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rsx: Synchronization rewritten
- Do not do a full sync on a texture read barrier - Avoid calling zcull sync in FIFO spin wait - Do not flush memory to cache from the renderer side; this method is now obsolete
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7 changed files with 32 additions and 128 deletions
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@ -587,7 +587,7 @@ namespace rsx
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}
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else if (zcull_ctrl->has_pending())
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{
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zcull_ctrl->sync(this);
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//zcull_ctrl->sync(this);
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}
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else
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{
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