Qt: remove redundant custom toolbar colors.

They got too complicated when used with stylesheets. I left the gamelist icon color option since it does in no way interfere with the stylesheets
This commit is contained in:
Megamouse 2018-07-01 20:46:26 +02:00 committed by Ivan
parent 1270ee4b38
commit 3a5ce90148
7 changed files with 38 additions and 130 deletions

View file

@ -128,10 +128,7 @@ namespace gui
const QString savedata = "SaveData";
const QString notes = "Notes";
const QColor gl_icon_color = QColor( 36, 36, 36, 255);
const QColor mw_tool_icon_color = QColor( 91, 91, 91, 255);
const QColor mw_tool_bar_color = QColor(240, 240, 240, 255);
const QColor mw_thumb_icon_color = QColor( 0, 100, 231, 255);
const QColor gl_icon_color = QColor(36, 36, 36, 255);
const gui_save rg_freeze = gui_save(main_window, "recentGamesFrozen", false);
const gui_save rg_entries = gui_save(main_window, "recentGamesNames", QVariant::fromValue(q_pair_list()));
@ -151,8 +148,6 @@ namespace gui
const gui_save mw_logger = gui_save(main_window, "loggerVisible", true);
const gui_save mw_gamelist = gui_save(main_window, "gamelistVisible", true);
const gui_save mw_toolBarVisible = gui_save(main_window, "toolBarVisible", true);
const gui_save mw_toolBarColor = gui_save(main_window, "toolBarColor", mw_tool_bar_color);
const gui_save mw_toolIconColor = gui_save(main_window, "toolIconColor", mw_tool_icon_color);
const gui_save mw_geometry = gui_save(main_window, "geometry", QByteArray());
const gui_save mw_windowState = gui_save(main_window, "windowState", QByteArray());
const gui_save mw_mwState = gui_save(main_window, "wwState", QByteArray());