mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-15 19:28:43 +12:00
VFS: move VFS settings to seperate file
This commit is contained in:
parent
8f1dc7a2d4
commit
269c4604aa
21 changed files with 209 additions and 156 deletions
|
@ -16,7 +16,7 @@
|
|||
|
||||
#include "Emu/Memory/vm.h"
|
||||
#include "Emu/System.h"
|
||||
#include "Emu/system_config.h"
|
||||
#include "Emu/vfs_config.h"
|
||||
#include "Emu/system_utils.hpp"
|
||||
#include "Loader/PSF.h"
|
||||
#include "util/types.hpp"
|
||||
|
@ -1630,7 +1630,7 @@ bool game_list_frame::RemoveSPUCache(const std::string& base_dir, bool is_intera
|
|||
|
||||
void game_list_frame::BatchCreatePPUCaches()
|
||||
{
|
||||
const std::string vsh_path = g_cfg.vfs.get_dev_flash() + "vsh/module/";
|
||||
const std::string vsh_path = g_cfg_vfs.get_dev_flash() + "vsh/module/";
|
||||
const bool vsh_exists = fs::is_file(vsh_path + "vsh.self");
|
||||
const u32 total = m_game_data.size() + (vsh_exists ? 1 : 0);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue