From 2c1cb5184397956770b430f7359fc66f8a2371b0 Mon Sep 17 00:00:00 2001 From: Osvaldo Costa Date: Wed, 11 Dec 2013 19:26:20 -0300 Subject: [PATCH] Relocate sys_process_is_stack to sysPrxForUser.cpp --- rpcs3/Emu/SysCalls/SysCalls.h | 1 - 1 file changed, 1 deletion(-) diff --git a/rpcs3/Emu/SysCalls/SysCalls.h b/rpcs3/Emu/SysCalls/SysCalls.h index 7dfb90e6cf..e36d8d83b9 100644 --- a/rpcs3/Emu/SysCalls/SysCalls.h +++ b/rpcs3/Emu/SysCalls/SysCalls.h @@ -117,7 +117,6 @@ extern int sys_process_get_number_of_object(u32 object, mem32_t nump); extern int sys_process_get_id(u32 object, mem8_ptr_t buffer, u32 size, mem32_t set_size); extern int sys_process_get_paramsfo(mem8_ptr_t buffer); extern int sys_process_exit(int errorcode); -extern int sys_process_is_stack(u32 addr); //TODO: Is this a lv2 SysCall? If so, where is its number? extern int sys_game_process_exitspawn(u32 path_addr, u32 argv_addr, u32 envp_addr, u32 data, u32 data_size, int prio, u64 flags );