cfg: simplify get_nodes

This commit is contained in:
Megamouse 2021-03-20 18:06:45 +01:00 committed by Ivan
parent cb9e7358d2
commit 2c05e9719d
5 changed files with 18 additions and 18 deletions

View file

@ -196,9 +196,9 @@ void emu_settings::ValidateSettings()
if (cfg_base && cfg_base->get_type() == cfg::type::node)
{
for (const auto& [name, node] : static_cast<const cfg::node*>(cfg_base)->get_nodes())
for (const auto& node : static_cast<const cfg::node*>(cfg_base)->get_nodes())
{
if (name == keys[level])
if (node->get_name() == keys[level])
{
cfg_node = node;
break;