Improved Vertex Shader Decompiler

- Fixed condition register selection
- Implemented LIT
- Fixed RCP
This commit is contained in:
DH 2014-06-08 17:52:35 +03:00
parent 7bb966ba82
commit 3c8815cc06
9 changed files with 369 additions and 223 deletions

View file

@ -1893,8 +1893,10 @@ void RSXThread::Task()
if(cmd == 0)
{
ConLog.Error("null cmd: addr=0x%x, put=0x%x, get=0x%x", Memory.RSXIOMem.GetStartAddr() + get, m_ctrl->put, get);
Emu.Pause();
//HACK! We couldn't be here
//ConLog.Error("null cmd: addr=0x%x, put=0x%x, get=0x%x", Memory.RSXIOMem.GetStartAddr() + get, m_ctrl->put, get);
//Emu.Pause();
m_ctrl->get = get + (count + 1) * 4;
continue;
}