diff --git a/rpcs3/enable_gamemode.cpp b/rpcs3/gamemode_control.cpp similarity index 96% rename from rpcs3/enable_gamemode.cpp rename to rpcs3/gamemode_control.cpp index d2e7e5cb1a..9d13f42e97 100644 --- a/rpcs3/enable_gamemode.cpp +++ b/rpcs3/gamemode_control.cpp @@ -1,4 +1,4 @@ -#include "enable_gamemode.h" +#include "gamemode_control.h" #ifdef GAMEMODE_AVAILABLE #pragma GCC diagnostic ignored "-Wold-style-cast" diff --git a/rpcs3/enable_gamemode.h b/rpcs3/gamemode_control.h similarity index 100% rename from rpcs3/enable_gamemode.h rename to rpcs3/gamemode_control.h diff --git a/rpcs3/rpcs3.cpp b/rpcs3/rpcs3.cpp index 445ee8bfcc..f7efb7728b 100644 --- a/rpcs3/rpcs3.cpp +++ b/rpcs3/rpcs3.cpp @@ -1315,6 +1315,7 @@ int run_rpcs3(int argc, char** argv) Emu.Quit(true); return 0; } + // run event loop (maybe only needed for the gui application) return app->exec(); }