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https://github.com/RPCS3/rpcs3.git
synced 2025-07-15 03:08:36 +12:00
Fixed GameViewer
Disabled pause on null rsx instruction
This commit is contained in:
parent
95ce623da4
commit
2b7f984de8
4 changed files with 7 additions and 7 deletions
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@ -21,7 +21,7 @@ bool vfsLocalDir::Open(const std::string& path)
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std::string name;
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std::string name;
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for(bool is_ok = dir.GetFirst(&name); is_ok; is_ok = dir.GetNext(&name))
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for(bool is_ok = dir.GetFirst(&name); is_ok; is_ok = dir.GetNext(&name))
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{
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{
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std::string dir_path = path + name;
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std::string dir_path = path + "/" + name;
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m_entries.emplace_back();
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m_entries.emplace_back();
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// TODO: Use same info structure as fileinfo?
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// TODO: Use same info structure as fileinfo?
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@ -2270,7 +2270,7 @@ void RSXThread::Task()
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if(cmd == 0)
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if(cmd == 0)
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{
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{
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LOG_ERROR(Log::RSX, "null cmd: cmd=0x%x, put=0x%x, get=0x%x (addr=0x%x)", cmd, put, get, (u32)Memory.RSXIOMem.RealAddr(get));
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LOG_ERROR(Log::RSX, "null cmd: cmd=0x%x, put=0x%x, get=0x%x (addr=0x%x)", cmd, put, get, (u32)Memory.RSXIOMem.RealAddr(get));
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Emu.Pause();
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//Emu.Pause();
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//HACK! We shouldn't be here
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//HACK! We shouldn't be here
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m_ctrl->get = get + (count + 1) * 4;
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m_ctrl->get = get + (count + 1) * 4;
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continue;
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continue;
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@ -112,7 +112,7 @@ void GameViewer::LoadGames()
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m_games.clear();
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m_games.clear();
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for(const DirEntryInfo* info = dir.Read(); info; info = dir.Read())
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for(const DirEntryInfo* info : dir)
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{
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{
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if(info->flags & DirEntry_TypeDir)
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if(info->flags & DirEntry_TypeDir)
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{
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{
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@ -182,7 +182,7 @@ void GameViewer::ShowData()
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void GameViewer::Refresh()
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void GameViewer::Refresh()
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{
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{
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Emu.GetVFS().Init(m_path);
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Emu.GetVFS().Init("/");
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LoadGames();
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LoadGames();
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LoadPSF();
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LoadPSF();
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ShowData();
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ShowData();
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@ -210,7 +210,7 @@ void GameViewer::DClick(wxListEvent& event)
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Debug::AutoPause::getInstance().Reload();
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Debug::AutoPause::getInstance().Reload();
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Emu.GetVFS().Init(path);
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Emu.GetVFS().Init("/");
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std::string local_path;
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std::string local_path;
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if (Emu.GetVFS().GetDevice(path, local_path) && !Emu.BootGame(local_path)) {
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if (Emu.GetVFS().GetDevice(path, local_path) && !Emu.BootGame(local_path)) {
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LOG_ERROR(HLE, "Boot error: elf not found! [%s]", path.c_str());
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LOG_ERROR(HLE, "Boot error: elf not found! [%s]", path.c_str());
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@ -136,11 +136,11 @@ bool Rpcs3App::OnInit()
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main_thread = std::this_thread::get_id();
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main_thread = std::this_thread::get_id();
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Ini.Load();
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Ini.Load();
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m_MainFrame = new MainFrame();
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SetTopWindow(m_MainFrame);
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Emu.Init();
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Emu.Init();
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Emu.SetEmulatorPath(executablePath.ToStdString());
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Emu.SetEmulatorPath(executablePath.ToStdString());
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m_MainFrame = new MainFrame();
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SetTopWindow(m_MainFrame);
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m_MainFrame->Show();
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m_MainFrame->Show();
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m_MainFrame->DoSettings(true);
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m_MainFrame->DoSettings(true);
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