Add option to disable on-disk shader cache (#4041)

This commit is contained in:
TGEnigma 2018-01-15 17:23:36 +01:00 committed by kd-11
parent 435ea8d553
commit 28a96f1543
6 changed files with 27 additions and 3 deletions

View file

@ -954,6 +954,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
xemu_settings->EnhanceCheckBox(ui->forceCpuBlitEmulation, emu_settings::ForceCPUBlitEmulation);
SubscribeTooltip(ui->forceCpuBlitEmulation, json_debug["forceCpuBlitEmulation"].toString());
xemu_settings->EnhanceCheckBox(ui->disableOnDiskShaderCache, emu_settings::DisableOnDiskShaderCache);
SubscribeTooltip(ui->disableOnDiskShaderCache, json_debug["disableOnDiskShaderCache"].toString());
// Checkboxes: core debug options
xemu_settings->EnhanceCheckBox(ui->ppuDebug, emu_settings::PPUDebug);
SubscribeTooltip(ui->ppuDebug, json_debug["ppuDebug"].toString());