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Improved shaders cache
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6 changed files with 56 additions and 17 deletions
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@ -440,7 +440,7 @@ namespace fs
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const std::string& get_executable_dir();
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// Delete directory and all its contents recursively
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void remove_all(const std::string& path);
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void remove_all(const std::string& path, bool remove_root = true);
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// Get size of all files recursively
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u64 get_dir_size(const std::string& path);
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