macOS: Set correct maxfiles (fixes shader cache and SPU LLVM)

This commit is contained in:
nastys 2022-01-10 14:14:14 +01:00 committed by Ivan
parent ed542b2cb4
commit 3571e6ef85
2 changed files with 18 additions and 0 deletions

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@ -1905,6 +1905,11 @@ void thread_base::start()
m_thread = ::_beginthreadex(nullptr, 0, entry_point, this, CREATE_SUSPENDED, nullptr);
ensure(m_thread);
ensure(::ResumeThread(reinterpret_cast<HANDLE>(+m_thread)) != -1);
#elif defined(__APPLE__)
pthread_attr_t stack_size_attr;
pthread_attr_init(&stack_size_attr);
pthread_attr_setstacksize(&stack_size_attr, 0x200000);
ensure(pthread_create(reinterpret_cast<pthread_t*>(&m_thread.raw()), &stack_size_attr, entry_point, this) == 0);
#else
ensure(pthread_create(reinterpret_cast<pthread_t*>(&m_thread.raw()), nullptr, entry_point, this) == 0);
#endif