prevent overflow becaus wxStrings aren't \0 terminated anymore

This commit is contained in:
Peter Tissen 2014-02-10 02:43:24 +01:00
parent b9abb1e075
commit 3f52a6aa50
8 changed files with 12 additions and 31 deletions

View file

@ -91,7 +91,7 @@ void GameViewer::DClick(wxListEvent& event)
const wxString& path = m_path + m_game_data[i].root;
Emu.Stop();
if(!Emu.BootGame(path.ToStdString()))
if(!Emu.BootGame((const char *)path.mb_str()))
{
ConLog.Error("Boot error: elf not found! [%s]", path.mb_str());
return;