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prevent overflow becaus wxStrings aren't \0 terminated anymore
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8 changed files with 12 additions and 31 deletions
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@ -188,7 +188,7 @@ void Emulator::Load()
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{
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if(!wxFileExists(m_path)) return;
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if(IsSelf(m_path.ToStdString()))
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if(IsSelf((const char *)m_path.mb_str()))
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{
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std::string self_path = m_path;
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std::string elf_path = wxFileName(m_path).GetPath().c_str();
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