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GUI/rsx capture: Disable capturing if no game is running!
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1 changed files with 2 additions and 0 deletions
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@ -282,6 +282,8 @@ void debugger_frame::UpdateUI()
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{
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{
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UpdateUnitList();
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UpdateUnitList();
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m_btn_capture->setEnabled(Emu.IsRunning() || Emu.IsPaused());
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if (m_no_thread_selected) return;
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if (m_no_thread_selected) return;
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const auto cpu = this->cpu.lock();
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const auto cpu = this->cpu.lock();
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