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input: make pad_thread a named_thread
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4 changed files with 18 additions and 23 deletions
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@ -4,6 +4,7 @@
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#include "util/logs.hpp"
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#include "util/sysinfo.hpp"
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#include "Utilities/Thread.h"
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#include "Input/pad_thread.h"
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#include "Emu/System.h"
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#include "Emu/system_config.h"
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@ -99,7 +100,7 @@ EmuCallbacks main_application::CreateCallbacks()
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callbacks.init_pad_handler = [this](std::string_view title_id)
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{
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g_fxo->init<pad_thread>(get_thread(), m_game_window, title_id);
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g_fxo->init<named_thread<pad_thread>>(get_thread(), m_game_window, title_id);
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};
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callbacks.get_audio = []() -> std::shared_ptr<AudioBackend>
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