mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-09 00:11:24 +12:00
remove rsxtransformconstant
This commit is contained in:
parent
1e431edf09
commit
2679e4f526
3 changed files with 0 additions and 26 deletions
|
@ -805,7 +805,6 @@ void D3D12GSRender::flip(int buffer)
|
||||||
|
|
||||||
// Flush
|
// Flush
|
||||||
m_texturesRTTs.clear();
|
m_texturesRTTs.clear();
|
||||||
m_vertexConstants.clear();
|
|
||||||
|
|
||||||
// Now get ready for next frame
|
// Now get ready for next frame
|
||||||
ResourceStorage &newStorage = getCurrentResourceStorage();
|
ResourceStorage &newStorage = getCurrentResourceStorage();
|
||||||
|
|
|
@ -452,8 +452,6 @@ public:
|
||||||
u32 m_draw_frames;
|
u32 m_draw_frames;
|
||||||
u32 m_skip_frames;
|
u32 m_skip_frames;
|
||||||
|
|
||||||
std::unordered_map<size_t, RSXTransformConstant> m_vertexConstants;
|
|
||||||
|
|
||||||
D3D12GSRender();
|
D3D12GSRender();
|
||||||
virtual ~D3D12GSRender();
|
virtual ~D3D12GSRender();
|
||||||
|
|
||||||
|
|
|
@ -113,29 +113,6 @@ struct RSXIndexArrayData
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct RSXTransformConstant
|
|
||||||
{
|
|
||||||
u32 id;
|
|
||||||
float x, y, z, w;
|
|
||||||
|
|
||||||
RSXTransformConstant()
|
|
||||||
: x(0.0f)
|
|
||||||
, y(0.0f)
|
|
||||||
, z(0.0f)
|
|
||||||
, w(0.0f)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
RSXTransformConstant(u32 id, float x, float y, float z, float w)
|
|
||||||
: id(id)
|
|
||||||
, x(x)
|
|
||||||
, y(y)
|
|
||||||
, z(z)
|
|
||||||
, w(w)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class RSXThread : protected named_thread_t
|
class RSXThread : protected named_thread_t
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue