ThreadBase rewritten (wip)

This commit is contained in:
Nekotekina 2015-07-01 01:25:52 +03:00
parent b7a320fbbd
commit 3aefa2b4e1
85 changed files with 1960 additions and 2183 deletions

View file

@ -3,346 +3,208 @@
#include "Utilities/Log.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "Emu/DbgCommand.h"
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/ARMv7/PSVFuncList.h"
#include "CPUThreadManager.h"
#include "CPUDecoder.h"
#include "CPUThread.h"
CPUThread::CPUThread(CPUThreadType type)
: ThreadBase("CPUThread")
, m_events(0)
CPUThread::CPUThread(CPUThreadType type, const std::string& name, std::function<std::string()> thread_name)
: m_state({ CPU_STATE_STOP })
, m_id(Emu.GetIdManager().get_current_id())
, m_type(type)
, m_stack_size(0)
, m_stack_addr(0)
, m_prio(0)
, m_dec(nullptr)
, m_is_step(false)
, m_is_branch(false)
, m_status(Stopped)
, m_last_syscall(0)
, m_trace_enabled(false)
, m_trace_call_stack(true)
, m_name(name)
{
offset = 0;
start(thread_name, [this]
{
std::unique_lock<std::mutex> lock(mutex);
// check thread status
while (joinable() && IsActive())
{
CHECK_EMU_STATUS;
// check stop status
if (!IsStopped())
{
if (lock) lock.unlock();
try
{
Task();
}
catch (CPUThreadReturn)
{
}
catch (CPUThreadStop)
{
m_state |= CPU_STATE_STOP;
}
catch (CPUThreadExit)
{
m_state |= CPU_STATE_DEAD;
break;
}
cv.notify_one();
continue;
}
if (!lock) lock.lock();
cv.wait_for(lock, std::chrono::milliseconds(1));
}
cv.notify_all();
});
SendDbgCommand(DID_CREATE_THREAD, this);
}
CPUThread::~CPUThread()
{
safe_delete(m_dec);
if (joinable())
{
throw EXCEPTION("Thread not joined");
}
SendDbgCommand(DID_REMOVE_THREAD, this);
}
void CPUThread::DumpInformation()
bool CPUThread::IsPaused() const
{
auto get_syscall_name = [this](u64 syscall) -> std::string
{
switch (GetType())
{
case CPU_THREAD_ARMv7:
{
if ((u32)syscall == syscall)
{
if (syscall)
{
if (auto func = get_psv_func_by_nid((u32)syscall))
{
return func->name;
}
}
else
{
return{};
}
}
return (m_state.load() & CPU_STATE_PAUSE) != 0 || Emu.IsPaused();
}
return "unknown function";
}
case CPU_THREAD_PPU:
{
if (syscall)
{
return SysCalls::GetFuncName(syscall);
}
else
{
return{};
}
}
case CPU_THREAD_SPU:
case CPU_THREAD_RAW_SPU:
default:
{
if (!syscall)
{
return{};
}
return "unknown function";
}
}
};
LOG_ERROR(GENERAL, "Information: is_alive=%d, m_last_syscall=0x%llx (%s)", IsAlive(), m_last_syscall, get_syscall_name(m_last_syscall));
void CPUThread::DumpInformation() const
{
LOG_WARNING(GENERAL, RegsToString());
}
bool CPUThread::IsRunning() const { return m_status == Running; }
bool CPUThread::IsPaused() const { return m_status == Paused; }
bool CPUThread::IsStopped() const { return m_status == Stopped; }
void CPUThread::Close()
{
ThreadBase::Stop(false);
DoStop();
delete m_dec;
m_dec = nullptr;
}
void CPUThread::Reset()
{
CloseStack();
SetPc(0);
m_is_branch = false;
m_status = Stopped;
DoReset();
}
void CPUThread::SetId(const u32 id)
{
m_id = id;
}
void CPUThread::SetName(const std::string& name)
{
NamedThreadBase::SetThreadName(name);
}
int CPUThread::ThreadStatus()
{
if(Emu.IsStopped() || IsStopped() || IsPaused())
{
return CPUThread_Stopped;
}
if(TestDestroy())
{
return CPUThread_Break;
}
if(m_is_step)
{
return CPUThread_Step;
}
if (Emu.IsPaused())
{
return CPUThread_Sleeping;
}
return CPUThread_Running;
}
void CPUThread::SetEntry(const u32 pc)
{
entry = pc;
}
void CPUThread::NextPc(u32 instr_size)
{
if(m_is_branch)
{
m_is_branch = false;
SetPc(nPC);
}
else
{
PC += instr_size;
}
}
void CPUThread::SetBranch(const u32 pc, bool record_branch)
{
m_is_branch = true;
nPC = pc;
if(m_trace_call_stack && record_branch)
CallStackBranch(pc);
}
void CPUThread::SetPc(const u32 pc)
{
PC = pc;
}
void CPUThread::Run()
{
if(!IsStopped())
Stop();
Reset();
SendDbgCommand(DID_START_THREAD, this);
m_status = Running;
SetPc(entry);
InitStack();
InitRegs();
DoRun();
Emu.CheckStatus();
SendDbgCommand(DID_STARTED_THREAD, this);
}
void CPUThread::Resume()
{
if(!IsPaused()) return;
SendDbgCommand(DID_RESUME_THREAD, this);
m_status = Running;
DoResume();
Emu.CheckStatus();
m_state &= ~CPU_STATE_PAUSE;
ThreadBase::Start();
cv.notify_one();
SendDbgCommand(DID_RESUMED_THREAD, this);
}
void CPUThread::Pause()
{
if(!IsRunning()) return;
SendDbgCommand(DID_PAUSE_THREAD, this);
m_status = Paused;
DoPause();
Emu.CheckStatus();
m_state |= CPU_STATE_PAUSE;
cv.notify_one();
// ThreadBase::Stop(); // "Abort() called" exception
SendDbgCommand(DID_PAUSED_THREAD, this);
}
void CPUThread::Stop()
{
if(IsStopped()) return;
SendDbgCommand(DID_STOP_THREAD, this);
m_status = Stopped;
m_events |= CPU_EVENT_STOP;
if(static_cast<NamedThreadBase*>(this) != GetCurrentNamedThread())
if (is_current())
{
ThreadBase::Stop();
throw CPUThreadStop{};
}
else
{
m_state |= CPU_STATE_STOP;
Emu.CheckStatus();
cv.notify_one();
}
SendDbgCommand(DID_STOPED_THREAD, this);
}
void CPUThread::Exec()
{
m_is_step = false;
SendDbgCommand(DID_EXEC_THREAD, this);
if(IsRunning())
ThreadBase::Start();
m_state &= ~CPU_STATE_STOP;
cv.notify_one();
}
void CPUThread::ExecOnce()
void CPUThread::Exit()
{
m_is_step = true;
SendDbgCommand(DID_EXEC_THREAD, this);
m_status = Running;
ThreadBase::Start();
ThreadBase::Stop(true,false);
m_status = Paused;
SendDbgCommand(DID_PAUSE_THREAD, this);
SendDbgCommand(DID_PAUSED_THREAD, this);
}
void CPUThread::Task()
{
if (Ini.HLELogging.GetValue()) LOG_NOTICE(GENERAL, "%s enter", CPUThread::GetFName().c_str());
const std::vector<u64>& bp = Emu.GetBreakPoints();
for (uint i = 0; i<bp.size(); ++i)
if (is_current())
{
if (bp[i] == offset + PC)
{
Emu.Pause();
break;
}
throw CPUThreadExit{};
}
else
{
throw EXCEPTION("Unable to exit another thread");
}
}
std::vector<u32> trace;
void CPUThread::Step()
{
m_state.atomic_op([](u64& state)
{
state |= CPU_STATE_STEP;
state &= ~CPU_STATE_PAUSE;
});
cv.notify_one();
}
void CPUThread::Sleep()
{
m_state ^= CPU_STATE_SLEEP;
cv.notify_one();
}
void CPUThread::Awake()
{
m_state ^= CPU_STATE_SLEEP;
cv.notify_one();
}
bool CPUThread::CheckStatus()
{
std::unique_lock<std::mutex> lock(mutex, std::defer_lock);
while (true)
{
int status = ThreadStatus();
CHECK_EMU_STATUS; // check at least once
if (status == CPUThread_Stopped || status == CPUThread_Break)
{
break;
}
if (!IsPaused()) break;
if (status == CPUThread_Sleeping)
{
std::this_thread::sleep_for(std::chrono::milliseconds(1)); // hack
continue;
}
if (!lock) lock.lock();
Step();
//if (m_trace_enabled)
//trace.push_back(PC);
NextPc(m_dec->DecodeMemory(PC + offset));
if (status == CPUThread_Step)
{
m_is_step = false;
break;
}
for (uint i = 0; i < bp.size(); ++i)
{
if (bp[i] == PC)
{
Emu.Pause();
break;
}
}
cv.wait_for(lock, std::chrono::milliseconds(1));
}
if (trace.size())
if (IsStopped())
{
LOG_NOTICE(GENERAL, "Trace begin (%d elements)", trace.size());
u32 start = trace[0], prev = trace[0] - 4;
for (auto& v : trace) //LOG_NOTICE(GENERAL, "PC = 0x%x", v);
{
if (v - prev != 4 && v - prev != 2)
{
LOG_NOTICE(GENERAL, "Trace: 0x%08x .. 0x%08x", start, prev);
start = v;
}
prev = v;
}
LOG_NOTICE(GENERAL, "Trace end: 0x%08x .. 0x%08x", start, prev);
return true;
}
if (Ini.HLELogging.GetValue()) LOG_NOTICE(GENERAL, "%s leave", CPUThread::GetFName().c_str());
if (m_state.load() & CPU_STATE_STEP)
{
// set PAUSE, but allow to execute once
m_state |= CPU_STATE_PAUSE;
m_state &= ~CPU_STATE_STEP;
}
return false;
}