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rsx: Fix upscaled image reconstruction
- Base the upscaling on the real source and not the "attr" parameter. - In case of reconstruction, the source is much larger than the subslice in "attr"
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4 changed files with 31 additions and 63 deletions
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@ -1484,8 +1484,8 @@ namespace rsx
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framebuffer_status_valid = true;
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}
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std::tie(region.x1, region.y1) = rsx::apply_resolution_scale<false>(x1, y1);
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std::tie(region.x2, region.y2) = rsx::apply_resolution_scale<true>(x2, y2);
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std::tie(region.x1, region.y1) = rsx::apply_resolution_scale<false>(x1, y1, m_framebuffer_layout.width, m_framebuffer_layout.height);
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std::tie(region.x2, region.y2) = rsx::apply_resolution_scale<true>(x2, y2, m_framebuffer_layout.width, m_framebuffer_layout.height);
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return true;
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}
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@ -1767,8 +1767,6 @@ namespace rsx
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result.texcoord_control_mask |= u32(method_registers.point_sprite_control_mask()) << 16;
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}
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const auto resolution_scale = rsx::get_resolution_scale();
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for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i)
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{
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auto &tex = rsx::method_registers.fragment_textures[i];
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