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Don't improperly resolve symlinks when booting games.
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3 changed files with 5 additions and 5 deletions
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@ -306,7 +306,7 @@ int main(int argc, char** argv)
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}
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// Ugly workaround
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QTimer::singleShot(2, [path = sstr(QFileInfo(args.at(0)).canonicalFilePath()), argv = std::move(argv)]() mutable
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QTimer::singleShot(2, [path = sstr(QFileInfo(args.at(0)).absoluteFilePath()), argv = std::move(argv)]() mutable
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{
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Emu.argv = std::move(argv);
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Emu.SetForceBoot(true);
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