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Qt/game_list_frame: Ignore file entries when adding disc/game directories
Fixes #6212.
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parent
736ec4035e
commit
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1 changed files with 2 additions and 2 deletions
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@ -407,7 +407,7 @@ void game_list_frame::Refresh(const bool fromDrive, const bool scrollAfter)
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{
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{
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for (const auto& entry : fs::dir(path))
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for (const auto& entry : fs::dir(path))
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{
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{
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if (entry.name == "." || entry.name == "..")
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if (!entry.is_directory || entry.name == "." || entry.name == "..")
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{
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{
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continue;
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continue;
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}
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}
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@ -418,7 +418,7 @@ void game_list_frame::Refresh(const bool fromDrive, const bool scrollAfter)
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{
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{
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add_disc_dir(entry_path);
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add_disc_dir(entry_path);
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}
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}
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else if (entry.is_directory)
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else
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{
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{
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path_list.emplace_back(entry_path);
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path_list.emplace_back(entry_path);
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}
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}
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