Improve cond_var notifiers

But nobody uses it anyway, so clean up includes.
This commit is contained in:
Nekotekina 2020-11-05 18:59:01 +03:00
parent 7d56069243
commit 34fa010601
20 changed files with 69 additions and 71 deletions

View file

@ -463,7 +463,7 @@ error_code sceNpTrophyRegisterContext(ppu_thread& ppu, u32 context, u32 handle,
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -619,7 +619,7 @@ error_code sceNpTrophyGetRequiredDiskSpace(u32 context, u32 handle, vm::ptr<u64>
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -675,7 +675,7 @@ error_code sceNpTrophySetSoundLevel(u32 context, u32 handle, u32 level, u64 opti
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -698,7 +698,7 @@ error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGa
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -810,7 +810,7 @@ error_code sceNpTrophyUnlockTrophy(u32 context, u32 handle, s32 trophyId, vm::pt
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -896,7 +896,7 @@ error_code sceNpTrophyGetTrophyUnlockState(u32 context, u32 handle, vm::ptr<SceN
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -1057,7 +1057,7 @@ error_code sceNpTrophyGetTrophyInfo(u32 context, u32 handle, s32 trophyId, vm::p
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -1085,7 +1085,7 @@ error_code sceNpTrophyGetGameProgress(u32 context, u32 handle, vm::ptr<s32> perc
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -1125,7 +1125,7 @@ error_code sceNpTrophyGetGameIcon(u32 context, u32 handle, vm::ptr<void> buffer,
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{
@ -1175,7 +1175,7 @@ error_code sceNpTrophyGetTrophyIcon(u32 context, u32 handle, s32 trophyId, vm::p
const auto trophy_manager = g_fxo->get<sce_np_trophy_manager>();
std::shared_lock lock(trophy_manager->mtx);
reader_lock lock(trophy_manager->mtx);
if (!trophy_manager->is_initialized)
{