 30) | ((/*bs*/0) << 31));
// Image Rect
methodRegisters[NV4097_SET_VERTEX_TEXTURE_IMAGE_RECT + (m_index * 32)] = (/*height*/1) | ((/*width*/1) << 16);
// Border Color
methodRegisters[NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR + (m_index * 32)] = 0;
}
u32 RSXVertexTexture::GetOffset() const
{
return methodRegisters[NV4097_SET_VERTEX_TEXTURE_OFFSET + (m_index * 32)];
}
u8 RSXVertexTexture::GetLocation() const
{
return (methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] & 0x3) - 1;
}
bool RSXVertexTexture::isCubemap() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] >> 2) & 0x1);
}
u8 RSXVertexTexture::GetBorderType() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] >> 3) & 0x1);
}
u8 RSXVertexTexture::GetDimension() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] >> 4) & 0xf);
}
u8 RSXVertexTexture::GetFormat() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] >> 8) & 0xff);
}
u16 RSXVertexTexture::GetMipmap() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FORMAT + (m_index * 32)] >> 16) & 0xffff);
}
u8 RSXVertexTexture::GetWrapS() const
{
return 1;
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)]) & 0xf);
}
u8 RSXVertexTexture::GetWrapT() const
{
return 1;
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 8) & 0xf);
}
u8 RSXVertexTexture::GetWrapR() const
{
return 1;
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 16) & 0xf);
}
u8 RSXVertexTexture::GetUnsignedRemap() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 12) & 0xf);
}
u8 RSXVertexTexture::GetZfunc() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 28) & 0xf);
}
u8 RSXVertexTexture::GetGamma() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 20) & 0xf);
}
u8 RSXVertexTexture::GetAnisoBias() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 4) & 0xf);
}
u8 RSXVertexTexture::GetSignedRemap() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_ADDRESS + (m_index * 32)] >> 24) & 0xf);
}
bool RSXVertexTexture::IsEnabled() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] >> 31) & 0x1);
}
u16 RSXVertexTexture::GetMinLOD() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] >> 19) & 0xfff);
}
u16 RSXVertexTexture::GetMaxLOD() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] >> 7) & 0xfff);
}
u8 RSXVertexTexture::GetMaxAniso() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] >> 4) & 0x7);
}
bool RSXVertexTexture::IsAlphaKillEnabled() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL0 + (m_index * 32)] >> 2) & 0x1);
}
u32 RSXVertexTexture::GetRemap() const
{
return 0 | (1 << 2) | (2 << 4) | (3 << 6);//(methodRegisters[NV4097_SET_VERTEX_TEXTURE_CONTROL1 + (m_index * 32)]);
}
u16 RSXVertexTexture::GetBias() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)]) & 0x1fff);
}
u8 RSXVertexTexture::GetMinFilter() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 16) & 0x7);
}
u8 RSXVertexTexture::GetMagFilter() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 24) & 0x7);
}
u8 RSXVertexTexture::GetConvolutionFilter() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 13) & 0xf);
}
bool RSXVertexTexture::isASigned() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 28) & 0x1);
}
bool RSXVertexTexture::isRSigned() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 29) & 0x1);
}
bool RSXVertexTexture::isGSigned() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 30) & 0x1);
}
bool RSXVertexTexture::isBSigned() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_FILTER + (m_index * 32)] >> 31) & 0x1);
}
u16 RSXVertexTexture::GetWidth() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_IMAGE_RECT + (m_index * 32)] >> 16) & 0xffff);
}
u16 RSXVertexTexture::GetHeight() const
{
return ((methodRegisters[NV4097_SET_VERTEX_TEXTURE_IMAGE_RECT + (m_index * 32)]) & 0xffff);
}
u32 RSXVertexTexture::GetBorderColor() const
{
return methodRegisters[NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR + (m_index * 32)];
}

View file

@ -2,6 +2,7 @@
class RSXTexture class RSXTexture
{ {
protected:
u8 m_index; u8 m_index;
public: public:
@ -11,6 +12,64 @@ public:
public: public:
RSXTexture(); RSXTexture();
RSXTexture(u8 index); RSXTexture(u8 index);
virtual void Init();
// Offset
virtual u32 GetOffset() const;
// Format
virtual u8 GetLocation() const;
virtual bool isCubemap() const;
virtual u8 GetBorderType() const;
virtual u8 GetDimension() const;
virtual u8 GetFormat() const;
virtual u16 GetMipmap() const;
// Address
virtual u8 GetWrapS() const;
virtual u8 GetWrapT() const;
virtual u8 GetWrapR() const;
virtual u8 GetUnsignedRemap() const;
virtual u8 GetZfunc() const;
virtual u8 GetGamma() const;
virtual u8 GetAnisoBias() const;
virtual u8 GetSignedRemap() const;
// Control0
virtual bool IsEnabled() const;
virtual u16 GetMinLOD() const;
virtual u16 GetMaxLOD() const;
virtual u8 GetMaxAniso() const;
virtual bool IsAlphaKillEnabled() const;
// Control1
virtual u32 GetRemap() const;
// Filter
virtual u16 GetBias() const;
virtual u8 GetMinFilter() const;
virtual u8 GetMagFilter() const;
virtual u8 GetConvolutionFilter() const;
virtual bool isASigned() const;
virtual bool isRSigned() const;
virtual bool isGSigned() const;
virtual bool isBSigned() const;
// Image Rect
virtual u16 GetWidth() const;
virtual u16 GetHeight() const;
// Border Color
virtual u32 GetBorderColor() const;
void SetControl3(u16 depth, u32 pitch);
};
class RSXVertexTexture : public RSXTexture
{
public:
RSXVertexTexture();
RSXVertexTexture(u8 index);
void Init(); void Init();
// Offset // Offset
@ -60,6 +119,4 @@ public:
// Border Color // Border Color
u32 GetBorderColor() const; u32 GetBorderColor() const;
void SetControl3(u16 depth, u32 pitch);
}; };

View file

@ -181,6 +181,12 @@ u32 RSXThread::OutOfArgsCount(const uint x, const u32 cmd, const u32 count, cons
return 0; return 0;
} }
#define case_4(a, m) \
case a + m: \
case a + m * 2: \
case a + m * 3: \
index = (cmd - a) / m; \
case a \
#define case_16(a, m) \ #define case_16(a, m) \
case a + m: \ case a + m: \
@ -252,8 +258,6 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
m_used_gcm_commands.insert(cmd); m_used_gcm_commands.insert(cmd);
//static u32 draw_array_count = 0;
switch(cmd) switch(cmd)
{ {
// NV406E // NV406E
@ -392,6 +396,29 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
} }
break; break;
// Vertex Texture
case_4(NV4097_SET_VERTEX_TEXTURE_FORMAT, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_OFFSET, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_FILTER, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_ADDRESS, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_IMAGE_RECT, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR, 0x20) :
case_4(NV4097_SET_VERTEX_TEXTURE_CONTROL0, 0x20) :
{
// Done using methodRegisters in RSXTexture.cpp
}
break;
case_4(NV4097_SET_VERTEX_TEXTURE_CONTROL3, 0x20) :
{
RSXVertexTexture& tex = m_vertex_textures[index];
const u32 a0 = ARGS(0);
u32 pitch = a0 & 0xFFFFF;
u16 depth = a0 >> 20;
tex.SetControl3(depth, pitch);
}
break;
// Vertex data // Vertex data
case_16(NV4097_SET_VERTEX_DATA4UB_M, 4): case_16(NV4097_SET_VERTEX_DATA4UB_M, 4):
{ {
@ -971,8 +998,25 @@ void RSXThread::DoCmd(const u32 fcmd, const u32 cmd, const u32 args_addr, const
const u32 a0 = ARGS(0); const u32 a0 = ARGS(0);
//LOG_WARNING(RSX, "NV4097_SET_BEGIN_END: 0x%x", a0); //LOG_WARNING(RSX, "NV4097_SET_BEGIN_END: 0x%x", a0);
if (!m_indexed_array.m_count && !m_draw_array_count)
{
u32 min_vertex_size = ~0;
for (auto &i : m_vertex_data)
{
if (!i.size)
continue;
m_read_buffer = false; u32 vertex_size = i.data.size() / (i.size * i.GetTypeSize());
if (min_vertex_size > vertex_size)
min_vertex_size = vertex_size;
}
m_draw_array_count = min_vertex_size;
m_draw_array_first = 0;
}
m_read_buffer = Ini.GSReadColorBuffer.GetValue() || (!m_indexed_array.m_count && !m_draw_array_count);
if (a0) if (a0)
{ {

View file

@ -106,6 +106,7 @@ public:
GcmTileInfo m_tiles[m_tiles_count]; GcmTileInfo m_tiles[m_tiles_count];
GcmZcullInfo m_zculls[m_zculls_count]; GcmZcullInfo m_zculls[m_zculls_count];
RSXTexture m_textures[m_textures_count]; RSXTexture m_textures[m_textures_count];
RSXVertexTexture m_vertex_textures[m_textures_count];
RSXVertexData m_vertex_data[m_vertex_count]; RSXVertexData m_vertex_data[m_vertex_count];
RSXIndexArrayData m_indexed_array; RSXIndexArrayData m_indexed_array;
std::vector<RSXTransformConstant> m_fragment_constants; std::vector<RSXTransformConstant> m_fragment_constants;

View file

@ -369,7 +369,7 @@ s32 _cellGcmInitBody(vm::ptr<CellGcmContextData> context, u32 cmdSize, u32 ioSiz
u32 ctx_begin = ioAddress/* + 0x1000*/; u32 ctx_begin = ioAddress/* + 0x1000*/;
u32 ctx_size = 0x6ffc; u32 ctx_size = 0x6ffc;
current_context.begin = ctx_begin; current_context.begin = ctx_begin;
current_context.end = ctx_begin + ctx_size; current_context.end = ctx_begin + ctx_size - 4;
current_context.current = current_context.begin; current_context.current = current_context.begin;
current_context.callback.set(be_t<u32>::make(Emu.GetRSXCallback() - 4)); current_context.callback.set(be_t<u32>::make(Emu.GetRSXCallback() - 4));
@ -1172,7 +1172,7 @@ s32 cellGcmCallback(vm::ptr<CellGcmContextData> context, u32 count)
GSLockCurrent gslock(GS_LOCK_WAIT_FLUSH); GSLockCurrent gslock(GS_LOCK_WAIT_FLUSH);
if (1) if (0)
{ {
auto& ctrl = vm::get_ref<CellGcmControl>(gcm_info.control_addr); auto& ctrl = vm::get_ref<CellGcmControl>(gcm_info.control_addr);
be_t<u32> res = be_t<u32>::make(context->current - context->begin - ctrl.put.read_relaxed()); be_t<u32> res = be_t<u32>::make(context->current - context->begin - ctrl.put.read_relaxed());

View file

@ -116,17 +116,16 @@ int npDrmIsAvailable(u32 k_licensee_addr, vm::ptr<const char> drm_path)
std::string rap_path("/dev_hdd0/home/" + pf_str + "/exdata/"); std::string rap_path("/dev_hdd0/home/" + pf_str + "/exdata/");
// Search dev_usb000 for a compatible RAP file. // Search dev_usb000 for a compatible RAP file.
vfsDir *raps_dir = new vfsDir(rap_path); vfsDir raps_dir(rap_path);
if (!raps_dir->IsOpened()) if (!raps_dir.IsOpened())
sceNp->Warning("npDrmIsAvailable: Can't find RAP file for DRM!"); sceNp->Warning("npDrmIsAvailable: Can't find RAP file for DRM!");
else else
{ {
const std::vector<DirEntryInfo> &entries = raps_dir->GetEntries(); for (const DirEntryInfo *entry : raps_dir)
for (auto &entry : entries)
{ {
if (entry.name.find(titleID) != std::string::npos) if (entry->name.find(titleID) != std::string::npos)
{ {
rap_path += entry.name; rap_path += entry->name;
break; break;
} }
} }

View file

@ -414,6 +414,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log vertex/fragment programs"); wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log vertex/fragment programs");
wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer"); wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer");
wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers"); wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers");
wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read Color Buffer");
wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync"); wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor"); wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor");
wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file"); wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
@ -501,6 +502,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
chbox_gs_log_prog ->SetValue(Ini.GSLogPrograms.GetValue()); chbox_gs_log_prog ->SetValue(Ini.GSLogPrograms.GetValue());
chbox_gs_dump_depth ->SetValue(Ini.GSDumpDepthBuffer.GetValue()); chbox_gs_dump_depth ->SetValue(Ini.GSDumpDepthBuffer.GetValue());
chbox_gs_dump_color ->SetValue(Ini.GSDumpColorBuffers.GetValue()); chbox_gs_dump_color ->SetValue(Ini.GSDumpColorBuffers.GetValue());
chbox_gs_read_color ->SetValue(Ini.GSReadColorBuffer.GetValue());
chbox_gs_vsync ->SetValue(Ini.GSVSyncEnable.GetValue()); chbox_gs_vsync ->SetValue(Ini.GSVSyncEnable.GetValue());
chbox_gs_3dmonitor ->SetValue(Ini.GS3DTV.GetValue()); chbox_gs_3dmonitor ->SetValue(Ini.GS3DTV.GetValue());
chbox_audio_dump ->SetValue(Ini.AudioDumpToFile.GetValue()); chbox_audio_dump ->SetValue(Ini.AudioDumpToFile.GetValue());
@ -568,6 +570,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
s_subpanel_graphics->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand());
@ -628,6 +631,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
Ini.GSLogPrograms.SetValue(chbox_gs_log_prog->GetValue()); Ini.GSLogPrograms.SetValue(chbox_gs_log_prog->GetValue());
Ini.GSDumpDepthBuffer.SetValue(chbox_gs_dump_depth->GetValue()); Ini.GSDumpDepthBuffer.SetValue(chbox_gs_dump_depth->GetValue());
Ini.GSDumpColorBuffers.SetValue(chbox_gs_dump_color->GetValue()); Ini.GSDumpColorBuffers.SetValue(chbox_gs_dump_color->GetValue());
Ini.GSReadColorBuffer.SetValue(chbox_gs_read_color->GetValue());
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue()); Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.GS3DTV.SetValue(chbox_gs_3dmonitor->GetValue()); Ini.GS3DTV.SetValue(chbox_gs_3dmonitor->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection()); Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());

View file

@ -107,6 +107,7 @@ public:
IniEntry<bool> GSLogPrograms; IniEntry<bool> GSLogPrograms;
IniEntry<bool> GSDumpColorBuffers; IniEntry<bool> GSDumpColorBuffers;
IniEntry<bool> GSDumpDepthBuffer; IniEntry<bool> GSDumpDepthBuffer;
IniEntry<bool> GSReadColorBuffer;
IniEntry<bool> GSVSyncEnable; IniEntry<bool> GSVSyncEnable;
IniEntry<bool> GS3DTV; IniEntry<bool> GS3DTV;
@ -182,6 +183,7 @@ public:
GSLogPrograms.Init("GS_LogPrograms", path); GSLogPrograms.Init("GS_LogPrograms", path);
GSDumpColorBuffers.Init("GS_DumpColorBuffers", path); GSDumpColorBuffers.Init("GS_DumpColorBuffers", path);
GSDumpDepthBuffer.Init("GS_DumpDepthBuffer", path); GSDumpDepthBuffer.Init("GS_DumpDepthBuffer", path);
GSReadColorBuffer.Init("GS_GSReadColorBuffer", path);
GSVSyncEnable.Init("GS_VSyncEnable", path); GSVSyncEnable.Init("GS_VSyncEnable", path);
GS3DTV.Init("GS_3DTV", path); GS3DTV.Init("GS_3DTV", path);
@ -253,6 +255,7 @@ public:
GSLogPrograms.Load(false); GSLogPrograms.Load(false);
GSDumpColorBuffers.Load(false); GSDumpColorBuffers.Load(false);
GSDumpDepthBuffer.Load(false); GSDumpDepthBuffer.Load(false);
GSReadColorBuffer.Load(false);
GSVSyncEnable.Load(false); GSVSyncEnable.Load(false);
GS3DTV.Load(false); GS3DTV.Load(false);
@ -325,6 +328,7 @@ public:
GSLogPrograms.Save(); GSLogPrograms.Save();
GSDumpColorBuffers.Save(); GSDumpColorBuffers.Save();
GSDumpDepthBuffer.Save(); GSDumpDepthBuffer.Save();
GSReadColorBuffer.Save();
GSVSyncEnable.Save(); GSVSyncEnable.Save();
GS3DTV.Save(); GS3DTV.Save();

View file

@ -42,6 +42,163 @@ Rpcs3App* TheApp;
std::string simplify_path(const std::string& path, bool is_dir); std::string simplify_path(const std::string& path, bool is_dir);
typedef be_t<uint> CGprofile;
typedef int CGbool;
typedef be_t<uint> CGresource;
typedef be_t<uint> CGenum;
typedef be_t<uint> CGtype;
typedef be_t<unsigned int> CgBinaryOffset;
typedef CgBinaryOffset CgBinaryEmbeddedConstantOffset;
typedef CgBinaryOffset CgBinaryFloatOffset;
typedef CgBinaryOffset CgBinaryStringOffset;
typedef CgBinaryOffset CgBinaryParameterOffset;
// a few typedefs
typedef struct CgBinaryParameter CgBinaryParameter;
typedef struct CgBinaryEmbeddedConstant CgBinaryEmbeddedConstant;
typedef struct CgBinaryVertexProgram CgBinaryVertexProgram;
typedef struct CgBinaryFragmentProgram CgBinaryFragmentProgram;
typedef struct CgBinaryProgram CgBinaryProgram;
// fragment programs have their constants embedded in the microcode
struct CgBinaryEmbeddedConstant
{
be_t<unsigned int> ucodeCount; // occurances
be_t<unsigned int> ucodeOffset[1]; // offsets that need to be patched follow
};
// describe a binary program parameter (CgParameter is opaque)
struct CgBinaryParameter
{
CGtype type; // cgGetParameterType()
CGresource res; // cgGetParameterResource()
CGenum var; // cgGetParameterVariability()
be_t<int> resIndex; // cgGetParameterResourceIndex()
CgBinaryStringOffset name; // cgGetParameterName()
CgBinaryFloatOffset defaultValue; // default constant value
CgBinaryEmbeddedConstantOffset embeddedConst; // embedded constant information
CgBinaryStringOffset semantic; // cgGetParameterSemantic()
CGenum direction; // cgGetParameterDirection()
be_t<int> paramno; // 0..n: cgGetParameterIndex() -1: globals
CGbool isReferenced; // cgIsParameterReferenced()
CGbool isShared; // cgIsParameterShared()
};
// attributes needed for vshaders
struct CgBinaryVertexProgram
{
be_t<unsigned int> instructionCount; // #instructions
be_t<unsigned int> instructionSlot; // load address (indexed reads!)
be_t<unsigned int> registerCount; // R registers count
be_t<unsigned int> attributeInputMask; // attributes vs reads from
be_t<unsigned int> attributeOutputMask; // attributes vs writes (uses SET_VERTEX_ATTRIB_OUTPUT_MASK bits)
be_t<unsigned int> userClipMask; // user clip plane enables (for SET_USER_CLIP_PLANE_CONTROL)
};
typedef enum {
CgBinaryPTTNone = 0,
CgBinaryPTT2x16 = 1,
CgBinaryPTT1x32 = 2,
} CgBinaryPartialTexType;
// attributes needed for pshaders
struct CgBinaryFragmentProgram
{
be_t<unsigned int> instructionCount; // #instructions
be_t<unsigned int> attributeInputMask; // attributes fp reads (uses SET_VERTEX_ATTRIB_OUTPUT_MASK bits)
be_t<unsigned int> partialTexType; // texid 0..15 use two bits each marking whether the texture format requires partial load: see CgBinaryPartialTexType
be_t<unsigned short> texCoordsInputMask; // tex coords used by frag prog. (tex<n> is bit n)
be_t<unsigned short> texCoords2D; // tex coords that are 2d (tex<n> is bit n)
be_t<unsigned short> texCoordsCentroid; // tex coords that are centroid (tex<n> is bit n)
unsigned char registerCount; // R registers count
unsigned char outputFromH0; // final color from R0 or H0
unsigned char depthReplace; // fp generated z epth value
unsigned char pixelKill; // fp uses kill operations
};
#include "Emu/RSX/GL/GLFragmentProgram.h"
#include "Emu/RSX/GL/GLVertexProgram.h"
// defines a binary program -- *all* address/offsets are relative to the begining of CgBinaryProgram
struct CgBinaryProgram
{
// vertex/pixel shader identification (BE/LE as well)
CGprofile profile;
// binary revision (used to verify binary and driver structs match)
be_t<unsigned int> binaryFormatRevision;
// total size of this struct including profile and totalSize field!
be_t<unsigned int> totalSize;
// parameter usually queried using cgGet[First/Next]LeafParameter
be_t<unsigned int> parameterCount;
CgBinaryParameterOffset parameterArray;
// depending on profile points to a CgBinaryVertexProgram or CgBinaryFragmentProgram struct
CgBinaryOffset program;
// raw ucode data
be_t<unsigned int> ucodeSize;
CgBinaryOffset ucode;
// variable length data follows
unsigned char data[1];
};
void compile_shader(std::string path)
{
ShaderVar var("r0.yz.x");
var.symplify();
LOG_ERROR(GENERAL, var.get().c_str());
u32 ptr;
{
wxFile f(path);
if (!f.IsOpened())
return;
size_t size = f.Length();
vm::ps3::init();
ptr = vm::alloc(size);
f.Read(vm::get_ptr(ptr), size);
f.Close();
}
CgBinaryProgram& prog = vm::get_ref<CgBinaryProgram>(ptr);
LOG_ERROR(GENERAL, "%d - %x", (u32)prog.profile, (u32)prog.binaryFormatRevision);
std::string shader;
GLParamArray param_array;
u32 size;
if (prog.profile == 7004)
{
CgBinaryFragmentProgram& fprog = vm::get_ref<CgBinaryFragmentProgram>(ptr + prog.program);
u32 ctrl = (fprog.outputFromH0 ? 0 : 0x40) | (fprog.depthReplace ? 0xe : 0);
GLFragmentDecompilerThread(shader, param_array, ptr + prog.ucode, size, ctrl).Task();
}
else
{
CgBinaryVertexProgram& vprog = vm::get_ref<CgBinaryVertexProgram>(ptr + prog.program);
std::vector<u32> data;
be_t<u32>* vdata = vm::get_ptr<be_t<u32>>(ptr + prog.ucode);
for (u32 i = 0; i < prog.ucodeSize; ++i, ++vdata)
{
data.push_back(vdata[i]);
}
GLVertexDecompilerThread(data, shader, param_array).Task();
}
LOG_ERROR(GENERAL, shader.c_str());
vm::close();
}
bool Rpcs3App::OnInit() bool Rpcs3App::OnInit()
{ {
SetSendDbgCommandCallback([](DbgCommand id, CPUThread* t) SetSendDbgCommandCallback([](DbgCommand id, CPUThread* t)
@ -146,6 +303,9 @@ bool Rpcs3App::OnInit()
OnArguments(); OnArguments();
compile_shader("compile_shader0.spo");
compile_shader("compile_shader1.spo");
return true; return true;
} }