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game_list: enable deselection + fix entry selection
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parent
d410494a7d
commit
2cd5f63284
7 changed files with 32 additions and 6 deletions
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@ -155,7 +155,7 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> settings, const R
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bool showText = (m_Icon_Size_Str != GUI::gl_icon_key_small && m_Icon_Size_Str != GUI::gl_icon_key_tiny);
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m_xgrid = new game_list_grid(m_Icon_Size, m_Icon_Color, m_Margin_Factor, m_Text_Factor, showText);
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gameList = new QTableWidget();
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gameList = new game_list();
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gameList->setShowGrid(false);
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gameList->setItemDelegate(new table_item_delegate(this));
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gameList->setSelectionBehavior(QAbstractItemView::SelectRows);
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@ -965,11 +965,11 @@ std::string game_list_frame::CurrentSelectionIconPath()
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std::string selection = "";
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// The index can be more than the size of m_game_data if you use the VFS to load a directory which has less games.
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if (m_oldLayoutIsList && gameList->currentRow() >= 0 && gameList->currentRow() < m_game_data.size())
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if (m_oldLayoutIsList && gameList->selectedItems().count() && gameList->currentRow() < m_game_data.size())
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{
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selection = m_game_data.at(gameList->item(gameList->currentRow(), 0)->data(Qt::UserRole).toInt()).info.icon_path;
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}
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else if (!m_oldLayoutIsList && m_xgrid->currentItem() != nullptr)
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else if (!m_oldLayoutIsList && m_xgrid->selectedItems().count())
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{
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int ind = m_xgrid->currentItem()->data(Qt::UserRole).toInt();
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if (ind < m_game_data.size())
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