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sceNp2Init: use u32 in poolsize
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1 changed files with 1 additions and 1 deletions
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@ -177,7 +177,7 @@ error_code sceNpMatching2Init2(u64 stackSize, s32 priority, vm::ptr<SceNpMatchin
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error_code sceNpMatching2Term(ppu_thread& ppu);
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error_code sceNpMatching2Term(ppu_thread& ppu);
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error_code sceNpMatching2Term2();
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error_code sceNpMatching2Term2();
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error_code sceNp2Init(u64 poolsize, vm::ptr<void> poolptr)
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error_code sceNp2Init(u32 poolsize, vm::ptr<void> poolptr)
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{
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{
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sceNp2.warning("sceNp2Init(poolsize=0x%x, poolptr=*0x%x)", poolsize, poolptr);
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sceNp2.warning("sceNp2Init(poolsize=0x%x, poolptr=*0x%x)", poolsize, poolptr);
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