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Hide Game Window as soon as emulation closes
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@ -39,6 +39,7 @@ void GSRender::on_exit()
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if (m_frame)
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if (m_frame)
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{
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{
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m_frame->hide();
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m_frame->delete_context(m_context);
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m_frame->delete_context(m_context);
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m_context = nullptr;
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m_context = nullptr;
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}
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}
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